Version 2.0 This is my core combo tile-set and doors Hak, for use with CEP.
Tilesets Included: Cave Ruins roof hak, CC Interior, Codi Swamp (V2), DLA forest with Forest Water Hak, DLA Sewers, DoA City / Rural Combo, Drylands, Dwarven Halls, Rocky Mountains, Velmar Dungeon, Weathered Castle, also many enhancements to existing tiles, and extra door models.
Run the .exe contained in the .zip file to install. It's designed to be used with CEP, add it to the bottom of the Hak list in your module, it will work just fine. Any comments / feedback would be great. Enjoy.
Posted by Quillmaster at 2007-05-27 07:04:42 Voted 7.75 on 05/27/07
This really needs to inform users what the hack is called, as anyone with multiple hacks will find it difficult to locate the newly added files.
Would much prefer the actual haks than an exe.
You also seem to be missing the loadscreens which should accompany at least one of these tilesets as far as I am aware.
What version of CEP was this last tested with? _________________________ View my blog regarding the Relbonian Chronicles project --> Link
Posted by Xylou at 2007-05-01 12:43:48 Voted 9.50 on 05/01/07
I found it nice. You should make a zip file, as the .exe file doesn't tell the name of the files installed
Posted by SiCk_PuPpY ( 81.153.xxx.xxx ) at 2005-06-23 12:52:39
New update coming soon..
I will include fixes for any broken doors / area transitions that I can find. If anyone wishes to post any relevant bugs here, I will do my best to fix them.
Also, I will take the cream of new community content and include them in the hak.
nice.
SP
Posted by SiCk_PuPpY ( 217.44.xxx.xxx ) at 2005-05-24 17:10:14
I have tested the hak.. and it downloaded and installed just fine. You did run the .exe didn't you? The file will self install to the correct place if you run it.
SP
Posted by Anonymous ( ..xxx.xxx ) at 2005-03-29 16:22:00
The download is corrupt.
Posted by Blackfeather at 2005-01-11 14:16:23 Voted 10.00 on 01/11/05
Great Hak... its a staple on the pw's I am involved in.
Posted by DM Frayne ( 82.195.xxx.xxx ) at 2004-09-16 06:47:00
Cannot seem to find the original door hak... anyone know where it is?
Posted by Anonymous ( 203.51.xxx.xxx ) at 2004-09-14 04:54:00
Nice work, it'd be good to see alleys and the rest of the ships added to the city tileset though :)
Posted by SiCk_PuPpY ( 217.44.xxx.xxx ) at 2004-09-07 14:17:00
Third time lucky.
The hak now appears to work.
SP
Posted by SiCk_PuPpY ( 217.44.xxx.xxx ) at 2004-09-05 09:53:00
Initial upload of this Hak was corrupted.
I'm uploading another version now, and will post here when it's working.
SP
Posted by Malavers at 2004-04-28 00:42:59 Voted 10.00 on 04/28/04
Posted by LordCrovax at 2004-04-26 16:57:33 Voted 10.00 on 04/26/04
Posted by Anonymous ( 66.71.xxx.xxx ) at 2004-04-19 20:58:00
Do you think you will update with the rest of the ships when the airship is released?
Posted by Anonymous ( 207.5.xxx.xxx ) at 2004-04-19 09:06:00
SiCk_PuPpY this hak rules. The city rural tileset should have been implemented this way in the original game. Way more options to choose from. This is definitely worth the download. Thanks for the effort and taking the time.
Posted by The Elf ( 168.253.xxx.xxx ) at 2004-04-16 23:08:00
Still using Generic doors?
Na, if you added any more doors to that pack, Bioware would license it as another expansion pack. It's just that indepensible. Thanks a ton for it.
Also, Sick_Puppy, massive thanks for this. I was wondering why doors got left out of the CEP and now I've got the doors I can't live without again. Keep the CEP extras coming!
Nice to see people are still using dc_genericdoors. You may want to consider adding blueprints for the doors to the hak. I suspect most people will not think to change appearance on a door and not realize they are there.
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