This is a stand alone new Forest tileset with 12 types of Terrains, 34 Groups and 56 Features. It has also Beatyful Hills and the forest terrain is covered by Trees (Evergreens, Oaks and Bare Canopies too). In addition the Rural Combo is an option so u can combine a forest to a rural or make a Full Forest or Full Rural ambient. Updated 1/9/04 The Edge 2da now contains Trees (see picture for example)
thanks the gods for your time and diligence in creating what i was goning to create...after 3 months of looking i found this wonderful hak.....*sumits an aplication for Kert Wettian for demi-god status*
Posted by Kendaric ( 84.60.xxx.xxx ) at 2005-12-06 04:43:31
A very good and highly useful set. This adds a lot of atmosphere to forest areas
Posted by ēriks ( 81.198.xxx.xxx ) at 2005-06-23 04:37:59
iy love dis game.
Posted by morez ( 84.153.xxx.xxx ) at 2005-06-21 05:41:48
this is a really great tileset - thanks a lot!
Could you please fix the problem of mixture of green and brown ground colours?
if i create buildings surrounded with green ground on the brown forest ground it doesnt look so nice!
if you could fix this i really would vote with a 10 cause it's amazin
Posted by Lee1C ( 81.151.xxx.xxx ) at 2005-06-08 17:15:48
I got told to put this in my hak folder, but this is a .rar file? Help lol. Im a newb.
Posted by Lee1C ( 81.151.xxx.xxx ) at 2005-06-08 17:13:55
I got told to put this in my hak folder, but this is a .rar file? Help lol. Im a newb.
Posted by Lee1C ( 81.151.xxx.xxx ) at 2005-06-08 17:10:37
I got told to put this in my hak folder, but this is a .rar file? Help lol. Im a newb.
Wonderful looking tileset, but after some rigorous testing we are finding that it causes all too frequent client crashes locking up their machines completely, though the server trucks along just fine. I haven't been able to pinpoint what the specific cause. Problems occur both at area load and occasionally when the character is in the area itself. We are using 4 other custom tilesets and this is the only one we are having any issues with.
Just wanted to give others and yourself a heads up.
Thanks again for your work
Posted by Tiberius_Morguhn at 2005-02-20 22:39:12 Voted 10.00 on 02/20/05
Hey there. I just ran into a serious bug with this otherwise marvelous tileset.
Apparently it knocks out all of the BioWare HotU loadscreens. I'm just guessing that this has something to do with the NWN 1.64 Patch, but I could be wrong.
Can I get my HotU loadscreens back?
Your basic hak and demo mod knocks them out on my machine, but otherwise I don't have a problem losing my HotU loadscreens, if I don't have your hak installed. I've tested your hak and mod in isolation.
Hey there. I just ran into a serious bug with this otherwise marvelous tileset.
Apparently it knocks out all of the BioWare HotU loadscreens. I'm just guessing that this has something to do with the NWN 1.64 Patch, but I could be wrong.
Can I get my HotU loadscreens back?
Your basic hak and demo mod knocks them out on my machine, but otherwise I don't have a problem losing my HotU loadscreens, if I don't have your hak installed. I've tested your hak and mod in isolation.
-
Blessings,
~VigilantCrusader~
Posted by Anonymous ( 68.79.xxx.xxx ) at 2004-11-29 19:03:00
Hey there. I just ran into a serious bug with this otherwise marvelous tileset.
Apparently it knocks out all of the BioWare HotU loadscreens. I'm just guessing that this has something to do with the NWN 1.64 Patch, but I could be wrong.
Can I get my HotU loadscreens back?
Your basic hak and demo mod knocks them out on my machine, but otherwise I don't have a problem losing my HotU loadscreens, if I don't have your hak installed. I've tested your hak and mod in isolation.
-
Blessings,
~VigilantCrusader~
Posted by Drakkenkin ( 216.255.xxx.xxx ) at 2004-11-28 21:39:00
One thing that I noticed, you can't make a river with a brown bace. I was trying to have a river come off of a hill side but once it reached a level area the base turned green.
Do you think you might place a 2nd river image in there for that reason?
Posted by Kitari ( 203.219.xxx.xxx ) at 2004-10-30 19:03:00
Love the tileset, I've been waiting for something like this so I can stop placing individual canopy placeables!
Some suggestions;
Seperate the rural and forest tiles so there is grass and forest terrain.
Possibly seperate the tree types into fir, pine, oak etc. so we can make forests of a particular type.
The edge tiles are great but it they don't work at the corners of the map so you just get grass there, looks funny.
And as others mentioned a transistion tile and seasonal trees would be awesome!
...any chance you´ll add the groups from jxp forest and water?
Posted by jeffn516 at 2004-10-04 20:06:16 Voted 9.25 on 10/04/04
Nice work!
Posted by Zaknafein at 2004-09-26 21:40:46 Voted 9.25 on 09/26/04
Very useful hak!
Posted by Zaknafein at 2004-09-26 21:38:00 Voted 9.25 on 09/26/04
Very nice and very useful... one problem though, could you separate the "Grass" to "grass"(green ground cover) and "forest" (brown ground cover). It would help a lot, instead of clicking and clicking until it randomly paints the tile you want. If it's possible, it would be awesome!
Keep up the good work!
Posted by bruce_wayne at 2004-09-19 04:46:32 Voted 10.00 on 09/19/04
Posted by Alhadis at 2004-09-17 04:57:49 Voted 10.00 on 09/17/04
Brilliant work! ;) _________________________ "Adventuring is the greatest thing since sliced bread!"
"C'mon mate, sliced bread sucks."
Posted by Rusty_19 ( 203.51.xxx.xxx ) at 2004-09-16 22:42:00
....must get! must get!!
Absolutly awesome work! Keep It up
Rusty
Posted by Anonymous ( 207.89.xxx.xxx ) at 2004-09-13 15:25:00
i don't get it. is it an add-on to origanl forest or its own?
Posted by Poecile at 2004-09-13 14:35:56 Voted 9.75 on 09/13/04
Gotta love it! Very nice tileset to work with! I haven't run it through any specific testing, it's just nice to have a wider array of options.
This is sooo beautiful! I've always loved the forest and it doesn't get any better than this. Excellent work! I hope many builders will be using this hak :)"Light travels faster than sound, that's why some people appear bright until you hear them speak"
Posted by Alvak ( 213.66.xxx.xxx ) at 2004-09-02 07:11:00
Well, then the Moss placeable must come with one of the expansions. Since I don't got any of them I don't got the Moss placeable either.
But a transition between the two tiles would be wonderful since this tileset is simple wonderful!
Some other tip for the to-do-list would be to make different colored trees for different seasons (already mentioned here). That and a transition tile would make this into the Hall of Fame in no time....
Yet again great great work!!
Posted by Kert Wettian ( 82.49.xxx.xxx ) at 2004-09-02 03:42:00
I'm trying to create a forest to rural transition tile
Posted by toddntory at 2004-09-01 14:50:00 Voted 7.00
The moss placeable is a Bioware one found under Parks and Nature. However, placing too many placeables isn't such a great option since they can cause performance issues.