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NWN HAKPAKS

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Title  DC_Tiles ver 3.04
Author  Na
Submitted / Updated  01-25-2004 / 10-31-2004
Category  Combos - Tilesets
Expansions  Requires Both Expansions (SoU & HotU)
Description
DC Tiles adds two tilesets and add-on's to existing tilesets. See the readme link on this page for information on what the tilesets include.

Also included is dc_genericdoors, 22 custom generic doors.

Compatibility
- NWN version 1.62
-CEP Compatible
*Builders: You can replace any of the prior versions of this hak with v3.04
* Players: If you are tyring to play a module requiring an earlier version of DC_Tall, you can rename these haks accordingly and play the module with no issues

Changes and additions in version 3.04
- Castle Interior: Corrected shadow casting in tic01_h08_01(jail doorway)
- City Interior: Changed pathnode on tower2 and tower3 stairs up
- City Interior: Corrected door position for one tile
- Crypt: Edited a number of tiles so webs on those tiles are now obsured when behind a closed door
- Crypt: Added 2 tiles, corridor end and doorway end with blank end wall(for secret doors)
- Ice Cavern: Edited one of Crystal Crypt tiles so the statue inside is visible
- Rural: Removed dirt mounds from one of shacks to improve pathing
- Rural: Added edge entry for Waterfall and Raised Trees
- Rural: Adjusted a couple Marsh tiles whose pond scum would flicker at certain camera angles
- Rural Winter: Added an edge entry for Raised Trees
- Rural Winter: Changed entry in set file to prevent the desert tile from showing up
- Added Carracks by Some_ux & Batinthehat


Files

NameTypeSizeDownloads
DCTall304.exeDCTall304.exe
Submitted: 01-25-2004 / Last Updated: 08-27-2004
exe26.4Mb8619
--
dctallv304_Tileset.txtdctallv304_Tileset.txt
Submitted: 01-25-2004 / Last Updated: 08-27-2004
txt3.26Kb6507
--
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