We have added the Alienist prestige class and several new spells, as well as another series of bugfixes, including one for the stuttering issue caused by NWN modules.
3.3 has been released, bringing with it the Tome of Battle, the most complex addition to the PRC ever. Sporting three new base classes, over 200 new maneuvers, a new magical system designed exclusively for the melee classes, it completely rewrites how melee combat takes place in Neverwinter. Also included are three prestige classes and a pile of feats for the discerning initiator.
We have added over 60 general feats, ranging from race specific content for our new races, such as Heavy Lithoderms for the Goliath, to feats that augment leadership scores or spellcasting traits. There are also a whole slew of new Vile feats for those evil enough to take them. Many of these feats focus upon spells from a single school of magic, boosting a caster who chooses to specialize in that area.
Finally, we have spent a great deal of time and effort optimizing the internal systems of the PRC, making it the fastest and most bug-free PRC yet. Time to load has been reduced, allowing faster access to the best the PRC has to offer.
3.2 has been released, bringing with it a whole passel of new content, including the Dragon Adept, the Warlock, and more than 10 other prestige classes. Also in the release are more than 100 new races, piles of new feats, new spells, and heavy optimization of all of the PRC. Crafting has been expanded and improved to coincide with the release of the Warlock. Psionics and Truenaming has also been improved and upgraded.
This release brings the PRC over 150 total classes, as well as 150 races and 1000 spells. In other news, we have removed the Archer class, and replaced it with the Bowman, a class better suited to NWN. Finally, we are calling this the "Dragon" release, due to the 8 Dragon oriented classes in it.
PRC 3.1 has been released, with 9 new base classes, including Truenaming, an entirely new magical system. To go along with that, there are over 150 new spells for the Good and Evil casters among us, including the Corrupt and Exalted spells for those of extreme alignments. On top of that, there is complete, PnP Crafting, allowing mages to enhance any piece of magical armour they come across, create any weapon, or forge rings that boost their powers.
The PRC now stands at 126 classes, 60+ Epic spells, 300+ new spells, several hundred new feats, 60+ new races, Psionics, Truenaming, PnP Crafting, Spellbooks, Domains, 2 Character Creators, and a host of other goodies for players and builders alike.
The PRC Server Pack 1.6 has been updated with a plugin that removes inventory lag entirely. This is highly recommended for any PRC using PW out there.
All users should read the manual, either the online or downloadable version, before using the PRC.
I'm having the same problem as the previous poster: I cannot access any of the new base classes, nor most of the new feats. I've combed the manual, but no luck. :( I love PRC, and I'd hate to not be able to use it! _________________________ �Nobody else in this entire galaxy�s ever even bothered to make edible ball bearings. Genius.�
--The 10th Doctor, "Fear Her"
Posted by artemis99 at 2010-07-28 06:49:03 Voted 10.00 on 07/28/10
Everything is awseome. I love it! I am a fan of D&D and you created D&D for computer. The amount of classes, races, feats etc. is incredible. I have got two problems:
1. When I create my character I can choose only core races :(
2. When I create my character I can't choose added base classes (I haven't tried prestiges yet) :(
Please, don't anwser: "it is in manual", because I can't find it there. I would be very happy if someone would copy it from manual and post it here, but it is OK if you will just tell me where can I find it in downloaded manual (eg. manual/english/content/races/01).
The "download" link is broken. Would have liked to try this out, though my search failed to end in anything but a manual and the broken links to the PRC pack itself.
Posted by olcottr at 2009-11-09 06:58:10 Voted 10.00 on 11/09/09
Extends the longevity of NWN1 4ever. Always use the latest class from 2 releases ago, so that the bugs have been fixed. ;)
A masterpiece & brilliant achievement. _________________________ -------------------------------------------
"Repent, Harlequin!" said the TickTock Man.
Posted by Chr0niC at 2009-10-27 12:25:32 Voted 10.00 on 10/27/09
do we still need the prcfix(3.2) when using this in combination with tony K's Ai mod?
What I mean is, is it a bug that eldritch knight cannot learn epic spells? I think it is a bug since his caster level is supposed to stack with wizard levels. ALSO sorcerer spellcasting is still incompatible with eldritch knight spellcasting.
Hey I downloaded this, however, my eldritch knight was not allowed to take epic spellcasting - message said he didn't have the "epic spellcasting" feat or appropriate class for epic spellcasting. Reverted to the prior version and he can take epic spells - unfortunately his "bastard sword" feat is now useless as the game only recognizes "exotic weapon" feat. Is this a bug?
So... Does this PRC work for NWN2 then, as well.....? If not, where is one that does?
Posted by Goglutin at 2009-08-03 11:13:06 Voted 9.75 on 08/03/09
I will not give a 10 because of the few ''bugs'' that happen sometimes. Still I recommend it to everyone !!!
I have a major issue with the weapons. ALL my characters can equip ALL weapons one handed no matter their size and proficiencies... thus I lose the opprtunity to fight 2Handed weapons. And its so strange to see an halfling carrying two great axes at the same time !
I'd like to see this ''bug'' corrected in future version.
I cant make this HAK work, every time I create a new character the mod crashes! And I did run the PCR module updater, but after I had updated a certain module, I couldnt play that module or create a new character. Please help!
Posted by silverstarakr at 2009-06-24 15:47:49 Voted 10.00 on 06/24/09
If I'm reading this right, it says that when you take a level of a caster PrC, you do NOT gain any new spells; just spells per day. This effectively halves the building options of playing a caster, and thus halves the fun in playing them.
Have yet to install and so shall reserve judgment, but if this is the case, WTF? Lame. _________________________ BEEP!
Hey, this is Angel of Nessus. Not at the (COMMUNICATION DEVICE) right now; leave a message and go away. I probably won't answer, but I'll let you think I just didn't get the message. Oh, and if you're who I think you are, I have three things to say to you:
1. <I didn't do it>,
2. <Nobody saw me do it>, and
3. <You can't prove anything>.
You can leave a name or number, but like I said it probably won't do much good.
You can go now.
BEEP!
Posted by some_freak at 2009-04-06 15:52:24 Voted 10.00 on 04/06/09
if it's any better than the last prc it deserves 99999999999999999999999999999999999999999999999999999999999/10 _________________________ I lolzorz @ j0ur paffetik gramerz!
disregard my last messege. Now I want to know why I can't take a level of elderitch knight. I have martial weapon proficiancy from taking a level of fighter and 6 levels of sorcerer, but the class is still unavailable. Do I have to get the weapon proficiancies for every individual weapon to qualify?
I have a problem I think you can help out with. I downloaded the hak pak and everything is clickable, all of the feats, skills, and classes are available (but I need to find out how to use the new base classes at character creation). Yet when I click play with my new character, the game just dies (or, as Windows puts it, "Neverwinter Nights is experiencing difficulties and has to terminate. We are sorry for any inconvenience"). Does that mean my computer just can't take the hak, or is there a step in the download I just overlooked?
Posted by wanklwkl at 2009-03-14 23:29:16 Voted 10.00 on 03/14/09
Dear author The PRC:
Just as the DM can possess the NPC and become him in the DM client to play with the players, there are many abilities to become others , not only the people, but also to become enemies and CAN NOT BE ATTACKED by them, for you use their bodies and they regarded you as one of them.(Because in the PRC, even though you become enemies without being detected using the new class SHIFTER(PnP)'s Epic power, they still attack you when they find you in spite of your appearance) These powers are called the MIND SWITCH or MIND SWITCH,TRUE in the psionics and the MAGIC JAR in the spell list. You can use them to get others' bodies and completely become others in many aspects such as name, race, class, and your original powers as well as their powers (to change body freely), so you can really be a spy in the enemies to get more information. I wonder if these powers can be used in the NEW PRC or it is very hard to design them in the Neverwinter Nights for some technical problems. If you have time to answer questions, I will be honored to get it, thank you!
Hi, first of all I'd like to say that the program looks very exciting and I can't wait to explore all of its options.
However I have a question - why can't one change the appearance of his race (if a monster race if chosen)? I mean, sure a nymph model looks good at first but you can't see any of your clothes-items on it, and sometimes that's important. I tried using ~SetAppearance but it didn't last very long and the appearance was set back to it's original version very shortly afterward (besides, I like the way the brownie looked in the CEP better than it does in the PRC).
Also what do the lines "Acquired item: base_prc_skin" and "Acquired item: HideToken" mean?
Posted by Kaliesto at 2009-03-03 12:52:28 Voted 10.00 on 03/03/09
This does deserve for everything is worth but why must there be always some major bug poking its head and causing all sorts of mischief? _________________________ Life is but a Dream.
Posted by olcottr at 2009-02-15 16:42:04 Voted 10.00 on 11/09/09
I've notice the PRC Module Installer doesn't put the prc_include hak in the module's custom content. Is this hak not needed anymore? And if so, why is it in this release?