This package includes two cloaks (colored Cloth1 & Cloth2). The cloaks flap gently in the wind and work for every race, sex, and phenotype. The also work well with Lisa's skirts and a simple file to combine the two is included. See the download site for more information and pictures.
Can someone upload this pack again? Link is DEAD _________________________ I have read of a place where humans do battle in a ring of jello - Teal'C, SG-1
Can someone PLEASE explain this to me, as i am new to 'hakking' and finding it hard to 'teach myself'. There doesn't seem to be a beginners guide anywhere to get me started.
I have Rhedds Cloaks (what a great idea, thanks Rhedd!). The hak file is in my hak folder with the cep update and all that. I went into toolset and set module properties to use rhedds_cloaks hak and saved, but still no visible cloaks!
regarding Skip's advice i found an empty folder called 'override' in my NWN folder but no nwhak.exe, am i missing something here?
Wow! Thanks everyone who voted for getting this into the Hall of Fame. I'm glad you all enjoy the cloaks so much.
Have fun!
Posted by Capulcu at 2004-10-11 09:05:14 Voted 9.75 on 10/11/04
These cloaks looks very nice. Good job.
Posted by Skip ( 202.147.xxx.xxx ) at 2004-09-30 05:01:00
ok just for the people who haven't figured it out - use nwhak to export everything, then copy all into override. works in single player campaign.
Posted by Skip ( 202.147.xxx.xxx ) at 2004-09-04 00:16:00
Hi Rhedd, just a question on how to include haks in the single player campaign - I tried it, by renaming the .nwm file into .mod and then opening with the toolset. I brought the haks into the module's custom content and then tried to recompile/build. It returned a lot of errors like these:
Conversation 'archangel.dlg' is missing resource x1_hen_int_dee.nss
Creature 'medusa001.utc' is missing resource m3_spawn_comconv.nss
Creature 'x0_hen_dee.utc' is missing resource x0_ch_dee_conv.nss
I didn't bother trying the new build because of the missing content. I was just wondering if anyone had any more success than I did...
Anyways I also wanted to thank you for your Morrowind work - it really added a lot to the game :) You rock!
Posted by DM Wraith ( 205.251.xxx.xxx ) at 2004-08-09 18:50:00
Halderia,
Yes, you can easily modify it to resolve conflicts when combining. You'll need to combine the entry from this parts_neck.2da with the parts_neck.2da you are already using.
If the part number itself is already being used, you will need to rename the associated files to an unused number, and enter it in the 2da under that line.
If the part itself isn't conflicting, and it's just your 2da's that are, all you need to do is open this 2da, copy the lines for these cloaks, and paste it into the same location in your current parts_neck.2da.
I highly recommend downloading one of Lisa's hackpacks. The readme file she includes with her stuff is a great tutorial, and contains clear instructions on what you have to do to rename the parts or just combine the 2das.
Andy,
hak'd content will only appear in the toolset until you add it to you module. If you're playing a single player game there, you'll have to boot it up using nwnserver, so you can do a DM drop. Make a module, add your clothing with the cloak to it, log in as a DM, pick it up, hit Save Character. Then load up your single player game with nwnserver, join as a DM (through Join Lan Game on the multiplayer menu, drop the item on the ground, then relog as a player, and pick it up. Haks aren't really meant for single player campaigns, but for modules you create.
Posted by Captain_Dred at 2004-08-09 18:43:33 Voted 10.00 on 08/09/04
Posted by Silver_Eye at 2004-07-26 18:24:27 Voted 10.00 on 07/26/04
Posted by Taos ( 24.8.xxx.xxx ) at 2004-07-25 07:14:00
Well well well. If it isn't the creator of Rhedd's heads for Morrowind. Looks like he's come back with an excellent .HAK. Good job, Rhedd!
Posted by Andy16 ( 168.103.xxx.xxx ) at 2004-07-15 01:09:00
The Cloak appears in toolset but not the campaign why?
Posted by Andy16 ( 168.103.xxx.xxx ) at 2004-07-15 01:08:00
The Cloak appears in toolset but not the campaign why?
The Parts_Neck file in your hak is conflicting with another of my haks can this file be modified in any way to fix this?
Posted by penquin ( 208.19.xxx.xxx ) at 2004-06-29 12:48:00
YAY! It's Rhedd of Morrowind Rhedd's Heads fame!
Posted by EternallySteel at 2004-05-20 08:52:02 Voted 10.00 on 05/20/04
best cloaks
Posted by Lukek15com ( ..xxx.xxx ) at 2004-04-12 02:10:00
I figured that i should let you know that I used your hak in a compilation I made. I hope this is ok. If not, please don't sue me. (great hak, by the way. also loved your morrowind heads)
Posted by jboy123 at 2004-03-25 06:30:08 Voted 8.00 on 03/25/04