This Should be the final version of this. Found the second mesh and fixed it again and put it back together. Complete with everything I said it had before...except this time with the better mesh too. Only one version of the hak is included, CEP version isn't in this one.
Well I might call your brother slightly unobservant for the 1.0 comment but it is exactly the same as 2.0 visualy. This one just includes a few spell casting nods that good left out. So this one looks different, but only when it's casting spells.
Posted by Hunt3R ( 217.5.xxx.xxx ) at 2004-12-21 09:15:00
Sry Szule,
i didn't post this , it was my brother and i better lock my computer if i go out^^
Posted by Hunt3R ( 217.5.xxx.xxx ) at 2004-12-21 09:08:00
humb,
he dude i dont mean it negative.. but...
this jackal looks like v2.0 and v1.0...
Posted by Anonymous ( 66.109.xxx.xxx ) at 2004-11-13 07:07:00
Why do they always have to be undead?Can't they be part divin or something?
Szule : Nice job, i love it... just what i need for my Ancients Fantasy mod.. thanks.
Horned One : Look in C: drive, NWN , Utils... inside is a Hak Editor, Exe creator and other bits n pieces, there are tutorials at Bioware's site and here. Hope that helps ; )
Well the hakpak editor specificly ships with the game.
Though far as your idea, making custom monsters hmm...
Well the trick is that the best way to do it would be to include a system for it. Like armor, which is the way you're describing it. The ability to mix and match parts. Which is somewhat of an animation nightmare when you get into monsters. Least the way things are now. Sure you could have a selection of say, humanoid's but they'd have to be of various sizes.
Or you could go read bioware's 16 page modeling document and grab nwmax heh. Wouldn't help with the textures though.
On that topic or some such a new version is mostly done. Somewhat waiting on the patch to post it though I think.
Posted by Horned one ( ..xxx.xxx ) at 2004-09-06 08:24:00
Exelent! The file looks damn good! But this is not what i tryed to find... Could you guys make some kind of Hack pack editor? It would have all the parts of the monsters and thoy could be combined...! Ofcourse the color of the monster could be other than normal too! It could be chanced to something other..!
Posted by Szule ( 199.199.xxx.xxx ) at 2004-08-27 21:29:00
Hmm, name's familar somehow though.
Yes, it is possible to take the peices and make armor sections out of them. The actualy creature though is that, and its a bit taller.
I'm almost done redoing the model though, might try it with the newer one if theres interest.
Posted by Szule ( 199.199.xxx.xxx ) at 2004-08-27 21:29:00
Hmm, name's familar somehow though.
Yes, it is possible to take the peices and make armor sections out of them. The actualy creature though is that, and its a bit taller.
I'm almost done redoing the model though, might try it with the newer one if theres interest.
Posted by joker403 at 2004-08-27 13:51:44 Voted 10.00 on 08/27/04
Very good work, excellent eye for detail, and taking the extra time to make it function with CEP.
Posted by Lans R ( 68.102.xxx.xxx ) at 2004-08-25 18:24:00
Excellent work. I haven't been active in this community, but is it possible to make the egyptian equipment for PCs or is that in fact a human wearing the suit?
You must be Logged In to post comments in this section.