This is a minor update to the CODI Daggerdale swamp, originally by Ilmater. You can find the original here: http://nwvault.ign.com/Files/hakpacks/data/1064877362656.shtml Changes: *doortypes.2da conflicts with Bioware SoU and HotU tilesets should now be fixed *loadscreens were not working - these are fixed *I also added Stickgirl's very nice Swamp Temple tile group addition, which can be found here: http://nwvault.ign.com/Files/hakpacks/data/1065900169040.shtml *** This is a derivitive work. Ilmater and StickGirl deserve all credit for the content; I just tweaked a couple things in the 2DA and SET files to make them behave better.
FYI, effective immediately, I am no longer going to be supporting this vault submission [or any of my others]. I'm moving on to other things. Thank you for you comments and votes.
Boromir, I've never been more glad to say you're wrong. Papermonk is back (even though he's still very busy with RL)."Et Eärello Endorenna Utúlien" _________________________ The Power Almighty rests in this Lone Ring.
The Power, alrighty, for Doing Your Own Thing.
Posted by Darksteel Arkangel ( 68.216.xxx.xxx ) at 2005-03-04 08:25:00
Great.. hard to track down though.. Can't wait to get home tonite and download this to try it. Looking for a great swamp to use for my upcoming online campaign