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NWN HAKPAKS

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Title  Maztica Gear
Author  Hydromancerx
Submitted / Updated  01-17-2005 / 01-17-2005
Category  Weapons
Expansions  NWN-1.64
Description
Ok here are some new Maztican Gear. They stem from acual Aztec, Mayan and Hawaiian weapons. Plus i have added many inventory icons. To see those please go to the Roads of Maztica at the link above. Also each have their own custom catagory of maztica small, thin, medium and large inventory icon catagory, plus an aztec shield catagory and obsidian polearm, obsidian dagger, onsidian sword, obsidian axe and obsidian spear weapons catagories. The following was created by ...

By Nexorcist: Both Aztec Shield Models, Macquahuitl, Tepoztopilli, Obsitian Polearm, Obsidian Axe, Obsidian Dagger, 2 Pololu, Lei-o-mano, Lei-o-mano Puka and 2 Hoe Lei-o-mano.

By Hydromancer: All Small, Thin, Medium and Large Inventory Icons except for some fruit, bowls and sacks by Nex. Also recolored both shields from defualt blue to red, orange, yellow, green, purple and black. Also recolored obsdian blade to jade and ivory.


Files

NameTypeSizeDownloads
Hydromancerx1106030384472mazticagear.rarHydromancerx1106030384472mazticagear.rar
Submitted: 01-17-2005 / Last Updated: 01-17-2005
rar2.9Mb990
--
SCORE OUT OF 10
9.44
6 votes
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Comments (16):

Posted by Jaysyn at 2009-07-28 05:37:14    Voted 9.00 on 07/28/09
Good job. Would have voted higher if the weapons were just standard items & if the item part "colors" were set correctly.
_________________________
-=Jaysyn=-

Posted by Saduj at 2008-05-17 18:05:24    Voted 10.00 on 05/17/08
Excellent Work, just what we needed for savage empire :)
_________________________
Carcerian/Saduj's Submissions: (169 Portrait/Soundset Unlocker) (12 NWN Fonts) (30 NWN Fonts) (Auto-Emotes) (Custom Dragon Disciples) (Dynamic Wildshape) (Keyring) (NPC Schedules) (Sacred Shields) (Spawning Undead) (Shayans Subrace Engine for 169)

Posted by MikeLM9215 at 2007-01-14 09:54:07    Voted 9.00 on 01/14/07
Great weapons and item portraits. An .erf would have been nice though. And different defaults for the weapons.
_________________________
The road to Ravenloft is paved with good intentions.

Posted by TheLurkingArchmage at 2006-03-05 16:01:37    Voted 9.75 on 03/05/06
Excellent stuff. A must have for Aztec culture fan DMs. probably look ok in gnoll hands as well. nice "primitive" weapons. Especially love the maca.

Posted by TheLurkingArchmage at 2006-03-05 16:00:38    Voted 9.75 on 03/05/06
Hydromancerx, your work is a great boon to my PW project... is the .TLK file stuff really necessary? I don't know enough about weapons haking to see if there is another way.

I have not done TLK editing before, seems like a black art. But must merge these in, i have a whole Aztec city in my world...

PM Darklight at bioware forums to discuss

Posted by KamiBushi at 2005-10-16 15:28:09    
any chance of an erf. file mayhaps? t'would becometh a great help for my mod.
_________________________
ALL SHALL FALL IN GLORIOUS DEATH!!!!!

Posted by KamiBushi at 2005-10-16 15:27:32    
any chance of an erf. file mayhaps? t'would becometh a great help for my mod.
_________________________
ALL SHALL FALL IN GLORIOUS DEATH!!!!!

Posted by Kyriani Agrivar at 2005-08-01 13:51:47    Voted 10.00 on 08/01/05
Much appreciated this is going to be added to the new hak we are working on for my PW Athas Reborn. Your models make perfect obsidian weapons for us :D

Thank you!

Posted by Excellentium at 2005-01-23 08:09:10    Voted 8.00 on 01/23/05

_________________________
"That is not dead which can eternal lie and with strange aeons even death may die".

- Necronomicon by Abdul Alhazrad

Posted by DOA at 2005-01-20 13:37:00    
Good stuff... the daggers and axe are particularly useful as they can be used for any primitive culture.Carpe Terra, Project Lead
carpeterra.com

Posted by Garmr_1 ( 82.251.xxx.xxx ) at 2005-01-19 12:32:00    
Thanks for the useful tips!
using Ken Scott DialogTLK tool, I've merged the two tlk files and now its ok :-)
Thanks a billion!

-Garmr

Posted by Anonymous ( 4.46.xxx.xxx ) at 2005-01-19 01:00:00    
Garmr
"Any chance to see your wonderful hak CEP compatible? ;-)
Keep up the good work!"

Acually the numbers should be ok as well as the tlk numbers. In short they do not overlap CEP spots. Its just a matter of adding it to your own indiviual custom hak. For instance CEP base item 2da nummbers go from 300 to 499 while Maztica's numbers go from 520 to 529. Thus not overlaping. This goes the same for the tlk. Simply copying and pasting the lines from each to your own worlds hak into the correct numbers should allow for a smooth addtion.

This was made with CEP in mind infact the new shield catagory was made becuase CEP used up all the Bioware shield spots.

I hope that helps.

Posted by Garmr_01 ( 82.235.xxx.xxx ) at 2005-01-18 23:53:00    
Any chance to see your wonderful hak CEP compatible? ;-)
Keep up the good work!

-Garmr

Posted by Gladewatcher ( 24.21.xxx.xxx ) at 2005-01-18 08:24:00    
Go, Hydromancerx, Go !

Posted by BristleBeard at 2005-01-18 06:59:00    
Thank you, thank you, thank you. I have been building a module for some time now with an Aztec theme and setting and have been watching your Maztica site wondering how I might be able to get my hands on your incredible content. This will really help with the authentic feel. Great work, and thanks for making it available.

Posted by BristleBeard at 2005-01-18 06:59:00    
Thank you, thank you, thank you. I have been building a module for some time now with an Aztec theme and setting and have been watching your Maztica site wondering how I might be able to get my hands on your incredible content. This will really help with the authentic feel. Great work, and thanks for making it available.

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