Fix/Modify/Enlarged City/Rural/Forest tileset based on DOA.
DOA City/Rural 2.1 + LOK XP1&2 Add Improved Gentle hills w/Road (by me) Add New Walls with texture of CCS that flexible to use (by me)
Merge with: Some tiles from Stilgar's CCS v0.346b. (If you want full CCS, See another hak 'Improved Gentle Hill w/Road for DOA+CCS' here) Grass of Pinetree/Oak tree and other some tiles from Elmer's PureHakRural. Arkangyl's Coastline for improvement coastline Caravels V4(by Some_ux's) and Carracks(by Some_ux & batinthehat)
Add Cliff and Pit Terrains. Add loadscreens.(4 CCS original + 8 my works)
Bugs from Walkmeshs of CCS objects are fixed. Many tiles modified for optimization/fix by me.
No Cobble ! Only Grass as base ground tile. But all objects of City, Rural, Forest can be placed on any location of area without distant. Basic tile(Grass) include Textures of Grass, Cobble, Dirt, Stone and Pine tree, Oak tree... Do click and click..
Sorry for my poor English..
Update to v1.40 ! - Jan/15/2005(Korean time) See details and screen shots from here.

Add new tiles of gentle hills w/Road (v1.0)
 Improved Gentle Hill w/Road for DOA Improved Gentle Hill w/Road for DOA+CCS
Last update :
V1.0 Tiles of Wayldhill terrain replaced with new tiles that created by me. Add set of Water Raised Stone Bridge. This bridge set is created by me. Add set of Walls(Brick and Stone). This wall set is created by me. Add Caravels V4 and Carracks (by Some_ux / Some_ux & batinthehat) Some tiles of Arena from CCS are modified. Remake mini-map files of CCS Arena. Some bugs are fixed.
V1.30 Add 67 road tiles for Wayldhill combined Grass-raise.
V1.40 - Jan/15/2005 (Korean time) Add edge tile of Water raised stone bridge. Add 34 tiles of Trees terrain for using at edge of raised hill

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