| Features: The boards creak as you enter the manor. A fireplace flickers in the hearth yet not a single soul can be seen. A strange throbbing seems to come from deep within the bowels of the sprawling estate while the branches of the ancient sycamores scrape against the rusty shutters. The dark shadows of the hallway seem to lighten, an approaching candle bringing your host... This tileset expands the content of the RLCore Gothic Gardens and Estates tilesets with hundreds of new tiles and placeables for the Gothic Interiors. WARNING, the sample map is very CONTENT HEAVY.
Release Notes:
v1.41 : Fixed a long standing bug where creatures could walk and shoot through doors.
v1.4 : Fixed some cosmetic issues, removed raise/lower and fixed walkmesh issues with blank doors
v1.31 : Fixed some lighting and animation issues ....
v1.3 : Various fixes, sparkle reduction, many walkmesh fixes, added loadscreens, add edge tiles. ....
v1.21: Fixed the transparent armor bug ...
v1.2 : Doors can now be placed in walls without adjacent rooms. ....
v1.11 : Replaced the placeables.2da to make it fully CEP 1.51 compatible ....
v1.1 : Fixed the doors! Don't ask me how though. Fireplace wok fixed. Missing door textures replaced. Light placeables fixed. ....
v1.0 : This is the first release, please report bugs to [email protected] or post them HERE. |