English:
A small whole of visual effects to embed as spell or as simple effect. On one hand, there are the effects which you can use as they are, �DURATION�, �IMP� or �FNF� and on the other hand a series of effects of the projectile type to use by modifying the file spells.2da.
A Demo mod is available as well as an example of modification of the file spells.2da (separate hackpack), which is used in this mod in order that you can see the effects of projectile type at work.
The effects were mainly made from effects already present in NWN, they have then been modified for most of them in ASCII and, for one or two by NWMAX. Some of them may look like already existing but in the hackpack, they are in DURATION format.
Fran�ais
Un petit ensemble d'effets visuels � int�grer comme sort ou comme simple effet. D'une part il y les effets que l'on peut employer tel quel, des "DURATION","IMP" ou encore "FNF" et d'autre part une s�rie d'effet de type projectile � utiliser en modifiant le fichier spells.2da .
Un module de d�monstration est disponible ainsi qu'un exemple de modification du fichier spells.2da (hackpack s�par�) qui est utilis� dans ce module pour que vous puissiez voir les effets de type projectile � l'oeuvre.
Les effets ont principalement �t� faits � partir d'effets d�ja pr�sents dans nwn, ils ont ensuite pour la majeur partie �t� modifier en ascii et, pour un ou deux par nwmax. Certains effets peuvent sembler d�ja exister mais dans le hackpack ils sont en format DURATION.
To apply the vortex yellow for exemple you have to write EffectVisualEffect(512), because there are no CONSTANT for new visual effects in nwscript.nss. _________________________ Légendes du Luiren : Link
Duration effects need to be apply on a non-static object to work, I suppose I have to work with vfx_fire_forget.2da or vfx_persistant.2da to have a possible working with locations, I'll do some test and I'll reply after.
Thanks for your comments and orry for my bad english.
Anthra _________________________ Légendes du Luiren : Link
Posted by DazLa66 at 2005-09-09 04:28:40 Voted 10.00 on 09/09/05
Love the demo and I have been trying to add one of the visual effects to a portal using the ApplyEffectToObject and Also ApplyEffectToLocation, and at best all i get is just the sound effect of whatever visual I use. I took a look at the demo, and it seems to be working fine although i'm a bit unclear how it actually works. This is really driving me crazy it should be simple enough but i just can't figure out where i'm going wrong. i would really apreciate any help or advice anyone may have regarding this have. Any idea what that big yellow swrly thing is named in the script its down as 512 in the demo. Cheers
Posted by DazLa66 at 2005-09-09 04:26:34 Voted 10.00 on 09/09/05
Love the demo and I have been trying to add one of the visual effects to a portal using the ApplyEffectToObject and Also ApplyEffectToLocation, and at best all i get is just the sound effect of whatever visual I use. I took a look at the demo, and it seems to be working fine although i'm a bit unclear how it actually works. This is really driving me crazy it should be simple enough but i just can't figure out where i'm going wrong. i would really apreciate any help or advice anyone may have regarding this have. Any idea what that big yellow swrly thing is named in the script its down as 512 in the demo. Cheers
Nice work. I ran through the demo module, which shows what you've done, and it convinced me to pull a few of these into my own personal hak. Thanks. _________________________ World of Aenea (Hall of Fame PW and the origin of all my works)
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