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NWN HAKPAKS

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Title  PHX UGP
Author  Phex
Submitted / Updated  12-08-2005 / 12-08-2005
Category  Placeables
Expansions  Requires All Expansions (SoU & HotU & CEP)
Description
PHX UGP V1.0c

Phex� Universal Ground Patches V1.0c


Adds some new Dirt/Moss/Stone/Snow Patches to dirt up your Mod.

CEP compatible

This HAK has too long been waiting to be published, so here it is.


Have fun with this.

Dec, 2005 by Phex & Siguard

Files

NameTypeSizeDownloads
PHX_UGP.rarPHX_UGP.rar
Submitted: 12-08-2005 / Last Updated: 12-08-2005
rar5Mb308
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Comments (9):

Posted by Laughing Octopus at 2010-07-25 20:01:00    
So how would one go about adding this to a module with the new CEP? It seems that with it in place, the UGP stuff doesn't have any models. Something to do with the 2da, maybe?

Posted by Keltic_Oryantal at 2008-05-17 15:29:10    Voted 10.00 on 05/17/08
Textures are beautiful!
_________________________
Cheers,
*K.O*
"Eliminating the need for a PnP game one NWN area at a time."

Posted by EmtheMad at 2007-03-08 01:47:12    Voted 10.00 on 03/08/07
I'd love to see this expanded, as the idea is awesome. Adding these small 'Texture noise" really helps break up enviroments. I've always wanted to see a placeable like the NWN-standard "Moss", which can be used as various grass patches, only larger. This fits the bill quite nicely. Great stuff

Posted by Phex at 2006-05-31 05:04:30    
@Karmana:

Please try downloading again and/or try a newer Version of your compression Software. The archive isn´t corrupt and all files are in it.
_________________________
[.:PHEX:.]

Posted by Karmana ( 66.82.xxx.xxx ) at 2006-04-02 22:08:43    
Something's GOT to be wrong... downloaded... unrar'd. A 5mb file, that only has a 19kb .erf file in it??? The items show up in the palette, but they aren't actually there when I go to place them. (note, there was now .hak file...)

Posted by mondego at 2005-12-22 07:41:56    Voted 10.00 on 12/22/05
very nice work, try to use more hygh resolution textures, and dont even think on going down, because there is no fedback.

Posted by Phex at 2005-12-10 06:04:54    
The 2da file is only for people who want to add this Stuff to their own HAKs. All you need to do is copy the HAK file into your hak folder and import the erf file to get the Blueprints.
_________________________
[.:PHEX:.]

Posted by Drajien at 2005-12-09 21:38:05    
just to clarify... the 2da I referenced -- which on initial read appear out of context -- is regarding the .2da format file present in the uncompressed .rar file.

Posted by Drajien at 2005-12-09 21:36:02    
Act like I'm stupid for a second... if need be. 2da would be something to go into override, ir am I missing my requisite NWN 101?

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