Final 1.67 58 CEP and non CEP giant large pillars, 30 solid walls(pwk) combo (whith 16 roofs, (10 new)), aztec/egypt/greek combo added.
Many times i ask people to make this, but, nothing...
So i decided to crack my head, and make some, based on the tilesets.
Extracted from:
- dwarven alls by yumi-chan (in rtc mines tileset)
- dwarven alls (JDA)
- underground city (by gribo)
- acropole whith is dungeon/ext. raise lower - Link - Link
Removed the wok and some parts like floors, and added pwks for all models, changed textures, and made diferent versions of the same base pillar, wall and roof, so their real placeables, the same for walls; added 6 new roofs.
They do not depend on any tileset, the models and textures where renamed.
This is my first experience, in changing models, hope you like it.
There is a starter module in every pack.
Im not a modeler so...
Tools used:
nwn explorer
nwn viewer
nwn utils
This pack is going to be used in the 7 kingdoms project, you can find it here:
I'd love to see this updated for CEP 2.0 :-) This is a great pak! It adds much new flavor to NWN! Thanks!! _________________________ -----------------------------------------
Creation is 100% imagination, but hakpaks
are another story altogether! ;-)
Posted by Lady Gray at 2007-03-21 09:06:48 Voted 10.00 on 03/21/07
Great for a first or ANY work, Mondego! You mention CEP 152 but not CEP2 - any plans for that or does it already work or should I just stop being a lazy twit and try it for myself?
Posted by mondego at 2006-05-08 02:37:19 Voted 10.00 on 04/03/06
Updated to include more diferent model textures, new pillars walls and roofs, updated CEP and non CEP modules; see last picture.
To install:
Select at the same time, for example: pillars_part1 and pillars_part2, and decompress whith the 2 files selected, make the same to cep, hacks goes to hack folder and module to module folder on your nwn directory.
Thanks.
Posted by mondego at 2006-04-28 07:44:13 Voted 10.00 on 04/03/06
Updated to nwn 1.67, only the non cep module must be updated, placeables palete will display wrong objects, but the hack is updated.
Posted by Tukaram at 2006-04-20 04:18:06 Voted 10.00 on 04/20/06
Very Good. I will use it in my next module ;)
Posted by mondego at 2006-04-17 10:14:52 Voted 10.00 on 04/03/06
Thanks for the kind coments and voting.
cheers!
Posted by lordTshil at 2006-04-17 09:34:40 Voted 10.00 on 04/17/06
Keep up the great work you are a great assest to NWN!
Posted by mondego at 2006-04-17 09:11:58 Voted 10.00 on 04/03/06
Added more 20 pillars, based on acropole dungeon/ext./raise lower tileset.
see last pictures.
Any issues please report.
cheers
Posted by mondego at 2006-04-03 03:54:42 Voted 10.00 on 04/03/06
Stranje feeling, voting in my self...
Any way i love this work.
Posted by mondego at 2006-03-02 07:22:24 Voted 10.00 on 04/03/06
Just corrected a few words.
Posted by mondego at 2006-02-27 01:05:15 Voted 10.00 on 04/03/06
Tanks Rock dude.
Posted by RockDude1984 at 2006-02-22 11:47:40 Voted 10.00 on 02/22/06
I give you a ten for the huge effort. I am too pulling out of Neverwinter Nights when Neverwinter Nights 2 comes out. Then people will be dropping newer and better contant. _________________________ Yes I am made out of rocks. Now go do something.
Posted by mondego at 2006-02-21 08:22:34 Voted 10.00 on 04/03/06
After 3 years of nwn im not tired of it and i newer will,
(can´t understand the lak of interest),
maybe its because your making always the same looking things,
most people wants nwn2,
i beleave it will be fantastic,
and didnt explored this one at 50%,
i mean in a graphic way,
you have so many ideas of whath nwn2 will be,
be carefull or there will be many disapoints,
you only think on script stuf, but,
you forgot thath is the visual thath gives magic to things
even if they work nice.
This is a simple message,
hope i´m not tolking to nothing,
like always.
Posted by mondego at 2006-02-21 06:31:19 Voted 10.00 on 04/03/06
I hope the autor autorize me to use is textures, or this work will stay like it is, i´m not feeling like making anithing else any way, people dont vote, so many dounloads and only a few votes, i still cant imagine how mutch people gived up, because of lak of incentive, its sad, nwn wholdnt be whath is it today if everybody turns theyr back, i just do stuff because i love this game so mutch, and just for a few like you nissa is worthy.
Posted by mondego at 2006-02-20 07:55:02 Voted 10.00 on 04/03/06
Thanks for your concern nissa,
i have those packs you mentioned, for years,
but theyr textures are not good enought for whath i want.
I want real living digital textures, but nuthing is free on this stupid planet,
creative work is limitated, because avery body wants to gain money,
even if its a world treasure like egipt.
So, i will have to buy a few ones and see whath i can come up whith,
for this pack or maybe for a tileset...
Cheers!
Posted by Nissa_Red at 2006-02-20 01:35:35 Voted 9.50
Have you checked the MGSKagg's and Pasili's hakpacks ? I remember Lisa releasing some babylonian/egyption related placeables too. It may be worth a look.
I don't think there are many recent hakpacks with egyptian textures, or I am not aware of them, sorry.
Posted by mondego at 2006-02-17 01:21:40 Voted 10.00 on 04/03/06
Thanks nissa:
the hack is jda dwarven halls,
the lava you see on the pit is a 4x4 lava placeable,
whith the walls and pillars of this pack.
I use placeables and tilesets combined,
to achieve my visual goals.
The pack is not final,
i will add more content,
i wanted to make a real egiptian pack,
but egipt textures are very ard to find.
Does any one knows where i can find some?
Those i used, are from a old cript tileset.
Thanks any way.
Cheers!
Posted by mondego at 2006-02-13 03:21:26 Voted 10.00 on 04/03/06
Final version:
18 pillars
14 solid walls whith pwk, you will not depend on tileset walls anymore.
6 roofs + 2 new (egipt/aztec) = 8 roofs.
enjoy.
Cheers!
Posted by mondego at 2006-02-09 01:11:14 Voted 10.00 on 04/03/06
Do yow want pwk on walls (solid walls), or not?
Posted by Drakken_Raed at 2006-02-08 20:03:52 Voted 10.00 on 02/08/06
Wow, these look very nice. I'll be using them for sure.
Posted by mondego at 2006-02-07 01:05:30 Voted 10.00 on 04/03/06
For best working and interaction whith the sceneries, i decided not to make pwk for walls, feddback needed on this, please.
Posted by mondego at 2006-02-06 06:41:32 Voted 10.00 on 04/03/06
See last pictures.
Posted by mondego at 2006-02-06 06:39:37 Voted 10.00 on 04/03/06
Updated to include walls, i will make pwks for the walls to.
For a non tileset pack is working quite well, if y know modeling i wold make a tileset, but i dont know, sorry.
Positioning the roofs is ease, just look at the center pilar on the example mod, whith a few training, you will find the right position.
Any way some tileset halls are coming, from some wonderfull people i know...
Cheers, enjoy!
Posted by mondego at 2006-02-03 01:10:01 Voted 10.00 on 04/03/06
Thanks for the voting and nice coments.
Updated the non CEP version, to include roofs, sorry i forgot this, CEP already have it, so i didnt need to include.
It doesnt make sense giving you pillars and no roofs he he.