This is two new placeables for a Space Ship. One is crashed and the other is landed (or not).
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The content of this RAR is under GNU/GPL Licenses, so you can redistribute it as you wish !
If you use the content of this RAR, please, left a little message on the site
where you find it. When people do that, autors of contents are happy and works better and more powerful ! ;)
Don't forgot to put the name "Flavien Clermont", the autor of this content, in yours credits...
I will be happy for that too. ;)
How to use:
- Put all files of the folder "HAK" in a HAK.
- After that, you must add two lines in your "placeables.2da" file for indexes the two new placeables. (see "readme.txt" in the RAR)
- Add your "placeables.2da" file to your HAK.
Credits :
Thanks to the members of AdT (Aventuriers de Troy) :
http://aventuriersdetroy.free.fr
Thanks to "bricksbuilder" who create the "MDL Plug-in Suite" for 3DSMax :
http://www.bricksbuilder.com
Thanks a lot to Bioware for this great game !
http://nwn.bioware.com
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Le contenu de ce RAR est sous Licenses GNU/GPL, vous pouvez donc le redistribuer comme bon vous semblera.
Si vous utilisez le contenu de ce RAR, laissez un petit message sur le site o� vous avez trouv� l'archive, s'il vous pla�t. Quand les gens le font, les cr�ateurs de contenu sont heureux et travaillent plus efficacement ! ;)
N'oubliez pas de caser le nom "Flavien Clermont", l'auteur de ce contenu, dans vos cr�dits...
Je serais tr�s content pour �a aussi. ;)
Comment l'utiliser:
- Placez tous les fichiers du dossier "HAK" dans un HAK.
- Vous devez ensuite ajouter deux lignes dans votre fichier "placeables.2da" pour r�f�rencer les deux nouveaux placables (voir "readme.txt" dans le RAR)
- Ajoutez votre fichier "placeables.2da" dans votre HAK.
Credits :
Merci aux membres de AdT (Aventuriers de Troy) :
http://aventuriersdetroy.free.fr
Merci � "bricksbuilder" qui ont d�velopp�s "MDL Plug-in Suite" pour 3DSMax :
http://www.bricksbuilder.com
Merci � Bioware pour ce merveilleux jeu !
http://nwn.bioware.com
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Posted by YorgosD at 2006-02-21 05:45:18 Voted 10.00 on 02/21/06
This would be very cool if it was turned to a creature. In fact I want to do this for my Anti module. I tried and managed to make it a creature, and repositioned it so that it would fly a few metres above the ground (note that I don't have Max or any other similar program). BUT:
- The facing is incorrect (the spaship always moves with the side facing forward) and I don't know how to fix it.
- It would also need a turbine animation to make it more realistic.
Do you think you could do something about that?
Keep up the good work!
Posted by YorgosD at 2006-02-21 05:39:49 Voted 10.00 on 02/21/06
I agree with TheLurkingArchmage. Old Battlestar galactica was great and advanced for its time, and I enjoy watching old episodes again on the sci-fi. But that''s because I a a different 13 year old than others. I know what DOS is and know how to use ascii for games. Heh... _________________________ I think the GPS Navigation things in new cars shouldn't have that woman's voice, but the voice of the HAL 9000 from 2001 Space Odyssey.
This is the perfect opportunity for me to tell the world something horribly important about myself:
OLD Battlestar Galactica is cool.
NEW Battlestar Galactica is friggin "24" in space, and nothing like the old stuff.
But hey, I have weird tastes, and am a grumpy fogey dude, whose tastes calcified in college, which was a long time ago, and probably this opinion is nothing but the nostalgia of someone who watched Battlestar Galactica as a 7 year old or so...
Also: now I have this horrible but seductive idea for a mod where Starbuck (THE OLD ONE not this new person, sorry fans of new BG) crashes on a medieval planet and the evil warlord is a Cylon... (wait I think that *was* an old episode. Oh wait, that was the wild west. heh! ok, so the old show was campy and horrid, but I still love it.)
What was I talking about?
This is the last time I make a comment at 4 AM. (important note: no it isn't)
Posted by mondego at 2006-02-03 03:59:59 Voted 10.00 on 02/03/06
Go for it man!
Posted by Sphax at 2006-02-03 03:57:34 Voted 10.00 on 02/03/06
Maybe because I like what I've done for my first placeable... ;) _________________________ Aventuriers de Troy - French module in the great World of Troy with Lanfeust and co ! Link
Posted by Sphax at 2006-02-03 03:40:23 Voted 10.00 on 02/03/06
Thanx a lot for yours comment, and please cast a vote ;) _________________________ Aventuriers de Troy - French module in the great World of Troy with Lanfeust and co ! Link
Posted by Sphax at 2006-02-03 03:39:32 Voted 10.00 on 02/03/06
My work could'nt be copyrighted because it's my creation inspired by a picture ! This sheep seems to be a Viper of Gallactica but it can't be because meshs and texture were done 100% by me.
I don't know if I'll create other ship but I think I'll create new content... ;) _________________________ Aventuriers de Troy - French module in the great World of Troy with Lanfeust and co ! Link
Posted by mondego at 2006-02-03 02:19:10 Voted 10.00 on 02/03/06
One sujestion, whath about giant space ships like:
Galactica, star wars destroyers (old republic and the empire ones) and so, andromeda, star trek, etc.
Thanks any way.
Cheers!
Posted by mondego at 2006-02-03 01:28:58 Voted 10.00 on 02/03/06
Dont lissen to crap, nice work
Posted by mondego at 2006-02-03 01:28:24 Voted 10.00 on 02/03/06
Again the copyvrygth crap, when you decid to stop whith thath stupidity?
If whe add to look at thath, whe would have to remove 90% of the stuff on the vault!
Wonderfull work, flavien!
Posted by Anonymous ( 69.252.xxx.xxx ) at 2006-02-03 01:23:14
hey isnt the viper copyrighted???? cause thats what it looks like