The main feature of this tileset is the White Tower. There are a few new tiles in addition to the Tower as well, but the majority of this tileset is made up of the original Bioware City Exterior with new textures applied to everything. See the readme for more info. New tiles include a Waygate, Clock Tower, and several park tiles.
Download this file instead of the TarValonHak.rar above. This is an updated version of that file. It removes the unnecessary haks from the demo module and updates the .erf for importing the White Tower area into another module. Thanks!
Posted by Joern Preine at 2012-03-12 14:48:32 Voted 9.00 on 03/12/12
I really don't like the textures you used, especially the grass and roof textures. However the new models you added are well done, so I'll still vote a 9.
VERY VERY nice! Great work! _________________________ -----------------------------------------
Creation is 100% imagination, but hakpaks
are another story altogether! ;-)
I'm not sure without seeing it in game. It works fine for me. It might be that the textures aren't showing up for whatever reason.
Try downloading it again and if that doesn't work, try using the tileset in a completely new module to see if the Tower shows up funky there too. If neither of those things fixes it, send me a screenshot of what you are seeing and I'll see if I can't help out any more.
Posted by Anonymous ( 172.213.xxx.xxx ) at 2006-02-13 05:54:12
When I open the demo module in gamee the doors and some of the windows look really weird. The doors are just light blue blocks. Some of the windows are just light yellow blocks too. What's wrong with it?
Posted by 2R_Duke at 2006-02-09 23:21:09 Voted 10.00 on 02/09/06
Great Job Lanndon _________________________ Lawful Evil Builder/DM
Posted by helvene at 2006-02-07 19:49:23 Voted 10.00 on 02/07/06
Posted by 2R_ArchPaladin at 2006-02-07 08:14:37 Voted 10.00 on 02/07/06
Indeed, they have been.
2R IS still alive and operational. More so than ever I would say. The cause for its appearance of a demise was simply because of a monumental effort to create a channeling system worthy of Robert Jordan and the WoT. No detail has been ignored, and right now we are able to simulate channeling in NWN to around 90% accuracy of the books.
Lanndon, friend, you never cease to amaze me with your continueing work for the WoT community of NWN. And I am glad that you are recieving the credit you deserve for all your efforts. Just look at the votes!
I look forwards to seeing more of such work ;)
Posted by 2R_ArchPaladin at 2006-02-07 08:13:51 Voted 10.00 on 02/07/06
Indeed, they have been.
2R IS still alive and operational. More so than ever I would say. The cause for its appearance of a demise was simply because of a monumental effort to create a channeling system worthy of Robert Jordan and the WoT. No detail has been ignored, and right now we are able to simulate channeling in NWN to around 90% accuracy of the books.
Lanndon, friend, you never cease to amaze me with your continueing work for the WoT community of NWN. And I am glad that you are recieving the credit you deserve for all your efforts. Just look at the votes!
I look forwards to seeing more of such work ;)
Posted by mondego at 2006-02-07 04:26:37 Voted 10.00 on 02/07/06
love it!
Posted by Vincent Dealcroix at 2006-02-06 21:27:42 Voted 10.00 on 02/06/06
Reports of Two Rivers Demise has been greatly exaggerated. _________________________ DM Theory 101: Lesson I, Don't be an idiot, and don't assume the players are.
Whoops. That's what I get for revisiting what I thought was a clean module several months after the fact, eh? I updated it and removed the haks. The CEP .tlk is all that's required to make it work. My apologies everyone. And to Milla for not catching on to what she was saying earlier.
The module does require two more haks and a custom tlk.
wot_cities1 and tworivers1 haks, I'm not sure of the tlk name.
Posted by Jadis at 2006-02-04 18:48:42 Voted 10.00 on 02/04/06
Heya, Lanndon... I contacted you by email sometime in the Autumn last year about possibly using this hak. Glad to see you finally finished it - gorgeous.
Lucky, yes it was originally intended to be released on the Two Rivers PW first. ArchPaladin is still planning on taking that project to NWN2, and may release a smaller version of the world for NWN still. I decided I should go ahead and release all of my work while NWN still has a little life left in it.
For MillaJ: I'm not sure what you mean....you shouldn't need a .tlk or any other haks in order for this to work. If you are talking about the demo module, it's very possible that I added the CEP haks to it when I first set it up though. But the tileset should operate fine without the CEP or a .tlk.
RockDude:
No, the Tower is surrounded by stone. As far as getting it into another Hak (I assume you mean another tileset), you would have to edit the .set file, add a new entry in the itp, then take all "twt01_A22_xx" .mdl and .wok files (All 140 of them) and slap them into your tileset hak. I hope that answers your question.
Very nice Lanndon.
If our WoT server used haks they might consider this one.
Is this the Tower made for Paladin's WoT server that went under?
I would think The True Source server might want this if they don't have something already.
(WoT fans may want to do a search on the vault for many of the other WoT submissions over the years as well. The CEP for example includes Trollocs and Deva Winblood scripted a Tel'alan'rhoid.) _________________________ The Girl in Ill Humor: Entry for the Bioware World Design Contest.
Posted by Hugie at 2006-02-04 04:46:06 Voted 10.00 on 02/04/06
NO WAY! You are my hero! I've gotta think of a way to use it now...perhaps another movie...in any event, Thanks! :)
I got some questions to ask before I download. Does the white tower produce grass around it, or city streets? If it is city streets how can I put the tower into other haks? _________________________ Yes I am made out of rocks. Now go do something.