* Total of 25 new animal shapes
* Some creatures give a small skill bonus
* Customizable Wildshape radial menu
* E-moting while wildshaped
* Access to a creatures voiceset
* Access to the DMFI Dice Roller while wildshaped
Requirements:
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* HotU v1.67 beta 2
* CEP 1.52
* DMFI 1.07
* Not using any scripts which modify the default nw_s2_wildshape script
Hi Esreyr,
looks great.
I would like to do something similar for familiars; can you tell me what I need to be able to access and change stuff like radial menus/quickbar slots ( or any stuff to do with the GUI?).
I want to be able to give ppl a lot more choices and options whilst posessing their familiars.....
any help would be really appreciated.
Architeuthis: As Ticladesign pointed out I made this enchancement for those servers who want to expand upon their content. Even so what I made could be easily altered for non-CEP servers with 20 seconds work.
Ticladesign: Thanks for the vote of confidence. If you do find any bugs or have suggestions please let me know.
Posted by Ticladesign at 2006-03-14 07:29:07 Voted 10.00 on 03/14/06
I'm sorry to say, but.. go with the flow. Alot of custom content uses/ulilizes CEP and many servers have CEP.
This is a great thing for Roleplay CEP servers, if it's stable enough.. Like it lots =)
Posted by Ticladesign at 2006-03-14 07:27:59 Voted 10.00 on 03/14/06
I'm sorry to say, but.. go with the flow. Alot of custom content uses/ulilizes CEP and many servers have CEP.
This is a great thing for Roleplay CEP servers, if it's stable enough.. Like it lots =)
Posted by Architeuthis ( 24.241.xxx.xxx ) at 2006-03-14 06:17:37
Actually, it does force PW players to download a hak: CEP 1.52. There are still plenty of PWs out there that do not use CEP.
Forgot to mention that this is a packaged ERF plus some 2da overrides. So this can be utilized by PW's without forcing their players to download a hak.
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