As NWN 1.67 offers the possibility to add new phenotypes with minimal effort I created a Female normal Phenotype with additional dancing animations based on the Saga Yuan_Ti Dancer by Trooper9. All credit for the Animation goes to his work. The hak includes the required halfling, human and elven supermodel. There is a second version which suports acp and cep. As soon as CEP 2.0 or ACP 3.5 are coming out I will update this files. There is a minor issu you will see the model corectly in the toolset, but you will see no texture except for the head. In Game everything will be displayed OK.
Posted by REDCRAIG at 2011-08-28 10:03:37 Voted 10.00 on 08/28/11
I have to give this a 10 and it still works after all this time! Wow! So few votes as well! Incredible!
Posted by Fimbulthulr at 2011-04-30 08:50:46 Voted 10.00 on 04/30/11
better late then never !
10 points O) _________________________ Carpe Jugulum ~ Gumu
Posted by Inayity at 2009-02-28 12:02:03 Voted 10.00 on 02/28/09
I cannot believe this thing only got 6 votes before me. This is not only incredible you have hands-down just about one of the best demo modules to show off what you've done that I've seen.
If anyone's reading this- just stop. Stop. Just download this thing, run it and be blown away! Don't forget to put your socks back on and come back and vote for it!
Posted by Keltic_Oryantal at 2007-02-07 20:41:00 Voted 9.00 on 02/07/07
I've got the same thing as Fire Wraith. Any way to fix this? _________________________ Cheers,
*K.O*
"Eliminating the need for a PnP game one NWN area at a time."
Posted by Fire_Wraith at 2006-06-17 21:35:33 Voted 9.00 on 06/17/06
Great work - I love this animation set/phenotype, and have put it to use on the Persistent World I help run. It's proven to be a big hit there. :)
However, we've run into a minor (but very annoying) issue with it, in that the PC models using this phenotype appear to have their head models set lower than normal, so that they look like their necks are scrunched down, or abnormally short.
If I had to guess, I would suspect that this may have something to do with the 1.65 and earlier female base model neck/head placement, and the change that was made with patch 1.66 that altered the position of the head model on females. IF it would be possible to somehow correct this, it would be absolutely wonderful :)
Posted by Clarkycat at 2006-05-16 09:29:38 Voted 10.00 on 05/16/06
Great! And now put to good (yet very unusual ;) ) use! :D
Posted by RockDude1984 at 2006-05-02 09:26:34 Voted 9.50 on 05/02/06
ACP should add this. _________________________ Yes I am made out of rocks. Now go do something.
Posted by Nissa_Red at 2006-04-30 20:23:19 Voted 10.00 on 04/30/06
I am a custom animations junkie, and fan of all the ones talented enough (unlike me) to produce them, what can I say :) ?
Posted by Nissa_Red at 2006-04-30 20:22:01 Voted 10.00 on 04/30/06
Just wanted to comment quickly on this submission to express my gratitude. New custom animations (phenotypes) are nothing close to a major achievement. We cannot ever have enough of them, and with Vaéi's and Ragnarok's animation sets, they are always very welcome.
Now if someone could look into those ugly looking seems between the different parts (I haven't checked out yet what KEY produced), we'd really start to get some very high quality player character standards again.
Thank you, Stzehn!
Posted by Narph at 2006-04-30 14:06:24 Voted 9.00 on 04/30/06
Me like
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