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NWN HAKPAKS

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Title  mckrautskiPLC
Author  mckrautski
Submitted / Updated  08-02-2006 / 08-03-2006
Category  Placeables
Expansions  HOTU-1.67
Description
This is a collection of half-finished placeables I had been working on for a module of mine.

It includes a number of placeable VFX and objects that are suitable for extra-planar/mystical areas.

All of these are fairly resource intensive so use sparingly...I'll be uploading a demo module that shows them off as well.

Here's a rough list of what's included...for more detailed descriptions see the readme.txt file in the HAK:

1) Wall Of Force, Blocking
A placeable, animated wall of force with a walkmesh to prevent passage through it.

2) Wall Of Force, Walkthrough
A placeable, animated wall of force without a walkmesh...in other words you can walk through it...handy if you want to display a field that damages/affects characters when they walk through it

3) Placeable Fogs 1 through 5
Small Placeable Fogs...these do not tint based on are lighting and have no PWK

4) Placeable Energy point
Pure eye candy...a small animated point with a lensflare...no use nodes or anything...feel free to add them though.

5) Placeable Area Mist
A large placeable mist sufficient to cover a 5X5 area...this will tint based on area lighting.

6) Placeable Floor Shimmer
A large emitter designed to make a floor shimmer sufficient to cover a 5X5 area.

7) Hellish Spike
A large bone-like spike sticking out of the ground. Doesn't have proper use/target nodes or chunk emitters.

8) Hellish Tusk
A large bone-like Tusk sticking out of the ground. Doesn't have proper use/target nodes or chunk emitters.

9) Hellish Spiral-Horn
A large Spiraling Bone/horn sticking out of the ground. Doesn't have proper use/target nodes or chunk emitters.

10) Hellish Obelisk
A large Evil looking obelisk with emitters and a fadeable top portion. Doesn't have all proper nodes or a chunk emitter.

11) Border Rocks
Large Rock formations for forming static irregular borders around an area....NOTE: THE SECOND ONE DOESN'T HAVE A PWK or FADEABLE CAP YET...IT'S JUST A ROUGH MODEL

12) Floating runes
More eye-candy...floating runes that have on and off animations.

Files

NameTypeSizeDownloads
MckrautskiPLC.hakMckrautskiPLC.hak
Submitted: 08-02-2006 / Last Updated: 08-02-2006
hak1.9Mb211
--
SCORE OUT OF 10
9.88
6 votes
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Comments (12):

Posted by Henesua at 2012-09-12 17:54:08    Voted 10.00 on 09/12/12
Wow. Fester Pot pointed me here. Some very nice goodies. Thanks.
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Posted by Ben Harrison at 2009-12-30 08:16:48    Voted 10.00 on 12/30/09
Ol' FP just linked me to this; what a fantastic (but inexplicably overlooked?) set of placeables. Thanks!
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Posted by thegeorge at 2006-08-10 10:10:12    Voted 9.75 on 08/10/06
Neat!

Posted by mckrautski at 2006-08-05 07:29:56    
By all means go right ahead...They're up here for people to make use of however they can.

Posted by helvene at 2006-08-05 00:52:50    Voted 9.50 on 08/05/06
>> Yes, the effect does fade as you move in large areas.
It's an engine issue you cannot avoid, so, it's better to make 5x5 placeable a little smaller: 4x4 plane already doesn't give that effect.

Aside from that, a perfect hak. Do you mind if I make these minor improvements and use some of your models in CC packs for LoN?
_________________________
NWN haks
[Additional Bedrooms] [Arcanum Castle] [Big Forest Tree] [Caverns and Mines Expansion] [Desert Streams and Oasis merge] [Fancy Crates] [Forest Expansion] [More Trees] [Natural Caves] [Tracks] [Wooden Elven Interiors + Placeables] [Workshop Tileset] [Isengard Tower for Mountains] [Mineable Rocks] [Marble Elven Interiors + Placeables] [Arena Tileset] [Archer Towers] [Maze Tileset] [White Marble Castle] [Underdark Ruins] [Suspended City for Bioware Forest]
_________________________
NWN Overrides
[Bioware Rural Trees Override] [Bioware Winter Rural Trees Override] [Rural and Forest Overriding Fixes]
_________________________
NWN2
[Alternative Tree Textures]
_________________________
Legacy of Netheril third revision tileset haks
Amen NWN PW Hakpak

Posted by RivikOfFire at 2006-08-04 14:55:03    Voted 9.75 on 08/04/06
Fx placeables rule! It's a damn shame you didn't finish that mod, that'd be awesome eye candy.
_________________________
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Posted by 'ol FP at 2006-08-03 19:18:31    Voted 10.00 on 08/03/06
Sorry my good man! Here's my vote!

'ol FP!

Posted by invisig0th at 2006-08-03 18:34:14    
Yes, the effect does fade as you move in large areas.

I just took a look at all these in the toolset, and they are excellent! Thank you for posting them!
_________________________
- Invisig0th

Posted by helvene at 2006-08-03 16:54:18    Voted 9.50 on 08/05/06
>> 5X5 area
And it's effect doesn't fade on such a large areas?
_________________________
NWN haks
[Additional Bedrooms] [Arcanum Castle] [Big Forest Tree] [Caverns and Mines Expansion] [Desert Streams and Oasis merge] [Fancy Crates] [Forest Expansion] [More Trees] [Natural Caves] [Tracks] [Wooden Elven Interiors + Placeables] [Workshop Tileset] [Isengard Tower for Mountains] [Mineable Rocks] [Marble Elven Interiors + Placeables] [Arena Tileset] [Archer Towers] [Maze Tileset] [White Marble Castle] [Underdark Ruins] [Suspended City for Bioware Forest]
_________________________
NWN Overrides
[Bioware Rural Trees Override] [Bioware Winter Rural Trees Override] [Rural and Forest Overriding Fixes]
_________________________
NWN2
[Alternative Tree Textures]
_________________________
Legacy of Netheril third revision tileset haks
Amen NWN PW Hakpak

Posted by 'ol FP at 2006-08-03 15:57:49    Voted 10.00 on 08/03/06
2R_Duke,

The white mist is fog, colored by the lighting of the area. Very, very nice work. LOVE the winding yellow runes.

10+ Glad folks are still making placeables.

'ol FP!

Posted by 'ol FP at 2006-08-03 15:42:33    Voted 10.00 on 08/03/06
Very nice. Will make great use of them!

'ol FP!

Posted by 2R_Duke at 2006-08-03 15:34:12    
whats the white mist like tendrils in the first pic?
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Lawful Evil Builder/DM

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