here are 2 modern coats made using the new animations from 1.68. all credit goes to who ever animated the bones. its pretty amazing that we are still getting content patches of this quality.
the long coat is all mine. the texture is a bit rubbish, didn't spend much time on it or the UV. i can do better if i gave myself more time to do it but right now iv got to get back onto tiles and scripting the AI for the guns.
the shorter one uses a community made sims2 texture. although i think it might have been ripped from max payne. i did it dead quick just to see how it looked and i think its ok. i need to rearrange the texture so i can bring it down to 256.
i managed to eradicate most of the clipping but not all. there is a little bit under the arms and at the waist when the torso twists alot(e.g whirlwind).im not happy with some of the deformations around the shoulders.
i need to re model it with more verts around the torso and shoulders. infact im going to completely remake these for the final SRN clothes and armour hak. re-model, re-UV, re-texture and re-skin mesh. it was a good first try at it cause now i know exactly what i need to do next time to make it better.
hope you enjoy!
edit. oh, and i forgot to add that its for human male normal pheno only. and it requires 1.68
UPDATE. the coats are now for male, normal pheno, orc, elf, halfling and dwarf. updated the texture.
i have included two armours in the hope i can find somebody to make item portraits. they are for all normal phenos except gnomes. im replacing gnomes with trolls for shadowrun. i was going to replace halflings but they're so cool with guns :) anyone seen the film City of God?
also included 2 helmets and neck pieces. the armours are from the game tribes2 i think. they have been available to download on UT2004 sites for years now so i dont think il get in trouble for using them.
im trying to stop smoking at the moment and going a bit mental so please forgive any mistakes. Feedback is welcome.
oh, and i have not touched on shadows yet. il try and sort that out for the final SRN clothes hak.
Posted by jstingray at 2006-11-07 00:31:57 Voted 10.00 on 11/07/06
I'm giving you a ten out of ten for this hak. It's the hak that I've wanted since I first bought the game, and found out about haks. Only one problem... Well, actually, it's a request. Is there any way you could update this hak to be compatable with ragnarok's alternate combat animations? That would really make my day if you could. If not... oh well, life goes on, I guess. _________________________ With Faith, All Things Are Possible.
Posted by Nissa_Red at 2006-10-06 00:17:24 Voted 8.50 on 10/06/06
Would it be possible to get a female version of these coats ? They really do look nice, but pretty limiting if only male characters can wear them.
I do not mean to sound ungrateful. These are very good work, and I still want to vote for it. I will also revise my vote if we could get a female version.
Thank you very much for these, Hairy_Brain :)
Posted by Raven_Xan at 2006-09-18 11:32:07 Voted 10.00 on 09/18/06
thanks for the votes. :) il be looking to update this within a week. better texture and for all races and genders.
ragnarok_mr4 is my all time favorite community member. his work is fantastic. im looking forward to ACP being updated for 1.68.
im not looking forward to animating the bones for all my custom animations and Vaéi's.
these are my futuristic tiles made for ShadowrunnerNights. i have alot more than whats in these screens but its still very much a work in progress.
as for a modern zombie module. i dont have much spare time with all the work im doing for shadowrun. however there are zombies in shadowrun, whole zombie nations infact. :P
i was thinking of making a custom zombie skin colour. pale skin with red bloches all over. kind of like the speckeled gold one from 1.67.
and copying the zombie anims to a custom phenotype.
the advantage would be zombies with lots of heads.
Posted by Ensepha at 2006-08-28 17:58:33 Voted 9.75 on 08/28/06
this is perfect :) thx _________________________ Dawn of Darkness - module coming soon lol.
Posted by Sabestian at 2006-08-28 17:48:57 Voted 10.00 on 08/28/06
Hey, Colty? Perhaps you should ask him if he's interested in making custom content for your Modern Zombie Module.
Posted by Steve_Savicki at 2006-08-28 14:21:29 Voted 10.00 on 08/28/06
Could this be the age of space-age modules, even for NWN1 still? _________________________ Steve's Characters - please don't forget to vote on them if you play them.
The animator of the long coats is the same animator who did the tabards, cloaks, sharks, and the forthcoming rideable horses = DLA's Adam "ragnarok_mr4" Anden. _________________________ .Robert
Project Lead, DLA Link
Posted by Coolty3000 at 2006-08-28 12:38:12 Voted 10.00 on 08/28/06
Amazing work!
What tileset is that? It might be nice to have in our modern module. :)
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