This is the required hak for my upcoming, and final PnP conversion for NWN. I take no credit for creating any of this content, this is merely a compilation hak for use with CEP2 v.1.0. If you wish to use this for your own building, it should be ABOVE ALL CEP 2.0 haks in your module.
It has only a few things in it, and the size is mainly due to the 4 tilesets contained herein: Velmar's Tower Interior (Velmar), Tropical, and Sea Caverns (Bioware. These are a free DL offered by Bioware, but I have compiled them into a single hak for convenience), Castle Interior Windows with Round rooms add-on, and Alternative Door Forms (gaoneng), Carrion Crawler and Centipedes (can't recall who made this one), and a bunch of statues I've pulled from various haks. I think that's about all it contains.
Updated for CEP2 v. 1, and included an amended CEP top hak. This just adds the feature of dye-able cloaks in the module. It's ok to overwrite this standard CEP hak. It will not affect in ANY way other CEP content. This will allow you to dye cloaks in ANY CEP2 module if you do replace the file with the one I have included.
It's taking a while, but I've had to do some major re-writing of a few of the major scripts (pages and pages of scripts added), and I'm still balancing the combat. Once the second multi-player play test is finished, it'll be released sometime in the new year.