Neverwinter Vault

Expand AllContract All -Site -My Profile -Features

Neverwinter Nights 2

-NWN2 Files -NWN2 Game Info -NWN2 Resources -NWN2 Community

Neverwinter Nights

-NWN Files -NWN Game Info -NWN Resources -NWN Community

Vault Network
RPG Vault
VN Boards
IGN Vault
Vault Wiki
· Age of Conan
· Anarchy Online
· Asheron's Call
· Dark Age of Camelot
· City of Heroes
· D&D
· EVE Online
· EverQuest
· EverQuest 2
· Final Fantasy
· Guild Wars
· Lineage 2
· Lord of the Rings Online
· Middle Earth
· Neverwinter Nights
· Pirates of the Burning Sea
· Rise of the Argonauts
· Star Wars Galaxies
· Tabula Rasa
· The Matrix Online
· The Witcher
· Titan Quest
· Two Worlds
· Vanguard
· Warhammer
· World of Warcraft

Planet Network
Planet Hub

IGN
Games
Cheats
Entertainment

The Web   The Site  



NWN HAKPAKS

- Jump to comments -
Title  Rideable Horse Package for CEP 2
Author  Gregg1974
Submitted / Updated  10-01-2006 / 12-26-2006
Category  Other
Expansions  CEP-2.00 Requires Community Expansion Project
Description
This package provides both scripts and horse/pony blue prints as well as a merchant to sell the horses. Conversations also give players access to a persistent set of saddle bags.

This is based on materials by DG & NIC/AB rideables, utilizes the CEP script library and requires CEP v2 final with the optional pheno haks installed.

** v1c FINAL - UPDATED 12/26/06 **

***************************************
v1.1 Changes

- Added the Horse Summon Override item to the pallette (previously forgotten).

- Added the Hitching Post placeable.

- Added the Custom Doors with the Horse Dismount script incorporated.

- Added OnRest dismount function.

- Added a Constants section in horse_include script so builders don't have to search to find constants which would be campaign specific.

- Added some instructions signs to demonstration mod.

- Added additional documentation in the instructions text file.

***************************************

v1.2 Changes

- Fixed the horse_oatc script. Horses now don't get lost in limbo if there is no waypoint or hitching post near. Adjusted the delay so horses do not end up inside.

- Horses now are unable to follow PCs through a door with the "horse_oatc" script on it. (Both Henchmen and Dominated).

- Fixed the On Rest script. Horses no longer appear near a hitching post or stable are, but instead next to the PC. Still a slight overlap of when a PC is still mounted and when the horse appears next to him.

- Hitching post Waypoints now act as Map Notes as well.

***************************************

v1.3 Changes

- Fixed the horse figure removal for when a horse dies. Now will remove the icon from any inventory (ie. it was given to someone without unpartying it and transferring ownership.)

- Made saddle bags destroyable.

- Various scripting clean ups.

- Removed the ability of Rangers and Druids to "steal" a horse (Too much future bug issues and exploit possibilities)

***************************************

v1.4 Changes

- Linked summoning to Icon. So now PCs can summon multiple horses at a time.

- Set max number of henchmen to 64 (far above what a PC might have).

- Reworked On Client Leave script function.

- Added Monk and Barbarian speed correction.

***************************************

v1.5 Changes

- Fixed exploit found on horse death (dealing with P-Saddles).

- Fixed scripts dealing with horse theft.

***************************************

v1.6 Changes

- Fixed A scripting bug dealing with adding horses back to party.

- Added to scripts for removing a horse from party and checking to
see if there are any persistent saddle bags still on the ground.

***************************************

v1.7 Changes

- Added a function to set a maximum number of items in the container.

***************************************

v1_FINAL Changes

- Added Aurenthil and Nightmares. Aurenthil are basically Heavy Warhorses
with the Celestial template applied to them. (Prices of both are set at
a default of 5000 gp)
***************************************

v1b FINAL Changes

- Moved the constants and toggle switches to "horse_default". Can now
turn the persistent saddle bags off and on using a toggle switch.

NOTE: v1b has no real functionality changes. Just cleaned out the non-working scripts (Monk speed fix) and created a toggle to turn the persistent saddle bag system on and off.
***************************************

v1c FINAL Changes

- Fixed a summoning bug for Nightmares and Aurenthil.
Credit goes to Thanks to Belxanthian for noticing this.

Files

NameTypeSizeDownloads
CEP2_Horses_v1c_TestMod.rarCEP2_Horses_v1c_TestMod.rar
Submitted: 10-01-2006 / Last Updated: 12-26-2006
rar71.79Kb576
Test Module v1c FINAL
CEP2_Horses_v1c.rarCEP2_Horses_v1c.rar
Submitted: 10-01-2006 / Last Updated: 12-26-2006
rar26.84Kb865
v1c FINAL .erf with instructions for use, installation, and upgrade
SCORE OUT OF 10
9.71
14 votes
View Stats
Cast Your Vote!

PORTFOLIO
Add this entry to your portfolio so you can track it
Manage your existing portfolios or create a new one.
SCREENS
No Images




You Must Be Logged In to Participate.
Comments (0):



You must be Logged In to post comments in this section.

 
Most recent posts on the MMO General Boards
Analyst: Star Wars: The Old Republic Could...Analyst: Star Wars: The Old Republic Could Sell 3M: more numbers
- last reply by Acao on Aug 15, 2011 06:15 PM
which class will your first character be
- last reply by Blisteringballs on Aug 15, 2011 05:50 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 05:00 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 04:00 PM
NWN Idea Database Update
- posted by Vault_News on Aug 15, 2011 03:46 PM
Missing Votes for NWN2 Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:40 PM
Missing Votes for NWN Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:39 PM
Random Questions and game altering suggest...Random Questions and game altering suggestions!!!
- last reply by ArkadyTepes on Aug 15, 2011 03:22 PM
State of the game?
- last reply by LyricOpera on Aug 15, 2011 01:37 PM
Yesterday streaming, now demanding downloa...Yesterday streaming, now demanding download :(
- last reply by Sinane-tk on Aug 15, 2011 10:23 AM
 

   


IGN Entertainment
By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.
Copyright 1996-2011, IGN Entertainment, Inc. | Support | Privacy Policy | User Agreement | RSS Feeds
IGN’s enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA.


NWN2 Hall of Fame

HOF NWN2 Tools


View all Hall of Fame entries


Neverwinter Nights 2

TOP NWN2 Modules

NEW Modules

NEW Reviews

NEW INTL. Modules

TOP Hakpaks

TOP Gameworlds

TOP Tutorials

TOP Prefab:Areas

TOP Blueprints

TOP Plugins

TOP UI

TOP Other

TOP Visual Effects

TOP Scripts

TOP Tools

TOP Movies

TOP Models

TOP Characters





Hall of Fame

HOF NWN Modules


View all Hall of Fame entries


TOP NWN Modules

NEW NWN Modules

NEW Reviews

TOP Intl. Modules

TOP NWN Hakpaks

TOP NWN Gameworlds

TOP NWN Models

TOP NWN Portraits

TOP NWN Scripts

TOP NWN Prefabs

TOP NWN Other

TOP NWN Movies

TOP Sounds

TOP NWN Textures

TOP NWN Creatures

TOP NWN Characters