DESCRIPTION
This hak contains seventy-eight new cloaks, which bear the symbols of Tyr, Sune, Lathander (two versions, by request), Mystra, Tempus, Chauntea, Kossuth, Bane, Mask, Oghma, Mielikki, Tymora (two versions, by request), Waukeen, Eldath, Myrkul, Ilmater, Talona, Lliira, Nobanion, Eilistraee (two versions because I thought it would be a good idea - one inherits skin and hair colours from the wearer), Beshaba, Red Wizards, Talos, Selune, Loviatar, Silvanus, Gond, Corellon Larethian, Shar (two versions, by request), Sharess, Cult of the Dragon, Lolth, Kelemvor, Auril, Fire Knives, Valkur, Umberlee, Velsharoon, Moradin, Zhentarim, Harpers, Azuth, Siamorphe, Malar, Milil, Bhaal, Shaundakul, Akadi, Deneir, Garagos, Gargauth, Grumbar, Gwaeron, Hoar, Istishia, Jergal, Lurue, Red Knight, Savras, Shiallia, Tiamat, Ubtao, Ulutiu, Finder, Moander, the Emerald Enclave, the Iron Throne, the Lords' Alliance, Garl Glittergold, Gruumsh, Yondalla, the Silver Ravens, the Xanathar's Guild, and the People of the Black Blood... Whew! The Tyrran cloak appeared in my first cloak hak, but the texture has been cleaned up significantly from my original (which was modified from Raven_Xan's cloak hak). The textures allow for different colours within the holy symbols (apart from symbols that are only supposed to have one colour anyway). I won't list what every texture part corresponds to in the holy symbol right here, as it's too much info for this brief description, but the readme file that comes with the hak has all the details.
Also, all my cloaks now come in two version: ones that hide wings, and ones that show them.
DOWNLOAD CONTENTS
A .hak file, an .erf (to import the pre-made cloaks you can see in the screenshot to your module), a small demo module, an optional .2da if you want my hak to be compatible with Lisa's Third Stab at Fancy Schmancy Cloaks, and a .txt readme.
PLEASE NOTE
In order to introduce compatibility between my cloak hakpak and CEP v2, I have re-numbered *all* my entries in cloakmodels.2da. This breaks all the old cloaks. But wait, don't be alarmed! For I have fixed all the blueprints I made and all the examples in my demo mod. So, to fix any of my cloaks that you imported into your mod, just re-import the full .erf that comes in all versions of this download. Make sure to accept overwriting all cloaks! Unfortunately, you will have to fix any cloaks you made yourself. I know this is a bit of a pain. But it only had to happen once, and will never happen again (as I've padded my new cloakmodels.2da for everything I want to add in future updates, as well as for compatibility with quite a few other cloak haks around the Vault).
NWN VERSION
The .hak requires NWN 1.68 (as it contains the funky new cloaks).
However, the demo module requires HotU 1.68 (as this is my version of the Toolset).
*** NOW AVAILABLE - JUST DOWNLOAD THE UPDATE - SMALLER FILE ***
Now you can download the manual update, and add the new files (.2da and .plt) to your previously downloaded v1.7 hak yourself. (Also included is an .erf with blueprints for *all* the cloaks, a readme, and a demo mod.) Note, this is just for people who've downloaded the previous version already, and who have a slow connection, to save downloading time.
TERMS OF USE
1. Everybody is allowed personal use of this package for their modules. Everybody is also allowed to create the necessary files (2da and all control files) to make possible using this package together with other custom content.
2. Inclusion in public module-specific or server-specific compilations is allowed! :-)
3. Inclusion in public and general use compilations is also allowed. :-)
*** If you do choose to redistribute my work, please credit the sources that helped me make it, listed below. ***
CREDITS
1.68 Cloaks: Lisa "Tiamiat" Carlson (final cloak geometry, cloak textures, final skinmesh rigging), Francis Lacuna (final cloak geometry, cloak textures, final skinmesh rigging), and Adam "ragnarok_mr4" Anden (animation, cloak geometry prototype, rigging prototype).
Cloak Tutorials: Brian Chung.
FR Holy Symbol Art: Stephanie Pui-Mun Law.
Original Tyrran Cloak: Raven_Xan.
v1.7 to 1.8 MANUAL UPDATE (ZIP): This is the manual update for those who've already downloaded v1.7 and just want the new cloaks without having to download the old ones again. Add the .2da and .plt files to your v1.7 hak to make it v1.8! (Also included is an .erf, which you *must* use to overwrite the old cloaks, because I've completely changed the 2da entry for *all* cloaks. There's a demo module as well.)
v1.7 to 1.8 MANUAL UPDATE (RAR): This is the manual update for those who've already downloaded v1.7 and just want the new cloaks without having to download the old ones again. Add the .2da and .plt files to your v1.7 hak to make it v1.8! (Also included is an .erf, which you *must* use to overwrite the old cloaks, because I've completely changed the 2da entry for *all* cloaks. There's a demo module as well.)
v1.8 NEW VERSION (RAR): The most recent update, containing everything from the previous haks, plus my newest cloaks, in what seems to be the most popular compression format for the Vault. :o)
v1.7 to 1.8 MANUAL UPDATE (7Z): This is the manual update for those who've already downloaded v1.7 and just want the new cloaks without having to download the old ones again. Add the .2da and .plt files to your v1.7 hak to make it v1.8! (Also included is an .erf, which you *must* use to overwrite the old cloaks, because I've completely changed the 2da entry for *all* cloaks. There's a demo module as well.)
This is a supplementary 2da adding the two new cloaks from the 1.69 beta patch: the many-starred and plain wizard cloaks.
Please note, I have just noticed that most of my winged cloaks do not work because Cloakmodels seems not to function properly past line 255, but I am leaving the entries in for the time being. Will do a proper revision when the final 1.69 update comes out.
v1.8 NEW VERSION (ZIP): The most recent update, containing everything from the previous haks, plus my newest cloaks, in plain ol' reliable zip format (as not everyone has WinRAR or 7Zip). ;o)
v1.8 NEW VERSION (7Z): The most recent update, containing everything from the previous haks, plus my newest cloaks, in the teeniest, tiniest form of compression known to the Vault. :oD
Thanks, PC Maniac. :) _________________________ KotOR Heads FR Deity and Faction Cloaks Fall-from-Grace Soundset
Posted by PC_Maniac at on03/07/08
Nice, very nice cloaks _________________________ In NWN Vault: Centaurs racialtypes system; Neverwinter Nights Patch 1.69 PL made by PBC; Rideable Pegasi and Winged Unicorns (with script system); Crusade tileset! (tno03 - final version!); 1001 Arabian Nights tileset; DLA HORSES (with Radial menu) and CEP 2.0 Patch; Ravenloft Shard Tileset Hakpack - Gothic City Tileset; CNR 4.02 PL (only Polish version); NWN Models
Posted by Estelindis at 2008-03-0612:19:11
After discussing this a bit, it now looks less likely that the cloak limit will be upped. What this will mean is that I will most likely have to abandon the idea of having duplicates of my cloaks that show wings. Once I get the racial pantheons done, there just won't be enough room. _________________________ KotOR Heads FR Deity and Faction Cloaks Fall-from-Grace Soundset
Posted by Estelindis at 2008-03-0608:26:24
Thank you very much, Shadow Weaver! You just put a big smile on my face. :o) It really makes it worthwhile to do this kind of work when one gets feedback from Vault users. By the way, 1.69 will (hopefully) allow for more than 256 cloaks in the game, so hooray for Brian and Craig! :oD _________________________ KotOR Heads FR Deity and Faction Cloaks Fall-from-Grace Soundset
Posted by _Shadow at on03/06/08
Unsure if I voted for this, so instead of going through and looking, I am re-submitting it :o) A wonderful addition that just keeps getting better!
Posted by Estelindis at 2008-03-0607:52:58
Eeek! I have just noticed something rather unfortunate. Not all my winged cloaks work (I only checked the first few, and assumed the rest were fine) because Cloakmodels.2da only works up to line 255. Apologies to everyone. There is still room for winged cloaks, if I move them up - but I would rather leave space for more cloaks that are really different. Anyway, I am posting a supplementary 2da that includes the two new cloaks added in 1.69 beta. I am leaving in my winged cloaks, even though they don't work, so anyone can shift their 2da lines (if they want) into lines I'm currently leaving blank for the racial pantheons. _________________________ KotOR Heads FR Deity and Faction Cloaks Fall-from-Grace Soundset
I am truly honoured, a divine thank to thee Estelindis _________________________ Life; ghastly isn't it
Posted by Estelindis at 2008-02-2815:54:05
Thank you for the vote, Hallbeast. :o) No, it is not too much to ask for a cloak for Nerull. I intend to put in cloaks for the Greyhawk pantheon eventually, but I'm at a fairly busy place right now (have been for the past six months, actually) so it won't be immediately. However, because you have asked for Nerull, that will be the first one for Greyhawk that I'll make. ;o) _________________________ KotOR Heads FR Deity and Faction Cloaks Fall-from-Grace Soundset
Posted by Hallbeast at on03/04/08
If it isn't too much to ask for, is it posible whith a Nerull _________________________ Life; ghastly isn't it