D&D 3.5 Core books system
This is a big modification of DMFI and HCR 3.2 with many features added and or improved upon. I will try and list all the features that I can remember adding.
Jasperre 1.3 A.I. with updates.
Persistent HP
Persistent location
Persistent hunger and thirst
Persistent player state (dead, bleeding etc..)
Persistent altar respawn locations.
All without using databases and even with server reboot. Must have enforce legal characters off though but if you use server vault you should be ok. Designed for small groups(lan) or persistent worlds with people you trust.
Add age system that is balance for all races and introduced permanent death after a long career of adventuring.
Add worship system that allow you to pray to you gods even while bleeding to death. Has god favor points and god info for the pc, can lose all you points to disallow pc to use there spells (great for fallen paladin/cleric)
Added tracking of pc deaths, the number of monsters/npc killed. The top three creatures/npc killed.
Integrated all emotes and dice for PC without using items. These will be on the pc at all times no need to have x number of items in you backpack.
Add a true examine ability for scripters to take the game detail to the next level, including examining items for worth, hidden compartments, poisons, disease, or if the items cursed.(big improvements system here I sure you will love. Think of CRAP system but taken to the next level)
Real cursed items system and spell removal with the ability for DM to make them in game.
Heal ability added to stabilize pc even without bandages.
Five new skills add to bring more of PNP feel to the game.
NEW SKILLS
Appraise Value
Balance
Climb
Craft:Mining
Craft:Accessory
Craft:Tinkering
Creature Lore
Cursed Lore
Decipher Script
Escape Artist
Handle Animal
Herbalism Alchemy
Jump
Survival
Swim
NEW SPELLS (Starting from support spells(of new systems) the low level spells and working up)
Bless water
Create Food and Water
Create Water
Mending
Purify Food & Water
Comprehend Languages
Water Breathing
Tongues
NEW FEATS / ABILITIES
Aura of Courage (Real Aura)
Bard Weapon Proficiency
Druid Weapon Proficiency
Die Hard
Endurance
Indomitable will
Skill focus / Epic Skill focuses
Slow Fall
Sunder, Improved Sunder
Swift Tracker
Timeless Body
Tireless Rage
Tongue of the Sun and Moon
Tower shield feat
Tracking
Trip
Wild Empathy
COMBAT MANEUVERS
Aid other Attack
Aid other Defense
Charge
Fighting Defensively
Sunder
Trip
Custom Systems
AFK button = Away from Keyboard toggle
Examine / Search = Change over the search system to a scripted one.
Emote / Info = All sorts of useful information and information about your character.
First Aid = You can do a stabilize check on anyone, remove poisons and / or disease
Pray = So you can have a custom Religious system
Auto-split loot system ( Need to add loot notifications
Underwater System
3.5 Damage Reduction
Durability system
Swallow whole
All toggles of systems in one file and all toggle in game by the DM.
Included functions of the latest patch and just one DM feat to handle it all. So many changes to the DMFI base, too many to mention and more on the way. This is a Alpha 1.00 built with many improvements and add features coming.
including all scripts and conversation move to hakpak holder so builders have room to just work with making adventures. :)
Many thanks to HCR , DMFI, CRAP groups for it was there ground work that I started with to build this system on.
This is alpha build one, comments and bug reports please post here or email me. Thank you. Will have more documentation ASAP.
Compatible with 1.69
Updated to 7.75 out make sure to read update file for all the changes over time. Moved to 3.5 rule set and core
rule books (only) for a good base to build on. Things to check, 3.5 damage reduction, underwater system.
Updated to 8.50 :Finished updating meta info. for all spells
Things of Interest: Swallow whole system. Have fun in the belly of the beast. :)
Updated to 8.75 :Finished AOE spell only thing left is monsters abilities.
ADDED PDF with all sorts of useful information and open office file so you can easily change the language and export it as a pdf for other languages.
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Issue: When making a new character always select pre-made character first then create character, there is a known issue with custom skill crashing your system unless you select pre-made character then create create character.
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8.75A base is the only one that will updated until Beta, this save on work load for me and bring a system faster to you.
9.00A: Released updates noted below and in PDF.
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Super Note: This was compiled using nwntx-full-1.0.5 And it highly suggested
you use it for personal compiling.
Link ****************************************
If you having trouble downloading outside click on the link and select Save link as
Wooh ok back to finish the work I started. I almost done with the HR DM set that I will release and then I add it into the HR here some nice stuff. :)
Posted by ShadowM at 2009-05-1221:04:41
ALL projects have been put on hold due to real life issues I will let you know if/when I come back sorry all.
Posted by ShadowM at 2009-04-2413:43:08
It would a pretty good base, but it still in alpha so more features are being added and bugs being found. There are few people/groups using and testing with it. You can email me any questions. Ask in the Dungeon master forum at bioware site or ask them here. Sorry for lack of documentation that is coming after two big updates that are coming. Thanks you for your interest.
Posted by TheCrookedMan at 2009-04-2314:53:56
How would this system/base module fare as a public PW base? And where is the documentation?
Posted by Ronin at on04/14/09
Thanks for all the work.
Posted by DWmeaculpa at on03/28/09
Great work :D
Posted by ShadowM at 2009-03-0314:52:47
Fixed missing tlk entries in cep 2.1 and cep 2.2 base thanks Daijin for the catch :)
Posted by ShadowM at 2009-03-0119:15:07
Ok all up :) enjoy.
Posted by ShadowM at 2009-02-2812:32:17
tail, wing, appearance list for the DM guide for 2.2 will come in next update sorry. :)
Posted by ShadowM at 2009-02-2812:05:33
7.00 Alpha Modified tracking function some, Modified the examine door function, modified doorprop script, modified examine item function. Added PC console commands to Player guide Updated color function so you do not need the color placable anymore Added SetObjectNameColor function to change NPC, door, items name color. Fixed error on spell system/god system were pc were able to cast even though they had no god or god points. Added four bags that auto sort four basic items for you, that can be toggled on and off Food bag, scroll case, potion box and gem/jewlry case. Added DM console commands to DM guide Put back the DM guide info that relates to just 2.1 cep (appearance, tails, wings) sorry I been overwritting them :) Redid food to use custom HR_food base item (for conjured/no buy) food items or small icon items. This allow you to set all hr_food items as not to buy so cannot spam create food / water and sell them. Plus made the food smaller and not cumbersome in the pc inventory. Added CEP2.2 base With all misc. type in non-stackable and stackable version (cep 2.2 does not have this except for small stackable.) I will uploading it sometime today