Updated to fix the crash-to-desktop error reported earlier, and this should also work with the v1.69 patch.
This hak adds 78 tiles, and 2 doors to the standard BioWare city exterior tileset allowing for two new crosser terrains named City Bridge and City Stone Bridge, a new group named City Bridge Ramp, and 10 new features, Portcullis on Land and Water for both City Bridge and City Stone Bridge, End Towers with and without a trap door on Land and on Water for both City Bridge and City Stone Bridge.
Also included in the hak are a new edge 2da (tcn01_edge.2da), a new set file (tcn01.set -- updated to 1.69), palette file (tcn01palstd.itp -- updated to 1.69) and a new doortypes.2da (updated to 1.69).
Questions, comments, suggestions welcome. Post them here or in my forums
Posted by Axe_Murderer at 2008-07-26 23:21:51 Voted 10.00 on 07/26/08
Very nice job. Visually stunning and very easy to build with them. Great enhancement for all those run o' the mill cityscapes.
Here's a 10 for you.
Posted by Oseryn at 2008-07-12 18:48:52 Voted 10.00 on 07/12/08
Thank you for a very useful (and well done) addition!
~Chrysoli _________________________ Lysithea: Farsong designer at nwnlysithea.org
[aka Chrysoli on Bioware Forums]
Posted by lord rosenkrantz at 2008-07-12 06:36:43 Voted 10.00 on 07/12/08
Long due vote for an excellent tileset expansion. The garden-under-the-bridge solution for the lack of z-axis functionality in the game works pretty well in terms of plausibility.
Posted by QSW at 2008-06-22 04:11:47 Voted 9.50 on 06/22/08
oops, mis-clicked my vote, here it is :) _________________________ QSW -NWVault Reviewers Forum
Posted by QSW at 2008-06-22 04:11:03 Voted 9.50 on 06/22/08
I downloaded this hak and found it really easy and fun to build with. I love the wooden bridges texture with all their nail heads! I can see real builders (unlike myself!) making some very good use of this hak and producing some really interesting city environments.
My only wish is that I would love to be able to run/walk under those bridges, I can see a lot of potential for thieves and lets not forget the little kids playing hide and seek ;)
Smashing addition and I look forward to more of your work. Thank you! _________________________ QSW -NWVault Reviewers Forum
Posted by Sulhee at 2008-06-10 12:12:43 Voted 10.00 on 06/10/08
This would be cool for making an almost "venice-like" city, not bad.
Posted by BenWH at 2008-06-06 22:48:20 Voted 7.75 on 03/24/08
Congratulations, this submission is a finalist for the Best Tileset Golden Dragon Award for 2007. _________________________ Works of B G P Hughes: Link
Posted by Elvendur Selun� at 2008-04-10 04:33:08 Voted 9.00 on 04/10/08
A nice Idea. I missed this Tiles in the past. _________________________ Caer Callidyrr, a german roleplaying Server, located in the forgotten Realms. Link
Posted by BenWH at 2008-03-24 10:35:55 Voted 7.75 on 03/24/08
Adds some useful functionality. _________________________ Works of B G P Hughes: Link
Just found out today that somehow the zip file never updated back in november I added the screenshots for the stone three-way and four-way.
So I apologize to everyone who downloaded this after the november screenshot update thinking they were going to get three-way and four-way stone bridges. Everything was set for that to happen, for some reason it just didn't.
Posted by _six_six_six_ at 2007-11-03 10:04:55 Voted 10.00 on 11/03/07
Time for the 10... Although I still have the odd minor reservation about towers and L corners, having two sets of these great bridges is too good to give anything but a 10. _________________________ --- What can Q do for you? --- Undead Redux 2 | Wild Woods Tileset
Posted by s030363l at 2007-11-02 14:56:43 Voted 10.00
v1.4a now available. 10 new tiles and 4 minimaps. Now the stone bridges have a 3-way and 4-way intersection.
I have a minimum of 3 tiles remaining before the stone bridges are complete. Some type of ramp and some type of door. On the subject of a door, I'm looking for some texture help. I don't think I'll be able to use a standard BioWare door or texture. As I'm not very good at creating "new" textures I'll need a little help. Anyone interested please let me know.