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NWN HAKPAKS

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Title  Dynamic Stocks
Author  Tom_Banjo
Submitted / Updated  08-29-2007 / 09-01-2007
Category  Other
Expansions  Works on all versions
Description
*Dynamic Stocks*

I used the DLA stocks as a template to create this and it needs to have their model attached to the module to function properly.

I designed my dynamic version of their stocks as a pheno for human males. this way you can put any human male with any clothing type into the stocks. yes, this would include the PC if he happens to be a human male. *ALWAYS MAKE SURE THAT ANY CREATURE YOU PLACE INTO THE STOCKS HAS THEIR MOVEMENT RATE SET TO IMMOBILE OR HAS EffectCutsceneImmobilize APPLIED TO THEM!!!!

this really has potential in my opinion and i cant wait to see how people may use this in their mods.

enjoy!

Tom_Banjo
_________________
as always, please post any legitimate bugs you find and i will do my best to fix them.

*this is a pre 1.69 release and until then you will need to own a copy of WCoC to enjoy this. sorry...

**we have come a long way since my original release of this idea back in january 2004! Link


___________
*updated 09/01/2007*
created a script to keep npc in stocks from shifting their position when talked to. i only added it to the demo module. check it out... you can use the script i made or create your own using mine as a template.

Files

NameTypeSizeDownloads
dynamic_stocks.zipdynamic_stocks.zip
Submitted: 08-29-2007 / Last Updated: 08-29-2007
zip9.41Kb192
hak - for use with WCoC content
stock_demo2.zipstock_demo2.zip
Submitted: 08-29-2007 / Last Updated: 09-01-2007
zip75.11Kb158
UPDATED DEMO! - check it out...
SCORE OUT OF 10
10
4 votes
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Comments (7):

Posted by elagneros at 2011-06-24 00:54:33    
Needs a bucket of rotten tomatoes placeable! :)

Posted by Dorrian at 2008-11-01 13:17:37    Voted 10.00 on 11/01/08
These look fantastic!
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Posted by Darkvalley at 2007-09-22 05:03:00    
I tried your latest demo mod and if my PC is kept in the stocks, i attempt to rest. It works and from this time, i can move my PC around in the area bounded in stocks. Think this would be for your interest.

Greetings
Darky

Posted by Keltic_Oryantal at 2007-09-05 10:58:57    Voted 10.00 on 09/05/07
Smashing work! Hope to see the human female and other phenos, please. Thanks for update on that script. :D
_________________________
Cheers,
*K.O*
"Eliminating the need for a PnP game one NWN area at a time."

Posted by JackTaylor at 2007-08-31 07:58:10    Voted 10.00 on 08/31/07
Hey Tom, another great addition to your work! Thanks!
I voted a 10 because the stocks themselves are perfect, and the whole concept is excellent. I can see so many uses for this.
One caveat: If the PC is put in the stocks, they can target another NPC in the stocks, and both will then turn in place. I am unsure if or how this could be remedied while still allowing the player control of their PC.
Regardless, this is great work (as all you stuff is).
Thanks again for your contributions.
JFK
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Posted by Jezira at 2007-08-30 05:25:33    
Lol for 1 sec I read "Dynamic SOCKS" *lmao*

Well I dont have WCoC, so I won't vote for now, but looks like an awesome job. Thanks for the research job Tom_Banjo.
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Posted by Estelindis at 2007-08-30 03:10:05    Voted 10.00 on 08/30/07
Wow! You're right, this has amazing potential for builders. :o) (And I finally managed to get the Premium Modules, so now I can see all your WCoC-dependent stuff.)
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