This is a rough, worn-down looking retexture of the city interior tileset, it's meant for modern or futuristic settings.
It includes walkable beds and a minimap. And it was made using Fuzzwolf's really nice Modern Interior tileset as a base; so it has the extra groups from that tileset and a couple of the old textures.
The date? Oh, that's because I updated the description page to include the links, not the files, sorry for the confusion. _________________________ [Country House Interior Tileset] [Cyborg Factory Module]
Posted by Graymaster at 2009-04-02 07:17:24 Voted 10.00 on 04/02/09
Very useful, but I AM somewhat confused by the 04-01-2009 for last udate whereas the date on the files is 3-22-09???????
Posted by Ben Harrison at 2009-04-01 05:08:20 Voted 9.75 on 04/01/09
Very nice work! I personally think it's not quite rough & worn-down enough, but it certainly sits well between "pristine" and "ruined," and will definitely come in useful. Thanks! _________________________ [Blog] [Mods]
Posted by mondego at 2009-03-25 08:33:26 Voted 10.00 on 03/25/09
very nice set
Posted by Xaltar at 2009-01-12 06:54:23 Voted 10.00 on 01/12/09
Posted by Kelkesh12345 at 2008-07-20 13:32:00 Voted 9.75 on 07/20/08
Very nice! I have been looking for a more countryside look for D20Modern. Also, thanks Purple Puppy for giving a heads up to the guys on D20MM's website about my demo module, but remember the beta version is almost out! _________________________ Back in action, been out of the community for a while.
Posted by Saduj at 2008-06-05 16:20:15 Voted 10.00 on 06/05/08
_six_six_six_ - Thankyou for the kind comments! :)
diademus - the walls aren't exactly smooth and clean, some of the concrete pillars have cracks in them and the metal tables and shelves have scratches and rust. So it is somewhat worn down looking, and this can be improved with low lighting and the use of placeables, like ground rubbish and so on.
Mulu - Thanks! I hope it works well in your mod. :)
Skeet112 - Hmm, I haven't seen it crash the toolset more than most other tilesets, but some of the DDS files are quite large (512) so that might be causing it.
Otherwise, it's based off Fuzzwolf's 'Modern Interior' so it shouldn't be any worse than that one I think, unless it has something to do with some of the stuff that was removed. I'll mention it to Jez over at the D20 MM forums, she might have an idea.
I would have used this in MZS2: Outbreak, but there seemed to be problems with it crashing the toolset. I tested it thoroughly, and each time there was a crash attributed to the placement of terrain, namely corridors.
Therefore we are not using this tileset, it's most unfortunate, because other than the crashes it seems like a well-done tileset.
Posted by Mulu at 2007-11-23 16:18:03 Voted 10.00 on 11/23/07