A combination of several haks below:
Alley by Thallion Stellani
Roman City Addons by GrassMaster
Carack, Caravel, Longship,Airship by Some_ux
Galleon by Schazzwozzer
Smallboats by mobyksu
City Bridge by Michael_DarkAngel
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Update on April 5th,2008:
Add several City Stone Bridge tiles----City Bridge Ramp Stone,CityStoneBridge Portcullis over Land and CityStoneBridge Portcullis over Water.
They are retextured from the wooden ones.
Add minimaps for the new tiles.
Modify the original ones of City Bridge Ramp Wood.
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Update on April 6th,2008:
Add Roman City addons by GrassMaster.
Add airship by Some_ux.
Change the hak name.
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Update on April 17th,2008:
Add 13 tiles of one-story houses(which allow players enter without changing area) from Stilgar's CCS (City/Castle Construction Set).
I've retextured them using tcn01 and tin01 textures.
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Update on April 18th,2008:
Add minimaps for the CCS houses.
Posted by The Emerald Tiger at 2009-05-26 08:40:24 Voted 10.00 on 05/26/09
Very nice work, and no bugs that I can see in the tileset. Well done !!
Posted by Estelindis at 2008-08-04 17:43:52 Voted 10.00 on 08/04/08
Nice idea and good execution! However, I don't think I'll use it because it breaks any of my old City Exterior areas that already had Thallion Stellani's areas. If I do change my mind at some point, I'll make my own version of the set file, allowing the Alleys to keep their old tile numbers. :o) _________________________ KotOR Heads FR Deity and Faction Cloaks Fall-from-Grace Soundset
Posted by mondego at 2008-04-18 08:33:02 Voted 10.00 on 04/08/08
Sounds like you might have a bad tile. Does it ever crash in the toolset? What kind of error logging can you turn on in the nwn.ini? It might give you a better clue what is going on. Also you might want to run your CC tiles through CM3.
To mondego:
I've tried 1.68version and the problem remains.
So the crash may be caused by certain tiles in this hak or mistakes in the .set file.
On the other hand,the situation here is that I can enter the area and walk around anywhere until the random crash happens.It may happen in a few seconds .It may also happen after a long time I walk around and even not happen at all.
But according to your discription,it seems that the problem happens everytime and in a few seconds after you enter the area.
That's strange.
This crashes for me I will hold off my 10 rating till I see what 1.69 patch does.
Posted by red teflon at 2008-04-10 02:32:23 Voted 10.00 on 04/10/08
Awesome, Keep it coming.
Posted by mondego at 2008-04-09 06:58:10 Voted 10.00 on 04/08/08
He he, the probleme here is thath i cant use the tileset, he simply crashes after i start walking, goes out of nwn and dont give-me any kind of error message, its crazy.
Posted by mondego at 2008-04-08 08:04:42 Voted 10.00 on 04/08/08
ups!
Posted by mondego at 2008-04-08 08:02:48 Voted 10.00 on 04/08/08
Hi, its realy a fantastic set, but there is serious problems whith nwn 1.69, wen yow walk a few it blocks and exits nwn, im not using any hacks just nwn sou/hotu 1.69 and vista, i dont know if thath apens whith you.
Just giving a 10 on advance, for whath it will be, in the future.
Posted by Ben Harrison at 2008-04-05 05:38:32 Voted 9.00 on 04/05/08
A very useful addition. For a private project, I've also added Some_ux's airships to this updated City set -- that's another addition you might consider for this release?