Posted by chico400 at 2009-11-17 07:06:12 Voted 10.00 on 11/17/09
Great job too, cities are not the same now^^
thanks! _________________________ NWNCQ & NWNCQ-SciFi Project Hak & Override - V1.3 >>> Link
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Posted by The Amethyst Dragon at 2009-07-29 15:06:26 Voted 10.00 on 07/29/09
Very nice work getting these all into a form we can make great use of. _________________________ World of Aenea (Hall of Fame PW and the origin of all my works)
Vault Entries: The Complete List (50+ entries, including 17 Hall of Fame awards)
Self-Promotional Honesty: If you have opinions on stuff I've made, or if you use any of it (as a player or builder), I like comments/votes/feedback...so do other content makers and builders. Keep us motivated. :)
Walls are great, especially these iron victorian-like fences, but i`m particulary interested in this train pictured on third screenshot. Where i can find this placeable?
Posted by Daijin at 2009-06-20 15:01:54 Voted 10.00 on 06/20/09
Thanks for doing this :) _________________________ Dream Well, Faith, Loyalty, Truth, Honor, Friendship always.....
Daijin Dreamweaver, Leader of the Dream Warriors for 32 years, going strong.
Posted by Inayity at 2009-03-12 08:47:38 Voted 10.00 on 03/12/09
TheGeorge- thank you so much for this and your other contributions! Your tireless work to help bring this material to our community is much appreciated!
Posted by Sailsword at 2009-02-20 21:02:45 Voted 10.00 on 02/20/09
Posted by mondego at 2008-11-05 00:45:46 Voted 10.00 on 11/05/08
thanks for al your work, whith your stuff, nwn1 is loking like whath nwn 3 should be, not like nwn2 fiasco is.
Posted by red teflon at 2008-10-26 12:48:18 Voted 10.00 on 10/26/08
Awesome
Posted by uther1978 at 2008-09-15 12:03:45 Voted 10.00 on 09/10/08
Ok, thanks!
Posted by uther1978 at 2008-09-15 02:11:26 Voted 10.00 on 09/10/08
Ehm I have noticed that the nwn2walls cannot be used in a same module with the nwn2houses, you will correct that?
Posted by PLUSH HYENA of DOOM at 2008-09-13 15:17:29 Voted 10.00 on 09/13/08
There are some very, VERY useful bits and pieces here...
My characters seem to spend half their lives poking about in patently sinister ancient ruins and there are numerous sections of wall and arch here allowing for the construction of a wide variety of such ruins.
And the Crossroads Keep Placeable is liable to come in very handy, so to its HUGE outer walls with their debilitating 'damn, I can't fit them in the Area' traits.