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NWN HAKPAKS

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Title  Cellar Tileset
Author  Tom_Banjo
Submitted / Updated  12-05-2008 / 01-27-2009
Category  Tilesets
Expansions  NWN-1.69
Description
this is my new dirt floor cellar. a mini tileset (55 tiles) designed to fit the new 1.69 look of NWN.

the set is probobly in complete form at this point...

the tileset has gone thru some initial testing.
all models have been run thru CM3 and compiled.
all textures have been converted to dds format.
areag.ini supports ctp, Lord Rosenkrantz tilesets, Tom_Banjo's Forest, Barbaric North by Chandigar & s030363l, Michael DarkAngel's City Bridge, & Maxam's Classic Dungeon

(im happy to fix any bugs that get properly reported, so dont be shy)

___________________
*second version uploaded*

changes to version 2:
-added ceiling
-added additional pillars
-added additional overhead beams
-added a few random tiles
-minor adjustments to various tiles

as always, please report any issues so they can be fixed.

(version 1 can be swapped out for version 2, but NOT the other way around.)


________
01/27/2009

updated the set with a fixed tile and a fixed minimap.

Files

NameTypeSizeDownloads
tbx_cellar02.rartbx_cellar02.rar
Submitted: 12-05-2008 / Last Updated: 01-27-2009
rar1.1Mb419
version 2 (ceilings)
tbx_cellar.rartbx_cellar.rar
Submitted: 12-05-2008 / Last Updated: 12-06-2008
rar977.61Kb349
--
SCORE OUT OF 10
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17 votes
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Comments (25):

Posted by Tom_Banjo at 2009-09-22 04:28:39    
Posted by Cervantes35 at 2009-07-25

Not sure if its me but I am having trouble using doors on your transition door tiles they seem to not work both ways. I select both ways on the door property area transition but it will only allow me to enter the cellar then I am unable to exit the cellar thru that same door.

_______________________


i tested this to see if there was really and issue. i an unsuccessful at recreating this error, so i feel it must be something on your end (check your destination for that doorway).

thanks to everyone for all the great feedback...


_________________________
ProjectQ
Tom Banjo's Forest Expansion
Tavern NPCs - Dart Players

Posted by Cervantes35 at 2009-07-25 18:28:45    Voted 9.25 on 07/25/09
Very nice work Tom_Banjo. Not sure if its me but I am having trouble using doors on your transition door tiles they seem to not work both ways. I select both ways on the door property area transition but it will only allow me to enter the cellar then I am unable to exit the cellar thru that same door.
_________________________
[Creature Compilation]
[The Q Castle Project]

Posted by BenWH at 2009-02-01 01:24:36    Voted 8.75 on 02/01/09
I like the versatility of this set, and it definitely fits well with the WCoC look and feel. I'd like to see some of variations of those corners (dusted up a little more, straw remains, etc). Nice work.
_________________________
Works of B G P Hughes: Link

AME Chairman

Posted by Tom_Banjo at 2009-01-17 06:32:59    
finally, the ceilings are finished. i hope everyone is happy with the implementation. comments are welcome, but i dont want any complaints about the height*.

(*giants and dragons would not be in your basement)


_________________________
ProjectQ
Tom Banjo's Forest Expansion
Tavern NPCs - Dart Players

Posted by Pstemarie at 2009-01-12 14:25:58    Voted 10.00 on 01/12/09
Nice!
_________________________
--
Pstemarie - Project Q Team Artist

Posted by lordofworms at 2009-01-11 08:48:14    Voted 10.00 on 01/11/09
extremely well made, designed and uvw mapped. I love this set although I am also of the type that prefer ceilings. but since you were trying to go for 1.69 similarity ceilings just wouldn't do it.
great work!
_________________________
[Seasonal Forest Tileset] [Fantasy Dungeon Tileset][Scorched Earth Tileset] [Mirkwood Swamp Tileset] [Cypress Bayou Tileset] [Undersea Tileset] [Reworked Werewolf Model] [Helmet Pack] [Remodeled Night Hag][WoRm Head & Hands Model][Goblins Override][Zombies Override][Ghouls Override]
[Werewolves and Fire Giants remodels][Bugbears Facelifts][Minotaurs Facelift][Wagon Interiors][Arbor Falls~ Downloadable Persistant World]







Posted by Grymlorde at 2008-12-31 17:34:05    
Very well done! Excellent choice of color pallette and walk-sounds! I actually like this better than the Basement in the TNO Castle Interior2 tileset!!

This set just cries out for a list of recommended placeables. At first glance, it looks like x3_plc_barrel1, x3_plc_basket, x3_plc_bench003, x3_plc_bench004, x3_plc_table002, and x3_plc_table003. What other placeables do you feel fit the color palette well? Also, I think it would be nice to have a readme with a list of the recommended placeables.

I agree with JackTaylor that having an all-dirt secret room (similar to the Barrows secret room) would be a nice addition.

Now I'm tempted to do my own version of U1 Secret of Saltmarsh with this tileset and C.R.A.P.

Posted by Dorrian at 2008-12-24 14:49:52    Voted 10.00 on 12/24/08
This looks great! Is there any plan to merge it into one of the CEP tileset haks in the future?
_________________________
Trials of Newcastle - a Role Playing Persistent World for NWN 1

Newcastle�s Direct Connect: 216.161.26.220:5121



Posted by Oseryn at 2008-12-16 06:43:14    Voted 10.00 on 12/16/08
Thanks Tom
_________________________
Lysithea: Farsong designer at nwnlysithea.org
[aka Chrysoli on Bioware Forums]

Posted by dnalab at 2008-12-11 17:44:45    
When I tried to open the Cellar Tileset, my Toolset wrote:
'5.0' is not a valid floating point value. please anyone can help me?

Posted by Sharona Curves at 2008-12-10 20:48:05    Voted 10.00 on 12/10/08
it's like you read my mind. i was looking for something like this the other day and then all of a sudden . . it appears. this is a very nice tileset. perfect for many uses. thanks.

Posted by Saduj at 2008-12-09 20:36:20    Voted 10.00 on 12/09/08
Very nice looking :)
_________________________
Carcerian/Saduj's Submissions: (169 Portrait/Soundset Unlocker) (12 NWN Fonts) (30 NWN Fonts) (Auto-Emotes) (Custom Dragon Disciples) (Dynamic Wildshape) (Keyring) (NPC Schedules) (Sacred Shields) (Spawning Undead) (Shayans Subrace Engine for 169)

Posted by Lord_Sullivan at 2008-12-09 12:20:40    Voted 10.00 on 12/09/08
Tom, this is an awesome tileset, it gives the environment the right character and atmosphere, Well Done!

Thank you for 'SHARING YOUR WORK' with the community, that's very nice of you! :-)

Unlike some particular individuals in this community, I wouldn't be so pretentious to think your Artwork as been given
to the community, I understand clearly that it is SHARED... again, thank you and bless you for that.

Sully

Posted by JackTaylor at 2008-12-08 13:17:48    Voted 10.00 on 12/08/08
Great job, Tom_Banjo. I love your consistent texturing in all your 'rustic' themed work. I really like the steep stairs down. Maybe some dirt walls too, like a tiny dug-out cellar might have?
Nice!
Thanks for your work for the community.

Regards,
JFK
_________________________
My other sword is a +5 Holy Avenger

JFK Swimming Skinmesh Fish Link
JFK Makeshift Weapons Link

Posted by Gonzo_og at 2008-12-08 12:56:29    Voted 10.00 on 12/08/08
Very nice.
_________________________
stuff

Posted by electryc at 2008-12-08 10:02:34    Voted 9.00 on 12/08/08
Nice work Tom

Posted by Spider Murphy at 2008-12-07 22:42:00    
Love it.

I quote six_six_six, this tile needs a roof :P.

Holavez

Posted by helvene at 2008-12-07 22:36:43    Voted 9.00 on 12/07/08
A nice recombination and retexturing.
_________________________
NWN haks
[Additional Bedrooms] [Arcanum Castle] [Big Forest Tree] [Caverns and Mines Expansion] [Desert Streams and Oasis merge] [Fancy Crates] [Forest Expansion] [More Trees] [Natural Caves] [Tracks] [Wooden Elven Interiors + Placeables] [Workshop Tileset] [Isengard Tower for Mountains] [Mineable Rocks] [Marble Elven Interiors + Placeables] [Arena Tileset] [Archer Towers] [Maze Tileset] [White Marble Castle] [Underdark Ruins] [Suspended City for Bioware Forest]
_________________________
NWN Overrides
[Bioware Rural Trees Override] [Bioware Winter Rural Trees Override] [Rural and Forest Overriding Fixes]
_________________________
NWN2
[Alternative Tree Textures]
_________________________
Legacy of Netheril third revision tileset haks
Amen NWN PW Hakpak

Posted by Graymaster at 2008-12-07 08:50:25    Voted 10.00 on 12/07/08
Fulfills its proposed purpose excellently, that is to say is ideally in-keeping with the 1.69 theme.

Posted by _six_six_six_ at 2008-12-07 02:15:21    Voted 9.50 on 12/07/08
Needs a roof, darnit. And more beams.

See vote for the rest of my opinion ;)
_________________________
--- What can Q do for you? ---
Undead Redux 2 | Wild Woods Tileset

Posted by AequivalenZ at 2008-12-07 01:13:51    
When I tried to open the Cellar Tileset, my Toolset wrote:
'5.0' is not a valid floating point value.

Posted by maxam at 2008-12-07 00:08:06    Voted 10.00 on 12/07/08
A Fantastic 'Set. A hole that needed filling has now been filled and in the most elegant and no-nonsense way.

Absolutely brilliant!
_________________________
=|Versatile Dungeon Tileset|=
=|Classic Dungeon Tileset|=

Posted by jules at 2008-12-06 23:21:00    Voted 9.75 on 12/06/08
simple idea, slickly made and eminently useable. thanks

Posted by _Shadow Weaver_ at 2008-12-06 21:09:50    
I love this set... it adds a lot into the offerings of nwn ;o)

Posted by Estelindis at 2008-12-06 16:38:56    
Awesome! :D
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