Two versions of very basic leather armour roughly stitched together.
These are just reskins of Bioware and CEP parts.
For Normal Phenotype of all races/sexes.
The basic version (.mdl 200) uses Leather2 for the main colour.
The dual-coloured version uses Leather1 and Leather2.
Metal2 should be set to pure black so that the stitching shows up properly.
Agreed, very interesting work. Some minor texture channel use issues in the stiching. The icons issue referenced in the readme is due to the torso icon background not being transparent. All in all a nice addition, thanks.
An interesting piece of work here. I'd give it a higher vote if the patches were not mirrored left to right. _________________________ World of Aenea (Hall of Fame PW and the origin of all my works)
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At first glance, very nice; Simple, elegant. I'll vote and leave in depth commentary when I get around to these in the VIVE NWN Project, which will be a little while, as the newest stuff is at the bottom of the list... but I'll get to it! _________________________ The VIVE NWN Project.
A Neverwinter Nights Vault hak Compilation. To be resumed again! -Vex, 2011
I haven't tried these out yet, but the texture overwriting issue should be easy enough to fix. My first thought was that with some green and olive green colors, these outfits can double as nifty "patchwork camo" for that post-apocalypse module I've always been meaning to try. _________________________ Realms Of Destiny PW
Posted by jdeavila at 2009-03-27 18:17:05 Voted 9.75 on 03/27/09
oops forgot my vote..sorry. I think this is great thus almost a perfect 10, but it should not overwrite any textures. _________________________ Imtherealthing