CODI's Stem Interior, originally included with their Sigil tileset.
We have gone through every model file cleaning up what we could find. The doors have been re-numbered to free door numbers and shouldn�t conflict with 1.69.
This is a re-built set and can not be used if you already have it in your mod: we changed the set file numbering a little.
Includes DDS mini-maps and two Stem generic doors.
July 24th, 2009
Added CODI's Sigil Exterior
Please post any issues and we will fix them (if we can) ASAP.
Hopefully, most gaps in the Stem Interior set are fixed now.
If you have a previous version inside your haks, it's probably best to replace all the Stem tile models and woks (thv01) from this update. If you used the hak as-is from here, you will be fine. Every tile model and wok file in the Stem Interior set is a new export. No doors were changed and nothing in the Sigil Exterior set has been changed.
Regarding the Sigil Exterior: that set is being worked on; and should be in a future update.
I am not rating it or else it would be very low at the moment and that's not fair if the problem can be fixed. Is it possible to post a version with just TGA textures? This keeps crashing for me. _________________________ If I had to choose between my makeup and my dress, I'd choose my make-up; clothing is always optional.
Posted by olivier_leroux at 2009-09-06 14:39:47 Voted 10.00 on 09/02/09
We had plans for using the Stem Bar. Try it now, I think it�s fixed.
Friedeyes
Posted by olivier_leroux at 2009-09-02 16:16:02 Voted 10.00 on 09/02/09
I can't thank you enough for polishing one of my favorite, sadly unfinished tilesets. The vote is to honor your efforts.
If you're up to the task, I'd also be very grateful if you could fix an issue with the walkmesh for the counter in the stem bar tiles (thv01_d10_01-03), obviously flagging it as blocking line of sight (NPCs behind it become translucent).
August 30th, 2009: Fixed several wok and model issues.
The original makers of the Stem Interior set built all the pure transitions the way they are now. Use a waypoint for your destination instead of the door.
We fixed the wok up to the house door and several others in the Sigil Exterior set.
Friedeyes
Posted by garrison at 2009-08-28 11:41:07 Voted 10.00 on 09/01/09
Thanks, Friedeyes. The only major issues I have are a doors which either place PCs backwards (stem interior corridor stair) or aren't accessible (sigil exterior house w/ steps) but honestly I haven't got a clue about modeling, which is why I'm happy to see your work.
I'll stick to occasional re-texturing and copious coding, if you (or anyone) has an interest, all our code & documentation is freely available in our on-line repository. (linked in my sig.) _________________________ Skullport Legends: A collaborative PW pushing NWN as far as we can. Exports from the Port of Shadow
Good catch, we try to keep all necessary file lower case for Linux.
CODI's Stem Interior is a real jewel of a tileset.
We have it in our mod haks but haven�t built with it yet, so we've not focused on it as much as it needs. A bug tester went through and made a list for us. There are still many things we plan to repair. If you run across something you feel needs our attention, let us know. If we can, we�ll fix it ASAP.
Also, feel free to take it apart, change it, or anything you wish.
Friedeyes
Posted by garrison at 2009-08-22 23:00:34 Voted 10.00 on 09/01/09
Good job, and thanks. I've decided to replace our PW's renumbered Stem tiles with yours, as you've done much more work on it than I have (one less tile set to manage). If it's not a bother, could you post your haks in lower case so Linux & Mac players won't need to rename it? _________________________ Skullport Legends: A collaborative PW pushing NWN as far as we can. Exports from the Port of Shadow
Posted by myrthle at 2009-08-16 09:35:11 Voted 10.00 on 08/16/09
The Sigil tileset is absolutely gorgeous.
I must build something with it :)
"How are plans going to do the exterior tile set as well?"
The CODI Sigil exterior is third on our list. The doors are the big issue there. Before we take on that one, we have a Mountain set and "WoRm's Forest Summer Only" to work on
How are plans going to do the exterior tile set as well? You are half way to completing yet another item on my long list of things I'll hate myself for never having time to do.
Expect to never see this in the modules I won't finish very soon.
Thankyou. _________________________ Friends do not have to be like us.
~the teachings of Orlanth
Posted by Jaysyn at 2009-04-06 04:56:04 Voted 10.00 on 04/06/09
Those look really yummy. _________________________ -=Jaysyn=-
Posted by Saduj at 2009-04-06 00:32:28 Voted 10.00 on 04/06/09