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| Title | Moria Walls (non override) and Elven halls | | Author | Mondego | | Submitted / Updated | 05-05-2009 / 08-09-2011 | | Category | Tilesets | | Expansions | Works on all versions | | Description | Moria Halls, based on the wonderfull jda dwarven halls tileset ( NON OVERRIDE VERSION ), you may use the standard version whith this one.
I was tired of using my placeables great halls pack of placeables, to do the giant dwarv halls, imagine to do a hall whith 30x30, its 30 plcs x4 walls + 10x10 giant pillars (100), thath makes 220 placeables.
So in a brainstorm cracking strugle for the survive of the ancient dwarv kingdoms, i decided to make this.
Im not a modeler, so the changes where made whith simple nwn tools, renaming, and ack and slash in models.
Added giant walls from my space pack, added a few models of gigantic pillars changed by me, added a nwn2 well, added never ending big stairs (from underdark, up and down), and a small cleaning, to make those giant halls ease, to make.
Content: hak, module (prefab areas).
Use, install tha camera hak to enjoi it in full:
Link:
Link
Thanks: First of all i thank the ancient goods of all, of helfs men and dwarfs, to tolkien, to bioware who made a singular work (the best game ever created ever), to my whife to be so patience whith this almost 41 year kid, he he, and to you people, if you have not done, any of the stuff whe have here, nothing of this was possible, and of course JDA who made the tileset long ago.
Special thanks: helfs, dwarfs and men, to master Moria, and the one whith the thousend names: viracocha, krishna, rá, Mistra, Odin, jesua, samael, canon, buda, vishnu, the alien goods, etc, and her... (urania) the fayrie of the fayries, the eternal sky, isis, and her doughther atenea, and to all the female aspects, thath inspire me so mutch, also to nature, thath is very pleasent where i live, i live in the country.
So please enjoy it, this is for you, dont spoil it, you cant imagine the work this things do (only those who make stuff), if anyone whants to use any of my stuff, changed post, etc, please do, theres no meaning on demanding (autorisation crap), no one as ever asked the autorization to forgoten realms, or lucas arts, or tolkien industries, etc, to make all the wonders whe made here all these years, just use it, change it, post, and i will go there and vote for it!
08/05/2009
- passed in clean models, fixed corridor/doorway wokmesh.
- also fixed jda dwarven alls wokmesh in corridors/doorway, (included in the pack).
08/05/2009 (2)
Fixed giant pillar 1 wook, i messed it before, he he.
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08/05/2009 (3)
Sorry folks, another fix, he he, decided to fix the dark colour in the cave entrance, see last picture.
I think i fixed all i can for now, Please any bug you find, report here.
The giant tree pillar is not a bug, its to remain like it is, walk under is roots, sad im not a modeler, to make roots, would be more real.
The design of this set was entirely inspired in the tolkien boks, in the ancient dwarf realms of Belegost, and moria dwarf stronghold.
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09/05/2009
Added some pasili dwarv halls tiles: a shaf where light and air can pass or a sewer acess, a fountain, a dwarf market (all in random tiles), and an anphiteathre, see pictures below, also updated prefab areas, and made a labirint, for you to play.
I will try to update itp palete in many tilesets i changed, but thath is some how complicated for me, i dont remember, the configuration of my itp tool, he he, thaths a minor probleme for me, the important is my dear dwarvs are not homeless any more, they where alredy not, by so many good stuff released, i think whe entered in the golden age of nwn1.
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10/05/2009
--------- FINAL RELEASE --------
Added new tiles, changed a few, see pictures bellow.
you need both haks to use the module.
--------- FINAL RELEASE --------
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13/05/2009
Elven halls (hak and module), its a final release to. And i think my last one to. You guys dont value things, whaths the porpuse in doing? For me? No. Many years i whould cry to have these things and now you have it, and free, Is everybody dead and gone here? Does the dungeon closed the local tavern? Is it a monster stryke, no rats no creatures, not even a goblin, a small bone, like it, dont like it? He he?
Bye.
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21/05/2009
Made door updates (elven hak, and halls hak), all working now, made a new tile set also (halls), you need both haks to use the module, enjoy.
Could not let it unfinished, bye.
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05-02-2010
Added Halls palace (Halls.rar), to cover my Atlantis interiors, egypt, roman and 1001 nights babylon tilesets.
See last pictures, and enjoy.
09-08-2011 - changed textures in elven and halls haks, last update, y hope, he he.
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Regards.
Carlos |  |
Files |
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Posted by mondego at 2011-08-09 09:48:57 Voted 10.00 on 08/09/11
| | Heloo people, changed a few textures, hope you like it, regards. |
Posted by rawn_phoenix at 2009-10-22 13:16:51 Voted 10.00 on 10/22/09
| | Great work, and it deserves to be recognized. Kudos, you earned them! |
Posted by mondego at 2009-07-03 13:37:27 Voted 10.00 on 08/09/11
| | Please: use, modify, play and have fun at your own will, and if you change something, do it and post. I will be the first to vote on you. Theres now point in asking permission, or making restrictions like some sissies here do, he he. |
Posted by Dante Silvertongue at 2009-06-25 07:20:46 Voted 10.00 on 06/25/09
| | Very nice! Since I'm building a mod and I currently have the CTP version of Dwarven Halls, I think I'll remove theirs and replace it with yours due to you having less restrictions on your haks. Thank you. |
Posted by mondego at 2009-05-25 08:38:53 Voted 10.00 on 08/09/11
| I must thank you people for not take me to the "hall of shame", please dont do thath, ever, hope you never make me thath evil, if things rises, i will reapload, to never get there, or remove coments, he he, thanks.
peace |
Posted by mondego at 2009-05-22 07:27:39 Voted 10.00 on 08/09/11
| | Envye, etc... |
Posted by mondego at 2009-05-17 09:58:32 Voted 10.00 on 08/09/11
| What is evil? Its simple, you can call it: shadow, darkness, ultimate evil of the black darkness of the shadow, etc. But evil is not that, evil is what whee have inside us, we all have, i have, and that, yes, that is what is real, not what i think, not what you think, but what things really are by them selves.
Jealousy, ingratitude, hate, ignorance, lack of understanding, blind ambition, interests, etc. that's evil.
But of course, we don't simply know, that we don't know.
And that is bad, is evil, of course you don't know what is evil, he he, i know.
Regards |
Posted by mondego at 2009-05-10 11:11:00 Voted 10.00 on 08/09/11
| | Final release, enjoy. |
Posted by Graymaster at 2009-05-08 08:26:22 Voted 10.00 on 05/08/09
| | Wonderful (as always) piece of work! |
Posted by dnalab at 2009-05-08 05:07:03 Voted 10.00 on 05/08/09
| | Excellent! |
Posted by Caleb_Marlborough at 2009-05-06 12:18:25 | | Looks excellent! Looking forward to having a trying it in toolset...will vote later.. |
Posted by mondego at 2009-05-06 08:05:26 Voted 10.00 on 08/09/11
| | Do it raven blood, go for it, and thanks everybody. |
Posted by Raven_Blood at 2009-05-05 21:35:35 | | ha! what a concidance, im in the middle of making an old dwarven hall like moria as i type :] i might just look into this... |
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