65 miniature placeables that I converted from SoZ, which could be used to create a world map (or to make the pcs seem like giants). I used the cep 2.2 2das.
5/31/2009: added the 22 map 'goodies'
Posted by TarotRedhand at 2010-02-12 03:11:37 Voted 10.00 on 02/12/10
I really rate these. In fact I just wish someone would make some more mini objects now we can scale npcs. Anyway here's a 10 you deserve it.
Posted by chico400 at 2009-12-02 00:25:06 Voted 10.00 on 12/02/09
Hi thegeorge,
I've taken the liberty to use some of your NWN2 models in my nwncq override projet. Hope you don't mind.
Thank thegeorge, I love your job from the 1st day! _________________________ NWNCQ & NWNCQ-SciFi Project Hak & Override - V1.3 >>> Link
CEP Team Artist>>> Link
I seem to remember converting a few tents. There's not much left to convert except for SoZ stuff, which I'll add to my existing haks.
Posted by chico400 at 2009-06-13 04:17:49 Voted 10.00 on 12/02/09
Yes the georges,
I mean the NWN2 placables that you have not already convert, tents for exemples and many others that are in the NWN2 palette. But a gess it is an enormous job.
very good job again^^ _________________________ NWNCQ & NWNCQ-SciFi Project Hak & Override - V1.3 >>> Link
CEP Team Artist>>> Link
top tips- I've had a world map system set up for a while, using a placeable 4 x4 tile skinned with a amp made using the civilization 3 map editor (looks great). put it one a flat pedestal, made using the ruins tileset, set the sky to blue- rebel camp music- bit of creative use of text triggers and some polymorph on enter scripts (plus teleporting all henchmen etc to a holding area).. you're good to go...
what would be great would be if someone made a tiny creature consisting of small kneeling figure on a flying carpet, levitating over the map.
I don't think a builder would need a new tileset, just the triggers and scripting.
Posted by electryc at 2009-05-29 20:15:36 Voted 10.00 on 05/22/09
Looking back at this I wonder if any tileset ninjas could make a 'map' tileset using these placeables. Of course you would need some sort of...
1.) random encounter teleport script
2.) time adjustments for traveling 'miles or leagues' to destination.
3.) triggers, or usuable placeables to teleport you into a ruin, or city etc.
Posted by Inayity at 2009-05-25 10:05:00 Voted 10.00 on 05/25/09
Posted by The Amethyst Dragon at 2009-05-23 10:42:30 Voted 10.00 on 05/23/09
These are awesome. I don't have a use for all of them yet, but there are so many possibilities... _________________________ World of Aenea (Hall of Fame PW and the origin of all my works)
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