Neverwinter Vault

Expand AllContract All -Site -My Profile -Features

Neverwinter Nights 2

-NWN2 Files -NWN2 Game Info -NWN2 Resources -NWN2 Community

Neverwinter Nights

-NWN Files -NWN Game Info -NWN Resources -NWN Community

Vault Network
RPG Vault
VN Boards
IGN Vault
Vault Wiki
· Age of Conan
· Anarchy Online
· Asheron's Call
· Dark Age of Camelot
· City of Heroes
· D&D
· EVE Online
· EverQuest
· EverQuest 2
· Final Fantasy
· Guild Wars
· Lineage 2
· Lord of the Rings Online
· Middle Earth
· Neverwinter Nights
· Pirates of the Burning Sea
· Rise of the Argonauts
· Star Wars Galaxies
· Tabula Rasa
· The Matrix Online
· The Witcher
· Titan Quest
· Two Worlds
· Vanguard
· Warhammer
· World of Warcraft

Planet Network
Planet Hub

IGN
Games
Cheats
Entertainment

The Web   The Site  



NWN HAKPAKS

- Jump to comments -
Title  NWN2 Houses Tileset
Author  Zwerkules
Submitted / Updated  10-13-2009 / 06-10-2011
Category  Tilesets
Expansions  Works on all versions
Description
This is work in progress. When it is finished, it will hopefully contain all the NWN2 houses and ships. At the moment it contains all the city houses except for a warehouse, the thayan buildings and the temples of Myrkul and Kelemvor.
It also contains all the rural buildings, but no swamp buildings yet.
I could use some feedback, especially on wether to bother and (try to) fix the shadows or remove the shadows completely and if I should add trees, crates etc to the houses or leave them as they are so the player can add placeables to his/her liking.

I have removed the remaining TNO-textures and replaced them by different ones, so maybe this hak can also be used by people who haven't patched their game to 1.69.

Additions in this version: Castle terrain that so far works next to cliff (pit) and grass terrain.

Credits: I used the grass and road textures by Toro Link, the watch towers and the trees by Helvene Link and a few trees from Lord of Worms placeable hak Link.
The higher hills and hobbit homes are based on those by Thallion Stellani and the ruined stairs leading up a cliff were made by Adam Miller. I also used a female statue whose author I don't know.
The castle walls and towers are from Stilgar's Castle Construction Set.
The mini maps were made by Cervantes.

I release this hak to the NWN community with the knowledge it will get used by the community with the following restrictions:

[Y][N][A][O] Yes / No / Ask / Other
[x][ ][ ][ ] Available for use in a module?
[x][ ][ ][ ] Available for use in a persistent world?
[x][ ][ ][ ] Added in the module/server's download package?
[x][ ][ ][ ] Extracted and repackaged into the module/server's HAK pak?
[x][ ][ ][ ] Renamed in case of 2DA conflicts?
[ ][ ][x][ ] Redistributed as part of another compilation HAK?

[ ][ ][x][ ] Allow others to use it as a basis for modifications?
[ ][ ][x][ ] Can the derivative work be redistributed? (>50% changed)
[ ][ ][x][ ] As part of another compilation HAK?

[x][ ][ ][ ] Credit the original author?
[x][ ][ ][ ] Provide a link to the original NWVault page?

I also understand that due to personal commitments (or the 'bus factor'), there is the chance that I will not be around forever.
Thus I declare that this contents rights
[x] Be considered AbandonWare after 01/12/2011

Files

NameTypeSizeDownloads
houses_mdls.7zhouses_mdls.7z
Submitted: 10-13-2009 / Last Updated: 06-10-2011
7z15.1Mb968
This hak contains the models and game files. You also need the other four haks that contain the textures and mini maps. I split the first hak because it was getting too big.
Last update (June 10th 2011): Fixed a wrong door position in the Sunken Flagon group. This also contains the castle terrain now, but only a few combinations with other terrains are finished.
houses_txts2.rarhouses_txts2.rar
Submitted: 10-13-2009 / Last Updated: 10-03-2010
rar22.5Mb805
This contains mostly textures for terrain.
October 3rd: Changed the cobble texture.
houses_txts3.rarhouses_txts3.rar
Submitted: 10-13-2009 / Last Updated: 07-18-2010
rar23.8Mb753
Jul. 18th: Fixed a roof texture that was upside down.
houses_txts4.rarhouses_txts4.rar
Submitted: 10-13-2009 / Last Updated: 10-17-2010
rar15.9Mb536
houses_txts4.rar

Last update (October 17th): Added more textures for new houses.
houses_maps.rarhouses_maps.rar
Submitted: 10-13-2009 / Last Updated: 12-19-2009
rar1.6Mb633
These are the mini maps Cervantes made for this hak.
NWN2_Houses_Test2.modNWN2_Houses_Test2.mod
Submitted: 10-13-2009 / Last Updated: 10-17-2010
mod1.2Mb657
Last update (October 17th): Added raised terrain to the last city area.
houses_top.rarhouses_top.rar
Submitted: 10-13-2009 / Last Updated: 06-10-2011
rar3.2Mb360
Use this file only if you want the grass and ground textures replaced by different ones. If you add this hak to a module it has to have higher priority
than all the others in order to replace the textures and the set file.
Since it contains a copy of the set file with different settings for the grass entry, it will also always be updated when houses_mdls gets updated.
Last update: June 10th
houses_txts.rarhouses_txts.rar
Submitted: 10-13-2009 / Last Updated: 08-01-2010
rar24.4Mb782
This hak contains mostly textures for the houses.
August 1st: Changed the textures for the Rich Merchant Houses and the State Building so they blend in better with the other houses.
SCORE OUT OF 10
9.98
19 votes
View Stats
Cast Your Vote!

PORTFOLIO
Add this entry to your portfolio so you can track it
Manage your existing portfolios or create a new one.
SCREENS

A few houses and the city wall with a guard shed.


An NWN2 house by night


House with walkable roof


Dock houses


The city at night


Mulsantir houses


The house of the blacksmith


an inn


Crossing the same river twice


Evil temple and not so evil church


Evil temple


Rural terrain


Low hills with new trees


A crystal at night


Low hills with birches and a few wildflower patches


Raised City terrain


Raised city terrain and moat


Halfling Homes


New bridge crosser and new sand terrain


Wildflowers (closer view)


Sand terrain


Forest terrain


A road through the forest


At the edge of the forest


Three terrain types: water, forest and grass


Pit terrain


A gate on a forest road


Castle wall with towers


Castle wall and market stalls


Ships anchored near the castle


More towers


Crossroad Keep at night


Forest hills


Lodge at night


Fantasy Tower


Houses from the TNO tileset.


Evil Temple 2


Wizard Towers


Rural temple


More temples


Gentle hills and a mill


Building terrain


Buildings at night





You Must Be Logged In to Participate.
Comments (30):

1 2 3

Posted by Wulf at on10/14/10
This will add a new feel to my old favorite. I am waiting anxiously for the ships. I want to create an 'Age of Sail' Mod. I still have much to learn. But this tileset will prove invaluable.

Posted by Joern at 2010-10-0707:29:40    
Thank you all and to answer your question, Raven Xan, the buildings are all completely new ones made by me except two of the rooftop tiles which contain elements of two towers from NWN2.

Posted by AequivalenZ at 15:09:44    Voted10.00
Very talented. I like the continuous progress of your tileset.

Posted by wmb1957 at on10/04/10
Very nice, and much appreciated and enjoyed.

Posted by Raven_Xan at on10/04/10
Great! Looks very awesome... the buildings are complete new, right? _________________________ new_cloak_tex.hak eberron_cloaks.hak NWN2X

Posted by Joern at 2010-10-0312:23:00    
I uploaded a major update today. The building terrain and all the night/day-animations work. I will add more variations of the tiles in a later update. For now there are at least four tiles for each kind except for the one with buildings in opposite corners of which I have made only one yet. Features and an alley crosser will be added once I finished all the variations of the tiles I have planned. Then I will make tiles to make it possible to place buildings terrain next to raised city terrain, water and grass. After that I'll make a dwarven temple and a few other bigger buildings.

Posted by Joern at 2010-07-1407:21:03    
Friedeyes, I wrote you an e-mail. I hope you got it. You can of course use this tileset for your PW.

Posted by Friedeyes at on06/21/10
I would like to use this tileset in my pw. I would need to put it in my own hak and modify it freely and as necessary. What are your thoughts on me adding it to my pw? Friedeyes

Posted by Joern at 2010-06-1507:32:30    
That 'meak' was meant to read 'make'. :p As for the houses, they are either from NWN2, from the rural tileset or from the TNO tileset, but there are a number of new houses I made myself which are based on some of those models and on some unifinished ones from those tilesets which had no doors and some missing parts which I added. The building terrain I will make once I finshed the gnome town in the caves tileset will not be based on existing tilesets. Those buildings will be made by me entirely.

Posted by Joern at 2010-06-1507:26:13    
I will try to convert the low hills crossers to a terrain type so they can be combined with the half height terrain. If this does break existing areas, I will remove that change, otherwise I will leave it in because it will make building with the low hills easier and will give you the possibility to combine them with raised terrain and half height terrain which means you can have hills at four different heights. So you can always replace an older hak with a newer one, it will break nothing. As for the crops, I already planned to make those, but didn't think of also making raised versions of fields. I'll meak wheat and corn fields.

1 2 3

You must be Logged In to post comments in this section.

 
Most recent posts on the MMO General Boards
Analyst: Star Wars: The Old Republic Could...Analyst: Star Wars: The Old Republic Could Sell 3M: more numbers
- last reply by Acao on Aug 15, 2011 06:15 PM
which class will your first character be
- last reply by Blisteringballs on Aug 15, 2011 05:50 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 05:00 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 04:00 PM
NWN Idea Database Update
- posted by Vault_News on Aug 15, 2011 03:46 PM
Missing Votes for NWN2 Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:40 PM
Missing Votes for NWN Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:39 PM
Random Questions and game altering suggest...Random Questions and game altering suggestions!!!
- last reply by ArkadyTepes on Aug 15, 2011 03:22 PM
State of the game?
- last reply by LyricOpera on Aug 15, 2011 01:37 PM
Yesterday streaming, now demanding downloa...Yesterday streaming, now demanding download :(
- last reply by Sinane-tk on Aug 15, 2011 10:23 AM
 

   


IGN Entertainment
By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.
Copyright 1996-2011, IGN Entertainment, Inc. | Support | Privacy Policy | User Agreement | RSS Feeds
IGN’s enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA.


NWN2 Hall of Fame

HOF NWN2 Modules


View all Hall of Fame entries


Neverwinter Nights 2

TOP NWN2 Modules

NEW Modules

NEW Reviews

NEW INTL. Modules

TOP Hakpaks

TOP Gameworlds

TOP Tutorials

TOP Prefab:Areas

TOP Blueprints

TOP Plugins

TOP UI

TOP Other

TOP Visual Effects

TOP Scripts

TOP Tools

TOP Movies

TOP Models

TOP Characters





Hall of Fame

HOF NWN Modules


View all Hall of Fame entries


TOP NWN Modules

NEW NWN Modules

NEW Reviews

TOP Intl. Modules

TOP NWN Hakpaks

TOP NWN Gameworlds

TOP NWN Models

TOP NWN Portraits

TOP NWN Scripts

TOP NWN Prefabs

TOP NWN Other

TOP NWN Movies

TOP Sounds

TOP NWN Textures

TOP NWN Creatures

TOP NWN Characters