Here are the results of the "Custom Content Challenge" for November 2010 that took place on Bioware Social Forum here: Link
The theme was: "Ancient Civilizations"
And here are the results of the various participants!
Thanks to all those who contributed models:
Bannor Bloodfist - Mini maps (86 mini maps)
Dark Defiance (Link) � Inventory icons (2 misc. medium, 1 misc, small)
Estelindis ([email protected]) - Celtic jewelry (2 necklaces and 1 bracelet)
Mistress (Link) � Loadscreens (3 generic Roman, 3 Roman City tileset, and 3 Egyptian)
Rafthot (Link) � South American Indian Heads (10 male human)
Six (Link) � Roman Armor (as a robe � male human only)
Xialya � Greek Shields (8 large shields)
Xialya � Kopesh (as a longsword)
Zwerkules (Link) � Roman City tileset
Shemsu-Heru: Shield - Pelta Shield
Also thanks a lot to the supporters!
How to use:
So that you can quickly see all the new content, a sample module and hak file is available for download (ccc112010_module_hak_v4.rar).
For those that want to get their hands on the various goodies, a separate, non-hak download is available (ccc11_2010_v4.rar). This download contains file folders of each artist�s work. There is also a combined set of the necessary 2da files as well as a separate file folder for the various 2da, itp and set files needed to make Zwerkules tileset function.
Technical details on the location of the various models:
Bannor Bloodfist mini maps are for Zwerkules' tileset.
Dark Defiance�s inventory icons are misc. medium #169 and 170, and misc. small 104.
Estelindis� Celtic jewelry are neck models 102 and 103, and forearm model 103.
Mistress� loadscreens are listed in the �Microset� tileset with the following numbers: generic Rome: 49, 50, and 52. Egypt: 56, 57, and 58. The loadscreens for Zwerkules� Roman City tileset are listed in the �Roman City� tileset, numbers 1 through 3.
Rafthot�s South American Indian Heads are human male 100 through 109. Heads 100 through 102 have a phenotype 2 version.
Six� Roman Armor is human male robe 173.
Xialya�s Greek Shields are large shields 22-0 through 22-7 (baseitem 2da is required to see them).
Xialya�s Kopesh is longsword 1-5 top, middle and bottom
Zwerkules� Roman City tileset files have �tcr01� as a prefix.
2da File Changes to the 1.69 Standard Files:
baseitems � Increased the �MaxRange� column from 100 to 255 large shields.
doortypes � Added community reserved notes on lines 119, 120, and 143 through 159. Added padding on lines 239 through 1419. New doors for the Roman City tileset are located on lines 1420 through 1423.
loadscreens � Added padding on lines 260 through 299. New loadscreens are located on lines 300 through 308. There is also a Roman City tileset specific version of the loadscreens 2da, that only includes the 3 loadscreens specific to the tileset. This file is located within Zwerkules� folder.
parts_forearm � Added new bracelet on line 103.
parts_neck � Added new necklaces on lines 102 and 103.
parts_robe � Added padding on lines 39 through 172 and 174 through 192. New robe located on line 173.
Cheers, and come and join the fun for December�s challenge here: Link �Field war hospital, the toll of war�
Or vote on the theme for January�s challenge here:
Link
Update History
2012-11-19: Added TGA version of Roman City loadscreens (Thanks Henesua!) - Rolo
2012-07-10: Uploaded 2012-06 Addendum - Rolo
-=-=- v4 - Updated 2-24-12 -=-=-
- Updated Six's Roman robe outfit to show the fabric parts.
- Updated Dark Defiance�s 3 inventory icons to remove the white outlines in the toolset.
- Updated Xialya�s shield icons so they are more centered to the icon space.
-=-=- v3 - Updated 9-27-11 -=-=-
- Door fix by Zwerkules to model tcr_door04.
- Mini maps for Zwerkules' tileset done by Bannor Bloodfist.
- Description updated to reflect well� the updates.
-=-=- v2 - Updated 1-25-11 -=-=-
- New content: Dark Defiance � Inventory icons (2 misc. medium, 1 misc, small)
- New content: Estelindis - Celtic jewelry (2 necklaces and 1 bracelet � new parts_forearm and parts_neck 2das)
- New content: Mistress � Loadscreens (3 Roman City tileset � updated loadscreen 2da)
- Updated content: Xialya�s Shields (inventory icons are now transparent)
- Description updated to reflect well� the updates.
-12-21-10: Loaded correct screenshot for Xialya's shields.
File containing 3 folders. " Files - Models, Textures, Portraits, etc" contains the various content by author. These are what you need to include in your hak. "Files - 2DAs and tileset" contains the various 2da and tileset files with all the combined entries. And "Screenshots" well...
Demo module and hak. Put the enclosed hak in NWN "hak" folder, the "mod" file in NWN module folder, then take a stroll through an ancient Roman city. Talk with the various legionnaires and visiting dignitaries. Or head on over to the Temple of Mars and get some free gear.
Posted by ScruffyLad at 2012-11-24 15:28:37 Voted 10.00 on 11/24/12
Looks fantastic!
Posted by Henesua at 2012-11-19 10:16:04 Voted 10.00 on 08/27/12
I discovered an issue with the Roman city load screens and so may be a problem for the other ones. The Large images lack a TGA equivalent so don't show up in the toolset. Adding TGAs in addition to the DDS files fixed the problem for me. _________________________ Vault Submissions | Arnheim | Beyond Vives
Posted by OldTimeRadio at 2012-11-03 12:34:18 Voted 10.00 on 11/03/12
Great contributions to the community!
Posted by TimG at 2012-10-30 13:46:47 Voted 10.00 on 10/30/12
excellent
Posted by werelynx2 at 2012-10-06 10:29:35 Voted 10.00 on 10/06/12
Ancient! _________________________ Thanks Rolo:)
Posted by TheOneBlackRider at 2012-10-06 04:46:06 Voted 10.00 on 10/06/12
CC ist such a great project and this is truely awesome stuff! Thanks for updating it! I DLed this quiet a while ago, but forgot to vote.. Sorry! Here I go!
Posted by Celestial_Angel at 2012-10-05 02:25:19 Voted 10.00 on 10/05/12
Great work as usual! :D _________________________ "Death makes equals of us all"
Posted by TarotRedhand at 2012-10-04 16:25:34 Voted 10.00 on 10/04/12
As I didn't make anything for this one I can give it the vote it deserves.
TR
Posted by Twisted Celt at 2012-09-24 11:26:22 Voted 10.00 on 09/24/12
Doing a random search for some other stuff and I came across this, beautiful almost inspirational work. Dont know if I would use but still its great work.
Posted by Henesua at 2012-08-27 08:25:50 Voted 10.00 on 08/27/12
Posted by Joern Preine at 2011-06-09 07:51:37 Voted 10.00 on 12/28/10
Everything that was in version one is also in version two. It's not as if it were two parts and you'd need both of them. A new version has everything the version before had plus some extra stuff and is 100% compatible with the version before.
where is version one of this hak pack???, please reply today. _________________________ Mike Sharp.
Posted by KENLAMELLA at 2011-05-27 21:06:21 Voted 10.00 on 05/27/11
Fantastic work here. Omegaptolemus has a place to call home now because of you. I love the shields! _________________________ Farewell and a long farewell it shall be. Some of us are not destined to meet again.
Posted by Reckoner at 2011-03-06 02:51:17 Voted 10.00 on 03/06/11
Jewelry! Love!
Posted by olivier_leroux at 2011-03-05 08:50:33 Voted 10.00 on 03/05/11
I got a bit of juddering on my machine, running around in the demo module; not sure if that's due to the detailed city tileset or the many NPCs in it ...
Anyway, it looks spectacular! Would love to see this exciting content used in a gripping module. Thumbs up!
Posted by Henesua at 2011-02-04 23:25:43 Voted 10.00 on 08/27/12
Posted by faedanz at 2011-01-09 09:20:34 Voted 10.00 on 01/09/11
Love the themed collaboration, love the new shinies. Thanks guys, very cool.
Posted by philray at 2011-01-06 18:17:19 Voted 10.00 on 01/06/11
I've been waiting years for this... Great work!!!
Posted by Joern Preine at 2010-12-28 14:10:18 Voted 10.00 on 12/28/10
My vote is not for the tileset, but the other content of this package.
The tileset needs mini maps and the gates can't be walked through as Tukaram reported. I'll see if I can fix the gates before the update in January.
@Estelindis
I'm glad you like the forum. I'll also make it work with raised terrain at some later stage.
Posted by Gonzo_og at 2010-12-23 19:23:03 Voted 10.00 on 12/23/10
Posted by Estelindis at 2010-12-23 12:10:53 Voted 10.00 on 12/23/10
...And here's my vote. While the content in this pack is incomplete in some respects (e.g. would like minimap for the tileset and a female version for the Roman armour), what *has* been done has a very high standard. In particular, I am *incredibly* impressed by the way the roman forum in Zwerkules' Roman City is implemented (i.e. as a complementary terrain/crosser set). So incredibly versatile! :-) _________________________ KotOR Heads FR Deity and Faction Cloaks Fall-from-Grace Soundset
Posted by Bard Simpson at 2010-12-22 13:49:54 Voted 10.00 on 12/22/10
Fantastic!! This is a great package -- and it's only the first installment from November's Challenge?! The CC community is obviously still full of life. Thank you all for this Christmas present!
Posted by Tukaram at 2010-12-22 04:49:57 Voted 10.00 on 12/22/10
A good work! I have seen only one bug in the city doors. You can't go in the city with mouse.
Posted by Jezira at 2010-12-22 00:24:53 Voted 10.00 on 12/22/10
Posted by 'ol FP at 2010-12-21 18:30:56 Voted 10.00 on 12/21/10
A great collection, as always and a strong dedication to the NWN community. May it continue into the new year! Salute!
FP!
Posted by Sethan at 2010-12-21 11:57:47 Voted 10.00 on 12/21/10
Really nice work. Woke up in the middle of my night and had to download this before going back to bed. _________________________ PW Story server Narfell - Since 2002
Posted by DM Heatstroke at 2010-12-21 04:00:32 Voted 9.25 on 12/21/10
These look excellent. The tileset will probably be used for Balic on Athas Reborn. _________________________ Heatstroke
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