This package adds over 900 new placeables to the Neverwinter Nights toolset. The placeables are based off of original (OC, SoU, and HoTU) Bioware placeables and some patch 1.69 placeables. These placeables have been retextured to fit in the with the TNO style introduced with patch 1.69 and the Daggerford/Wyvern Crown of Cormyr premium modules. Some placeables have been reworked to fix defects or to make them look better (eg. the globe). Some placeables could not be done justice using only the Bioware provided textures, so some texture files are also included in the hak (eg. the butterflies and dragon eggs).
Other notable inclusions are the additon of light sources that "flicker". This effect was seen on torches from the patch 1.69 content. Several light placeables have this effect applied (candles, flame placeable for streetlights). See the attached screenshots for different samples of placeables. Note that all types and variants have not been captured in the sample screenshots. Explore the hak yourself! Or better still, take a walk thru the included sample module which has all the placeables in it!
The placeables.2DA file is HOTU patch 1.69 compliant, and uses entries 900 thru 1809. The include .erf file provides blueprints for all the placeables in that range. The blueprints are templated from the original Bioware blueprints.
Files
MoreTNOPLCs.hak --- This is the More TNO Placeables hak for HOTU patch 1.69 use
MoreTNOPLCs_v1_3.erf --- This is the More TNO Placeables erf for importing blueprints
MoreTNOPLCsv1-3.mod --- This is a demo module with almost all of the placeables used somewhere (it's crowded!)
Usage
* If you are not using any other haks, just add the MoreTNOPLCs.hak file to your module. Import the MoreTNOPLCs_v1_2.erf file into your module and refresh the custom placeables palette. The 900+ placeables will appear under the various custom placeables menu entries based on type.
v1.2 - added amethyst gems, added ornate chests with coins and gems, fixed toolset initial state animations for armoires, added placards, added crates, added jewelled skull and empty skull, added wall mounted levers, added dragon skulls, added dragon skeleton (standing and flying), added pull chain, added push buttons, fixed missing crystal walkmeshes, added dragon bone, added dragon eggs, added dragon hides, added small dragon statues, added medium dragon statues, added gemstone dragon statues, fixed telescope eyepiece, added vertical dragon eggs, added vertical dragon hides on stands, fixed single bed models texture mapping and holes, fixed divining pool texture maps, added divining pools, fixed static water with txi, fixed misc alignment issues in models, added flags and banners, added rowboats
v1.3 - cap loom holes, cap stool holes, cap tree holes, cap sundial holes, cap alchemy table holes and model fixes, add underfoliage to trees, fix small table leg alignment and textures, added red and purple normal/no ambient candles, cap map holes, added lilly pads, cap flour sack holes, fix textures and cap small chair holes, cap small bench holes, cap large bench holes and alignment fixes, cap medium chair holes, cap ottoman holes, various walkmesh fixes, cap desk holes, added campfire with pot and spit, fixed Bioware tnp_flag_c## models, added bedrolls, added fences, fixed dragon egg texture sizes, added wheelbarrows, fixed combat dummy holes, added sawhorses, added market stalls, capped holes in library desk, added headstones, added logs, added wagon wheel, added wagons with improved wheels, added grave mound, added empty wagons, improved butterfly shadow issue (but not fixed completely), added wood button, added torture rack
Posted by baba yaga at 2013-01-25 11:37:16 Voted 10.00 on 01/25/13
oh oh i never voted on this. It´s a real joy to look at all your stuff and place it in a 8*8 rural area till there is no more room where to drop down just one more placeable. Love that!!! _________________________ Baba yaga´s art blog/
Posted by TarotRedhand at 2013-01-17 09:29:01 Voted 10.00 on 01/17/13
So I am first voter for this of 2013 and it sooooo deserves that 10.
TR
Posted by Henesua at 2012-08-18 12:29:23 Voted 10.00 on 08/18/12
Posted by SnowHunter at 2012-03-30 10:27:58 Voted 10.00 on 03/30/12
These are great. Im glad someone has found the heart to take the Default Placables and give them a new look. These are greta looking good work.
Posted by Badwater at 2012-02-24 10:40:40 Voted 10.00 on 02/24/12
Very nice. If someone wants to import these into their module and you're using other haks, then please message me at [email protected]
This was new to me but I wanted the placeables enough to spend the hours and hours, and a good many newbie errors, in implementing them. You will need to spend some extra effort to incorporate this with your CEP haks. Feel free to send a message to me and I'll help with the steps, because there is nothing here on that.
Rated a 10, these are very nice.
Posted by Joern Preine at 2012-02-20 13:01:53 Voted 10.00 on 02/20/12
Even the TNO textures are getting a bit old now, but they're still a huge improvement over the very old textures. And the new stuff you made yourself alone is worth a 10.
Posted by Jedijax at 2012-01-23 23:35:12 Voted 10.00 on 01/23/12
Impressive work. Uploading a complete new entry for version 1.1 was also very nice of you, so we can just download that which was added/fixed. Thanks for sharing.
Posted by Rolo Kipp at 2012-01-23 09:06:34 Voted 10.00 on 01/23/12
Posted by The Amethyst Dragon at 2012-01-22 07:48:33 Voted 10.00 on 01/22/12
This is some awesome work, Tiberius_Morguhn. Big improvements to existing placeables, plus new ones. Excellent! _________________________ World of Aenea (Hall of Fame PW and the origin of all my works)
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