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NWN HAKPAKS

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Title  Drunken Master & Henshin Mystic Prestige Classes
Author  Jeremiah Teague
Submitted / Updated  02-28-2004 / 04-25-2004
Category  Prestige Classes
Expansions  Requires Both Expansions (SoU & HotU)
Description
Version 1.0! This is the Drunken Master & Henshin Mystic prestige classes. I've modified the classes for NWN compadibility. The Drunken Master can be found in the book, 'The Complete Warrioir: A Guide to Combat for all Classes' and the Henshin Mystic which can be found in the book 'Oriental Adventures: Campaign Setting'. The zip file has a NWN Auto-Install file (containing a hak, 2 erf's, a character file, the additional tlk table, and a test mod), Install instructions, class descriptions, a picture, and the changes made since the last released version. Please playtest these classes and let me know of any bugs, glitches or comments. You can email me or use the questionaire at my website to submit info. Thanks for playing! Questionaire website: http://www.gamersright.com/NWN/DotLAct1_Questionaire.htm

For online class descriptions: Drunken Master: http://www.gamersright.com/NWN/drunken_master.htm Henshin Mystic: http://www.gamersright.com/NWN/henshin_mystic.htm These classes have been submitted to the Prestige Class Consortium so look for it there soon! :-)

The CEP version is now on the vault. Here's the link: http://nwvault.ign.com/Files/hakpacks/data/1082782679000.shtml


Files

NameTypeSizeDownloads
DrnknMstrHnsnMystcv1.0.zipDrnknMstrHnsnMystcv1.0.zip
Submitted: 02-28-2004 / Last Updated: 04-10-2004
zip310.79Kb1711
--
README.txtREADME.txt
Submitted: 02-28-2004 / Last Updated: 04-10-2004
txt3.71Kb1659
--
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Comments (11):

Posted by supermiah at 2004-04-10 18:04:00    
The proper readme file (with correct instalation instructions) has been added to the zip file and the readme link on this page.

Posted by supermiah at 2004-04-10 18:03:00    
The proper readme file (with correct instalation instructions) has been added to the zip file and the readme link on this page.

Posted by Drunken Fei ( ..xxx.xxx ) at 2004-03-05 13:16:00    
This is SWEET!!!! Much better than my drunken master's wine script. And a MUST HAVE for all of us Zui-Quan disciples as well. Thanks again (hic).

Posted by Slygar at 2004-03-02 14:07:00    
Please submit this to the PRC Consortium.. it sounds too cool to be true

Posted by Jeremiah Teague ( ..xxx.xxx ) at 2004-03-02 12:08:00    
When it's done it might be submitted to the huge Prestige Class asortment. Some work still needs to be done.

Posted by Jeremiah Teague ( ..xxx.xxx ) at 2004-03-02 11:52:00    
Good thinking, Ghost. I'll fix that. Thanks for letting me know.

Posted by GhostWhoWalks ( ..xxx.xxx ) at 2004-03-02 07:37:00    
I'd suggest changing the duration of the first ability, to a single turn. Right now you can drink just about unlimited amounts and that can break things, ie, my dex rolled back to a 255 after going negative and so on. Might want to set minimums to 3 too.

Will help keep things balanced.


Posted by GhostWhoWalks ( ..xxx.xxx ) at 2004-03-02 07:37:00    
I'd suggest changing the duration of the first ability, to a single turn. Right now you can drink just about unlimited amounts and that can break things, ie, my dex rolled back to a 255 after going negative and so on. Might want to set minimums to 3 too.

Will help keep things balanced.


Posted by GhostWhoWalks ( ..xxx.xxx ) at 2004-03-02 07:37:00    
I'd suggest changing the duration of the first ability, to a single turn. Right now you can drink just about unlimited amounts and that can break things, ie, my dex rolled back to a 255 after going negative and so on. Might want to set minimums to 3 too.

Will help keep things balanced.


Posted by Xerves ( ..xxx.xxx ) at 2004-03-02 06:54:00    
Woah, cool. Hm, what about submitting this to the PrC Consortium Pack? Great job BTW.

Posted by Jeremiah Teague ( ..xxx.xxx ) at 2004-03-01 23:06:00    
This is version 0.8: I'm still working on Improvised weapons and playtesting everything. You're comments and bug reports are greatly welcome. I'm also looking for some people to help me with the improvised weapons. Check out the readme for more info.

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