This is the dwarven waraxe! An item I cant live without when I play a dwarven fighter in Dungeons & Dragons! It uses the standard battle axe apperence (Im not an artist) and currently no focuses, specializations etc... works on it (havent figured out that part yet). A Dialog.tlk file is included (therefor the massive filesize). If anyone can help me making the varius feats work on it I would appriciate it, instructions on how to install is in the readme file.
Posted by Edhelangas ( ..xxx.xxx ) at 2003-09-19 15:47:00
Hey Temrek, I'm with you!!
The Dwarven WarAxe is a great weapon in D&D! I don't know why it doesn't appear in NWN.
I think they can forget the Katana (the Katana is exactly like a Bastard Sword. Put some alternate models and you have it) and put the WarAxe, that is diferent and more funny. "What I want? 1d10 19-20(x2) or 1d10 20(x3)." And make a powerful weapon for a Dwarf (not only dwarfs, but i don't imagine a 5 feet Dwarf whit a 5 feet Bastard Sword)
Down to the Katanas!! (Put they as Bastards Swords) Up to the WarAxes!!
Sorry for my english...
Posted by Temrek ( ..xxx.xxx ) at 2002-10-17 07:06:00
I know about that, what I try to figure out is how to
assign other feats to the waraxe, I mean Weapon Focus
Battle Axe would work on waraxes as well for exemple...
Thats the best workaround I see.
Posted by Temrek ( ..xxx.xxx ) at 2002-10-17 07:06:00
I know about that, what I try to figure out is how to
assign other feats to the waraxe, I mean Weapon Focus
Battle Axe would work on waraxes as well for exemple...
Thats the best workaround I see.
Posted by SteelDraco ( ..xxx.xxx ) at 2002-10-16 22:46:00
I'm afraid that the weapon feats are hard-coded. If you look at Feat.2da, you can see that they don't really seem to do anything. That usually means that their function is defined inside the engine. An unfortunate restriction, but there it is.
Posted by lllsnakeeyeslll ( ..xxx.xxx ) at 2002-10-16 13:38:00
Dwarven Waraxe's are exotic weapons that deal 1D10/x3
damage and only require one hand to wield. Battleaxe's are
1D8/x3. Basically you need to trade a feat for extra
damage, you could technically have a character that dual
wields these :)
In paper dnd3rd edition trading a feat for exotic weapons
means a little more since the feat does not give access to
all exotic weapons, but a single selected weapon. In NWN it
treats exotic weapons like a group and gives access to all
weapons.
Posted by Wing Zero ( ..xxx.xxx ) at 2002-10-16 13:16:00
Well what's the difference between a "Dwarven Waraxe" and
a regular battle axe or great axe? I don't even know what
a "Dwarven Waraxe" is! Can someone explain?
Posted by Temrek ( ..xxx.xxx ) at 2002-10-16 13:08:00
I dont see any way around except making it display the
wrong numbers, as a note, this dosent change any texts,
just adds other ones.
Posted by Anonymous ( ..xxx.xxx ) at 2002-10-16 11:17:00
Most people aren't going to download your addon because of
the altered dialog.tlk required. Try to do it a different
way with 2da alterations, not tlk changes.
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