I saw something like this in the Bioware tilesets. But it doesnt have a working door. By the time I was done, I had completely reworked it. It will now have a working door. A placeable with a working door is different. I am going to uyse it as a guard shack in my mod. I will put it available as soon as I get it done. Heres a Pic of it in GMax.
This is a compilation of the old system into a single score. There were 4 that made this score of 9.25 then rounded to 9.
Posted by Ice-Child ( ..xxx.xxx ) at 2002-10-12 05:20:00
Well I just posted it. Should be a few hours but it is up.
You will need to use the hidden door for a doorway. I still
cant figure out how to make a door node work on a
placeable. Give me time, Ill get it though. Just have to
many other things to do first. Like the 12 Creatures for
our module. Have most of them 90% or so. Just need to
finish up animations and skinning.
But for now the house and guard shack are posted.
Thanks for all the emails asking for them
Ice-Child
A.K.A.Rob
Posted by Syrsuro ( ..xxx.xxx ) at 2002-09-26 00:39:00
WHen you say "working door" - are you referring to an
actual door node or just a door opening and closing
animation. It you can just put a door open and close
animation and make it possible to use an on open/ on close
script (like a container) - that would be more then
sufficient. Then the open/ close script could operate the
Area Transition (via a dialogue or not).
Carl
Posted by Ice-Child ( ..xxx.xxx ) at 2002-09-23 11:51:00
P.S.Sir Tommy,
To make it so a NPC can stand on it or a PC can get on
top of it it will have to be in a tileset. It has to be a
static object and none moveable. At least as far as I can
tell. I can make it that way and place it into a tileset if
you like.
Posted by Ice-Child ( ..xxx.xxx ) at 2002-09-23 11:50:00
Well for the most part it is done. If you use the Hidden
door it will work right now. But without the hidden door it
will just be a building with out a door mesh. If you guys
want it posted I will post it as is. I can include the
hidden door as well. That way you get it all in one shot. I
just wanted to get it up with a working door is all.
Posted by The Elminster ( ..xxx.xxx ) at 2002-09-21 17:38:00
You know I appreciate all the work you've done Ice-Child,
BUT for God's sake, please put up a workable Link! Don't
post something unless it's DONE dude!
Posted by SirTommy ( ..xxx.xxx ) at 2002-09-21 11:04:00
very nifty!
I have 2 ideas to expand this; cut out the castle-like rim,
expand the cone eve out, & you'll have a peasant shack!
Or, add a story (or not), cut out the cone roof to make the
roof flat, & you have a mini-tower where archers can shoot
off of!
cheers
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