This model may look cool but the polycount is insane. At over 25,000 polys it's not anywhere near good for NWN to use. It's really to bad too, the model looks really good, but wouldn't be worth it to NWN.
Posted by Symon at 2002-10-2803:29:00
To use a model in game it needs to be exported from 3dsmax as .mdl file, NOT .max This is a .max file, so it cannot be used by NWN. I don't have 3dsmax myself, otherwise I'd post a copy of this RE- exported. =/
Posted by Aristotle at 2002-09-0617:29:00
How do you actually make use of this in the game? Thanks,
Posted by Spazchicken at 2002-08-2702:59:00
NICE SWORD!!!!
Posted by FrIcK.org at 2002-08-1509:05:00
DUDE!!! Great work on the sword!!! Keep up the good work!!! BTW, VERY good looking in game!
Posted by Sir_Reourn at 2002-08-1212:46:00
Brando Nice blade but one ? what type of sword is it other then the obvious use is it a bastard broad long short Katana????
Posted by Zach at 2002-08-1117:45:00
It looks like a nice item, but where do I put the file if I want to use it in the Aurora Toolset?
Posted by Esbergalhu at 2002-08-0812:03:00
Where do i put this file, i wanna import it into aurora toolset but this is not a erf file, is max :(
Posted by Tatijana at 2002-08-0717:57:00
First, DJ...great job! 2nd..I can't say exactly when "avenger" became *real* BUT... I _am_ looking at an Advanced D&D 2nd Ed Dungeon Masters guide printed in 1989 ( should be the original copy ) and on page 140..If you roll a 6 with a D20, you get a +5 Holy Avenger.
Posted by RIBOFLAVIN at 2002-08-0715:42:00
the pic looks cool, but where do i put this file so i can see it in the game?