Made by combining the Bioware Kobold and Goblin meshes by *hand-editing* ascii mdl files! The model uses the animations from GoblinA, so if you want to view it in the Bioware Model Viewer, you'll need to extract c_goblina.mdl from the NWN bif file and put it in the model viewer directory along with the files in this zip. To use it in the game at present is a tricky business. See snakeeyes excellent tutorial at: http://nwvault.ign.com/dm/modeling/tutorials/lllSnakeeyeslll/
BlackBalorTutorial.shtml to see how to add new models.
This is a compilation of the old system into a single score. There were 7 that made this score of 8.00 then rounded to 8.
Posted by Haaa ( ..xxx.xxx ) at 2003-12-21 15:39:00
how can i play a goblin or kobolt multiplayer?
Posted by Anonymous ( ..xxx.xxx ) at 2002-08-29 22:25:00
Just a suggestion, it would be nice if someone were to make
a gibberling, they are almost as common as kobolds.
Posted by Dorgul Brindlebone ( ..xxx.xxx ) at 2002-08-23 23:05:00
Can you use this in muti-player in anyway?
Posted by Karza ( ..xxx.xxx ) at 2002-07-24 20:49:00
The model is usable. I have actually used it since 1.21
came out. Until someone puts out a better one it works for
me:)
Posted by March1138 ( ..xxx.xxx ) at 2002-07-15 12:41:00
I am really excited to use this model in my module...
however, some of you are saying it is unsuable in it's
current state? Anyone working on this?
Please keep us up to date.
Posted by SkyHawke ( ..xxx.xxx ) at 2002-07-15 10:53:00
Ok there has to be an easier way to introduce new modules.
The Balor tutorial was definately a no go.
Posted by Joshua ( ..xxx.xxx ) at 2002-07-15 08:59:00
I have tried the techniques in the Balor tutorial, but was
not able to get the model to show up with the textures.
Also, It keeps calling it Goblin A, although the original
goblin A is still present in the toolset as well. Can
someone help with my confusion?
Posted by Fion ( ..xxx.xxx ) at 2002-07-15 08:35:00
KOBALDS AT LAST!!!!
/me dances the jig of joy
Posted by Kyle ( 07/15/02 03:56..xxx.xxx ) at 2002-07-15 03:56:00
I was wondering about the same thing.
Posted by Papermonk ( ..xxx.xxx ) at 2002-07-15 01:50:00
Very excited to see it... but pardon my ignorance but how
does one introduce this to the game?
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