Another high policount model.This one has effects like lensflare (eyes) and blue fire. Djinns are one of my favorite cratures. by Djinn (nwnkingdom.com member staff).
This is a compilation of the old system into a single score. There were 144 that made this score of 9.14 then rounded to 9.
Posted by Lord of the Schwings ( ..xxx.xxx ) at 2004-02-16 00:14:00
That's a GREAT looking model.. and I hate to break it to ya, kid... but it's totally useless for NWN. It has a whopping ten times the maximum polycount, and is not animated. Even if someone wishes to take the time to animate it, that person would soon find out this is impossible, as the model is made mainly of 4 seperately movable parts. The head, the two stiff legs and the torso. At best he would walk like Pinocchio with his hands glued to his waist. That is, if the enormous polycount didn't freeze the game in the first place.
Posted by blub ( ..xxx.xxx ) at 2003-03-19 14:21:00
well, it looks nice, but HOW to use it in the game???
Posted by tutu ( ..xxx.xxx ) at 2003-03-19 01:42:00
hey djinn your model looks a lot more beautiful than bioware officials models! you're really good! thanks for sharing this jewel!
Posted by -MOTU- ( ..xxx.xxx ) at 2003-03-04 07:57:00
Finaly i found someone who is trying to introduce Magic to
NWN....i've actually been playing with the idea of making a
magic mod for quite some time...if anyone are interested or
allready has a start plz mail me...
ohhh btw nice djinn..
Posted by Aaron ( ..xxx.xxx ) at 2002-11-10 18:51:00
Now that the conversion software has come out, maybe you
could release a version that those of us who don't have
3DSMax can use?
Posted by bedlamson ( ..xxx.xxx ) at 2002-11-05 14:54:00
what is a 3DS file?
Posted by Michiel Le Rouge ( ..xxx.xxx ) at 2002-10-03 15:40:00
I was in the middle of building my module when I decided to
put in a script that calls a Djnn. I then realized that NWN
doesnt include one...LOL..now that I have come across my
search on the vault I found something that would be
perfect. My only concern is, I know nothing about what to
do with your model or how to get it into my module. Do you
know of any tutorial or documentation to help? Thnkx
Michiel
Posted by mdonais ( ..xxx.xxx ) at 2002-07-24 00:01:00
Probably lots of magic players also play NWN.
If more people make magic related skins we can create a
magic world in NWN.
Mike Donais.
Posted by celica1985 ( ..xxx.xxx ) at 2002-07-09 15:33:00
ya me too athough one of the moderators at the nwn forums
goes by the name of urza so that makes what 4 of us that we
know of. maybe we should start are oun faction lol
Posted by Djinn ( ..xxx.xxx ) at 2002-06-29 08:10:00
Thanks. I use 3DStudio MAX for modeling those works but you
can use either Maya or 3D Max (both of them are the best).
However, there ara many hours for learning 3D Max. ;) see u.
Posted by David Thompson ( 06/28/02 08:34..xxx.xxx ) at 2002-06-28 08:34:00
Hehe, very original name... glad to see im not the only
magic player in all of Neverwinter. I love the graphic, you
did a really nice job. I might want to start making models,
can you tell me what program you are using to make these?
thanks.
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