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NWN MODELS

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Title  Winter Tileset
Author  Labtek
Submitted / Updated  07-08-2002 / 06-30-2002
Category  Tileset
Description
Winter Tileset v0.6 (6.7 Megs) Neverwinter Nights Hak Pak This Hak Pak adds a winter tileset to Neverwinter Nights. To use it first place a copy in the HAK directory in your NWN folder. Create a new module (or open an existing one) select Edit - Module Properties from the drop down menus. Select the Advanced Tab. Select the winter Hak Pak from the Hak Pak drop down list. Add a new area using the Area wizard. You will now see the 'snowy' tileset. Contributors: Laktek: Hak Pak creator and tile set duplicator. Loremaster Q (aka Kenbok): Re-textured TGA files. Xahlt: A mod to replace water with ice. Version History v0.0: Original 3 retextured TGAs by Labtek v0.1: Everwinter retextured TGAs by Kenbok v0.2: Placed in Hak Pak. Added ice mod by Xahlt v0.3: Removed Grass v0.4: Added repeating edge effects v0.5: Retextured the Mini-Map. v0.6: Reduced the TGAs to match those in the release version.

Files

NameTypeSizeDownloads
Labtek23Winter_Tileset.zipLabtek23Winter_Tileset.zip
Submitted: 07-08-2002 / Last Updated: 07-01-2002
zip6.5Mb2143
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Comments (30):

1 2 3

Posted by Toad at 2002-06-2605:06:00    
No offense but I'm waiting til Bioware releases something more official. Have fun regardless.

Posted by Kiyotsugu at 2002-06-2600:35:00    
Swaying grass doesn't react to spells or creatures walking through it. IMO the grass should just be removed, doesn't really belong. Also, edge of the area doesn't repeat infinitely like it should, it just ends in a grey void. Possibility: it thinks its an interior tileset? I noticed that it defaults to "artificial" rather than "natural" in the area properties. It seems that if anything deserves to use the override directory it is this, I don't want to include this whole 50 meg package in every hak file I make. If only bioware would support the loading of multiple hak files at once. Like .pk3 files in Quake3. Otherwise people will have to have redundant recources in their .hak folder. Not good when dealing with tilesets.

Posted by Luvac at 2002-06-2522:38:00    
Doesn't work. I dropped the hak file into the hak directory like the readme says.... doesn't show up in the toolset. *shrugs*

Posted by Hecateus at 2002-06-2518:46:00    
It doesn't say in the description, but this file is 30.8 MB for download....you have been warmed...er warned er whatever. :)

Posted by pvl at 2002-06-2516:11:00    
It's very good? becouse i may do good mods in winter mod!

Posted by Qunix at 2002-06-2514:50:00    
Very nicely done, looks great!

Posted by Morel at 2002-06-2512:29:00    
Bless You! lol

Posted by Marik at 2002-06-2512:10:00    
Yeah, real good, I was hoping for a winter one in the toolset, but this fixes it. Thanks.

Posted by SkyHawke at 2002-06-2511:17:00    
Looks real goood and great job. Can't wait for the winter forest hak. :)

Posted by Lloris at 2002-06-2510:59:00    
Great tileset! I almost start feeling cold when I walk through it. Very nice work! I hope they fix the automap soon, because that's the only small thing I've noticed (it is still green). But that is only a minor one. Very good work!

1 2 3

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