This is a compilation of the old system into a single score. There were 22 that made this score of 4.45 then rounded to 4.
Posted by tutu ( ..xxx.xxx ) at 2003-03-19 14:03:00
IS this usable int the game or not???? Anf if yes, can you tell us how???
Posted by Dustin Asche ( ..xxx.xxx ) at 2003-01-02 14:31:00
Not bad, but the poly's a little high. I also assume this
is a beta skinning, b/c the details kinda low.
Try to knock the polys down to 1-2 K, and work on the
texture some more, unless of course Bioware goes ahead and
puts a beholder model in their expansion.
Posted by Cler'tar ( ..xxx.xxx ) at 2002-10-04 09:28:00
Yes, but anyway... how to use the beholder?
Posted by Saint ( ..xxx.xxx ) at 2002-09-06 12:06:00
I think every poster should include a read me file
explaining where the download goes! Becuase it is clear a
lot of here are not sure. No read me file = no D/L ! That
simple!
Posted by Dragon Nick ( ..xxx.xxx ) at 2002-08-17 04:33:00
Hi this looks cool. But were does it go ?
Please let me know. Thank you.
Posted by Jano ( ..xxx.xxx ) at 2002-08-08 13:33:00
Cool stuff! But, how can I get it in the game???
Posted by Ghool ( ..xxx.xxx ) at 2002-07-30 11:08:00
Looking for a giant crab, manticore, and sea lions. Any
takers? :)
Posted by Anonymous ( 07/23/02 13:36..xxx.xxx ) at 2002-07-23 13:36:00
40k polys!!? Holy crap.
Posted by Merlin the bold ( 07/23/02 01:55..xxx.xxx ) at 2002-07-23 01:55:00
it might be big on the poly count. but we definatly need
beholders and mind flayers in the game.
Posted by Skypacer ( 07/18/02 20:23..xxx.xxx ) at 2002-07-18 20:23:00
MFX model? What in the heck are we suppose to do with
that? I think you need to read the specs required for
models before submitting them here.
Posted by DapperDan ( 07/16/02 12:39..xxx.xxx ) at 2002-07-16 12:39:00
Wow thats big. Big and over done it looks too good for a
ingame thing way to round.
Posted by Disgruntled Animator ( ..xxx.xxx ) at 2002-06-24 14:10:00
40,042 polygons?
For an in game model??!
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