The VFX ist animatet with djinn cast and fight Animation .does the go also with Tail? however the [Effeckt] as too extra to insert its not the problem. I must time the already looks ago as 2-3 years I that built :) _________________________ Vault Submissions Feline Fuelled Games
Posted by _six_six_six_ at 2007-08-05 04:41:32 Voted 9.75 on 08/05/07
Ooh, there's a thought actually...
SilkD, how about making the vfx as a seperate tail model so builders can add it to any npc (tails use one model for all races). Your visual effects as a tail = quick and easy dynamic djinn. _________________________ --- What can Q do for you? --- Undead Redux 2 | Wild Woods Tileset
Posted by _six_six_six_ at 2007-08-04 16:06:07 Voted 9.75 on 08/05/07
Hmmn... I think it should be possible - the CEP has visual effects on the tail and wings parts, although I know they do work differently to other body nodes. _________________________ --- What can Q do for you? --- Undead Redux 2 | Wild Woods Tileset
Posted by _six_six_six_ at 2007-08-04 12:40:01 Voted 9.75 on 08/05/07
What would be nice would be the ability to add the djinni effects as a pelvis option - ie instant dynamic djinn! Why don't you try that? _________________________ --- What can Q do for you? --- Undead Redux 2 | Wild Woods Tileset