This is a massive compilation of heads I did for my PW Whitefall. Most heads can be found on the Vault, but a lot comes from too many haks and sources to remember, lots have been modified and/or been retextured and some are exclusive.
It is not only a compilation but also a massive rework of most heads. To start with all female are 1.66 compliant (neck problem, though some might be seen as "short necked", thats life...)
Females head have lips color on tatoo 1, and eye color on tatoo 2 (Some also have tatoo or accesories based on cloth colors)
Males have eyes color to tatoo 2 too (say that, its funny)
Almost all have eyebrow color according to hairs.
Also as it was done for a modern PW, some girls head may have some dark blush (not sure thats the correct english name)
There is 213 Female heads, and 191 males. Remember that some numbers can't be chosen at character creation screen and others can't be used in aurora for NPC's (050 to 099, and 200+). You may have to renumber those you want to use and/or use ingame head changer script like Body Tailor.
Oh and sorry but there is only "normal" phenotype and only humans.
Credits and thanks to Kazcor and D20MM, Lisa, Taina, CODI, DLA, Colisifu, NewByPower/Claude for his SoulCalbur model and a lot I lost track of, sorry guys :/
Anyway, enjoy!
update: added more preview images
update2: added more pics again
update3: added more credits
update4: added heads for override
Small demo module, using PGCCv4.0 as base, with some Body Tailor scripts for head changing in game.
I suggest you try the heads in reverse order, because the script once in the 200's just skip the last heads unless you choose them in reverse order, so its better to choose "previous head" in the head changer dialog.
Add this hak to your module hak list, and preferably add a head selection script like http://nwvault.ign.com/View.php?view=Scripts.Detail&id=3014 (Note you'll have to edit it a little to see all heads.
To see all heads at character creation, you must have them in your override folder. (You can extract the heads from the hak with nwhak.exe in the nwn/tools folder or with NWNexplorer)
Heads for override (out of hak). You can use this to have the heads at character creation if the module doesn't have an ingame head changer. Note that some heads cannot be chosen this way because how NWN works.
Some awesome heads here, but also some that are below the overall quality level. Pack needs to be cleaned up. Still great stuff for sharing and putting it all together in one easy to set up pack :) _________________________ NWN1 Head and body pack NWN2 Headpack. 7 times they came and 7 times they died who can say what the 8th will bring.
Posted by urel-ye at on09/24/08
Aaaawesome compilation. This is in my opinion the best head hak out there. Then again opinions are argumentative. _________________________________ Orcs don't taste so bad if you use lots of ketchup.
Posted by interrobang at 2008-07-1714:39:10
Nice, convenient hakpak..the best one for mohawks definitely! _________________________ What is it about thinly-sliced swans?
Posted by Jezira at 04:33:54 Voted10.00
Thanks for the votes and comments, appreciated ^^ _________________________ 800 sci-fi placeables! *Patch 02* | Modern Secret Base | SW Heads | SW Weapons! | Whitefall Exotic flowers * Updated 1.1! * | Whitefall Heads | Modern Inventory Icons | Mass Effect gun - NEW versions! | Bloody notes! | Horse statue
OMG!!!! FINALLY!!!! I've been playing nwn since the beginning, and there've been SO few decent, well-modeled, attractive and interesting heads, and I've had to install hak after hak and override after override, mostly filled with pure nasty scribbled amateurish art, just to get at those few that do exist.... THESE look *GORGEOUS*! I have to hold my vote though... have to see how well they actually work. And... there are more heads than there are head slots, so clearly some are going to overwrite unless I decompile, pull the heads I really like best, and renumber them.... and there are no elves.... ~sigh~. Still- THANK YOU!!!!!!!!!!! _________________________ "There's no religion but time motion- No religion, just tribal scars."
Posted by Jezira at 18:42:28 Voted10.00
Thanks Purple! Sure you can use this pack as you like, it's community property now ;) _________________________ 800 sci-fi placeables! *Patch 02* | Modern Secret Base | SW Heads | SW Weapons! | Whitefall Exotic flowers * Updated 1.1! * | Whitefall Heads | Modern Inventory Icons | Mass Effect gun - NEW versions! | Bloody notes! | Horse statue
Posted by purple at on06/07/08
Very nice. :) Talk to you at the forums, but I'd like to ask about using some of these improved versions to replace some of the older versions of the same heads in the D20MM Head pack. _________________________ [Country House Interior Tileset] [Cyborg Factory Module]
Posted by Jezira at 18:27:41 Voted10.00
@Storm Shadow: You're right, in fact a lot of heads are not visible or usable in the toolset, but need to use a a script ingame to appear. Specifically all heads numbered 50 to 99 and 200+ (of the top of my head) wich makes a lot. _________________________ 800 sci-fi placeables! *Patch 02* | Modern Secret Base | SW Heads | SW Weapons! | Whitefall Exotic flowers * Updated 1.1! * | Whitefall Heads | Modern Inventory Icons | Mass Effect gun - NEW versions! | Bloody notes! | Horse statue
Posted by FuzzMD at on04/11/08
These heads are great, you should look into making some Dwarven, elven and Orcish ones too.