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NWN MODELS

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Title  NWNCX BeamFX Pack
Author  merricksdad
Submitted / Updated  07-19-2012 / 08-12-2012
Category  Animation
Model Format  MDL
Description
A pack of bezier and lightning effects for use with NWNCX's beam expansion. Includes MDL and TGA files only.

You need to make your own entries in various 2da's to get these to work. See NWNCX documentation for help.

So far rays are included for divine, drain (negative necrotic), cold, acid, fire, lightning (3 colors), soul (positive necrotic), prismatic (3 varieties), arcane, and gem (3 colors).

For most beam types I have included a large and small variety of each.

Also included are a few pulse beams I am still working on which you can apply at the same time as any other beam, or use separately. This is a WIP.

Multiple pulse varieties are now available for each energy type.

A small and large beam of blackness is also included for combining with other beams. That beam does not show well by itself except outside in broad daylight. I suggest fiddling with the render order to tweak your darkening function.

If you have a beam request, simply point me to a picture of what you are looking for and I will try to duplicate it for you as best I can using that picture.

Feel free to use your imagination when using these beams. What I am doing is this:
*Small beam for lower level spells
*Large beam for higher level spells
*Apply pulses when using certain feats, metamagic, or special equipment (think diablo 3 runes).
*Apply multiple beams at once to mix colors (or use the darken beam to give a black border).
*Apply large beam to primary target and small beams to secondary targets when using certain feats.

I intend to eventually remove the source impact from these rays. I will then release a pack of source impact, target impact, and just rays, all of matching colors.

I also highly suggest dropping the casting graphics when firing these beams (in spells.2da). Its position seems off, and it usually interferes with the source impact graphics.

You might also like to add a lighting effect for certain beams. All effects except the darken beam are rendered using the lighten setting so they all appear bright, however, they do not light up an area without adding a light emitter.

Files

NameTypeSizeDownloads
beampack.7zbeampack.7z
Submitted: 07-19-2012 / Last Updated: 08-12-2012
7z155.3Kb25
Contains MDL and TGA files
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SCREENS

vim_raylit02


vim_raylit03


vim_raygem01


vim_raygem02


vim_raygem03


vim_rayprism03


vim_rayprism02


vim_rayarcan01


vim_raysoul01


vim_raycold01


vim_rayfire01


vim_raylit01


vim_rayarcan02


vim_rayacid01


vim_raydrain01


vim_raylit05


vim_raylit04


vim_rayfire02


vim_raycold02


vim_raylit06


vim_raydiv01


vim_raydiv02


vim_raysoul02


vim_rayacid02


vim_raydrain02


vim_rayprism01





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Comments (5):

Posted by Rolo Kipp at 2012-10-08 09:01:16    Voted 10.00 on 10/08/12
*beaming a huge grin* Gimmee!
_________________________
Rolo Kipp

Humor is the only viable response to pain


Posted by OldTimeRadio at 2012-10-07 21:03:45    Voted 10.00 on 10/07/12
Very nice!

Posted by virusman at 2012-09-14 05:33:30    Voted 10.00 on 09/14/12
Awesome

Posted by merricksdad at 2012-08-06 18:05:50    
I am favoring this project over my weapon fx pack, so I should have a herd of beams to add every other day or so. Thanks for being patient.

Posted by merricksdad at 2012-08-06 07:07:25    
I just overwrote the original file with my pack of more professional beams. If you already downloaded the initial pack and prefer any of those beams over these bezier ones, just let me know and I will add them back in. I personally think they were lesser quality. But they are not permanently deleted.

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