I have taken the 3 tilesets Desert, Winter, Egyptian and combined them into 1 hak file can you pls make it available for your folk? The tilesets are NOT my creation I have just combined them into 1 hakfile The Desert tileset was created by Xahlt. The Winter tileset V.06 was created by Labtek and Kenbok (aka Loremaster Q). The Eqyptian Tileset by Runemaker.
This is a compilation of the old system into a single score. There were 1 that made this score of 1 then rounded to 1.
Posted by Anonymous ( ..xxx.xxx ) at 2004-01-26 13:58:00
yes ender
Posted by Ender ( 07/08/02 21:34..xxx.xxx ) at 2002-07-08 21:34:00
does anyone playing a mod with these tilesets have to have
the files on their client?
Posted by Arcanius_NWH ( ..xxx.xxx ) at 2002-07-05 14:19:00
Also found a workaround the tileset problem : module
corruption with loading saved mods.
Well found a workaround at least which should do the job
until Bioware sort this *bug* out. I placed the .itp files
I took out out of the .hak file into the NWN/override
directory and loaded my test module again and this got the
terrain palette to load and work in the toolset. I added a
few different terrain entities and and saved/loaded the
module fine even with and without the custom tileset .itp
files in the NWN/override directory. Players dont need
the .itp files to save/load the module. To recap: What I
did was use NWNPacker to extract the .itp files out of
the .hak file and put them in the override folder. This
seemed to allow the toolset to work fine and allow saving
and loading of the created module.
by Ddraigcymraeg
Posted by Arcanius_NWH ( ..xxx.xxx ) at 2002-07-05 14:18:00
the program, you need the latest version of WinRAR 3.0 i
think. it is kinda special. but very very good.
also adding a new Tileset collection soon 4in1 : desert,
winter(the latest), Drylands, and eqyptian.
Posted by Warpath ( ..xxx.xxx ) at 2002-07-05 14:11:00
I tried to un-rar this file and I'm getting an CRC error.
Its says it could not be extracted correctly. I'm using
WinAce. Is it the program or the file?
Posted by Arcanius_NWH ( ..xxx.xxx ) at 2002-07-05 03:26:00
updated.
Posted by Arcanius_NWH ( ..xxx.xxx ) at 2002-07-05 02:45:00
well seems that i have to go with the original version in
the tileset. due to file conflicts in the diffrent
tilesets. winter 0.2 works the Winter v0.6 dont. so im
keeping that one, besides it looks good anyhow and it works
Posted by Labtek ( ..xxx.xxx ) at 2002-07-05 00:21:00
I wanted to mention somethings about this Hak Pak:
1) The Desert tileset was created by Xahlt. The Winter
tileset was created by myself (Labtek) and Kenbok (aka
Loremaster Q). The Egyptian tileset was created by
Runemaker.
2) The version of the winter tileset contained here is an
old one. There have been several advances in Tileset
creation sence then. My latest winter tileset includes the
continuing edge effects and a snowy mini-map. I've also
reduced the size of the images to match the images in the
release version of the game.
3) This Hak Pak includeds a racialtypes.2da. I don't know
what the intent is but it appears to serve no purpose.
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