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NWN MODULES

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Title  Hack and Slash World
Author  WarLeader_6
Submitted / Updated  12-31-2002 / 12-31-2002
Category  Dungeon Adventure
Setting  Hack and Slash World
Gameplay Length  12 +
Number Players  over 3 players should consider not using the henchmen
Language  English
Level Range  final version will be for all character from levels 1 to 20
Scope  Large
DMNeeded  No DM Required
Single or Multiplayer  Single Player or Multiplayer
Max Character Level  12
Max # Players  04
Min # Players  02
Min Character Level  01
Content Rating  Everyone
Description
This is an unfinished module designed for a hack and slash challenge. I have released this module to get others ideas and critques so I can determine if I will finish the module with a story line,and release the final version for download. This module can atleast provide a night of pure hack and slash fun. some features are: 1. respawning treasure Thanks to Torlack's treasure editor. 2. modified creature gold drop, also thanks to Torlack. 3. stone of recall 4. Bioware's henchmen 5. total unpredictable spawns and patrol routes and respawning thanks to Neshke's great respawn script. 6. scalable encounters based on party's level. Can be vicous at times. Thanks to Neshke's respawn script. 7. 95% of all of Biowares creatures included to fight. fight from lowly goblins to mighty dragons. A downfall at this point is ZERO story line, this module is for pure combat, and I promise there wont be a lull in the fighting,Please read the readme included in the download

Files

NameTypeSizeDownloads
Hack_Slash.zipHack_Slash.zip
Submitted: 12-31-2002 / Last Updated: 12-31-2002
zip1Mb665
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Comments (2):

Posted by Zanriel ( ..xxx.xxx ) at 2003-10-27 18:24:00    
I'm downloading it now...

Another module I've found to be very fun is Vortex Plane. You might check that one out and see if you find some good ideas in there.

I'm all for the pure hack and slash stuff! Looking forward to trying your mod.

Posted by WarLeader_6 ( ..xxx.xxx ) at 2003-01-05 21:00:00    
new update comming soon to include 10 new areas, small bug
fixes, and the main addittion is: the respawning chests
have a chance to be trapped now. the traps will be fully
detectable making the rogue class important. the update
will be ready in about a week. any comments on this module
so far?

WL_6

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