Horndorf the Series: Horndorf Part 2 - The Gathering In Horndorf Part 1, you destroyed the Alter of Awakening and found an Old Book which you gave to Rotinom. He has spent days trying to decipher the text, in an attempt to understand who built the Crypt under your town. Today, Rotinom has summoned you to him. Does he have news about the text? So begins The Gathering..... This module is a continuation of Horndorf Part 1, and should be played with the same character. Otherwise certain plot lines will not continue and the henchman will not join you. With that said, all the same rules apply from Part 1, accept dying. Now dying means you bleed to death or stabilize and heal. Your henchmen may revive you also. I did use 2 Hak files with this module so please make sure you have DL'd them. Readme included in zip.
Posted by Duffus ( ..xxx.xxx ) at 2003-08-27 14:10:00
Sorry ByronDM, I built these before SoU came out. They can be played using 1.30 or less, but with the older style henchmen. Maybe, in the future I will update these 3 to use the improved SoU henchmen system, but for now I have three other large projects in the works that all my time is going towards. I will be posting the first of them this week. It is more of a HackNSlash, with light roll playing, MOD and it is larger then all three of these combined. By the way, I updated PartI, using your recommendations, yesterday. It is now a trap/lock lite version. Thanks for the advice.
Posted by ByronDM ( ..xxx.xxx ) at 2003-08-27 12:59:00
Hey. Why is it that the Game Patch on the this page lists SOU 1.30, but I cannot access Roger's inventory? I thought that was an SOU feature. :)
Posted by Duffus ( ..xxx.xxx ) at 2003-07-31 13:04:00
necria,
What night to day thing? If you're refering to the Thief quest, he only is catchable in the games "night time". If it is day when you recieve that quest then you will have to wait, sorry. If not, please explain.
Posted by necria ( ..xxx.xxx ) at 2003-07-30 21:40:00
can u fix the night to day thing mabye if u talk to some one
Posted by Duffus ( ..xxx.xxx ) at 2003-07-30 20:52:00
Eero,
I have fixed that in Ver1.1. Sorry about that, you must have the first version I posted.
Posted by Eero ( ..xxx.xxx ) at 2003-07-30 16:54:00
Bug in Sheriff's Task: If your henchman kills Master Thief, you can't complete hole mission. Be sure that your own character kills Master Thief.
Posted by Duffus ( ..xxx.xxx ) at 2003-07-29 10:19:00
I have just updated Part2 to Ver1.1, please DL it to avoid a possible error. The HAK's have NOT been changed just the MOD.
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